Blizzard has released a huge amount of patch 6.2 hotfixes in the first day of the patch’s release. It appears these hotfixes are two fold. First, there’s a series of armor set bonus adjustments that were previously announced. Second, they represent the intentions of the designers to remove bottlenecks and other obstructions from the early stages of Tanaan Jungle and the shipyard.
Expect more of this over the next few days… lots of hotfixes right after a patch releases is quite common.
We’ve made a number of adjustments to Tier-18 set bonuses based on feedback and data from raid testing on Public Test Realms (PTR). Tooltips for the following set bonuses may be inaccurate and will be fixed in a future client-side patch. For more information on these changes, please visit the 6.2 PTR discussion thread titled:Feedback Thread – Set Bonuses + Trinkets.
Tier-18 2-piece set bonus for Frost Death Knights now provides a 3% gain to haste (down from 5%) on critical hits with Obliterate and critical damage is increased by 6% (down from 10%) on critical hits with Frost Strike.
Tier-18 2-piece set bonus for Feral Druids now increases the chance for Omen of Clarity to trigger by 90% (down from 133%).
Tier-18 4-piece set bonus for Balance Druids now increases Arcane and Nature damage by 6% (down from 8%).
Tier-18 2-piece set bonus for Arcane Mages’ summoned heroes now deal 40% less damage.
Tier-18 4-piece set bonus for Frost Mages now increases the duration of Water Jet by 10 seconds (up from 4 seconds).
Tier-18 2-piece set bonus for Windwalker Monks now gives Rising Sun Kick a 30% chance (down from 40%) to generate Combo Breaker.
Tier-18 4-piece set bonus for Retribution Paladins now increases damage by 5% per stack (down from 6%).
Tier-18 4-piece set bonus for Shadow Priests now increases Multistrike chance by 20% (up from 16%) with Premonition.
Tier-18 2-piece set bonus for Subtlety Rogues now increases all damage dealt by 30% (up from 10%) for 10 seconds after Vanish is used.
[Hotfix in testing] Tier-18 4-piece set bonus for Enhancement Shaman now increases damage dealt by Nature spells by an additional 12% (up from 8%), but now only counts up to a maximum of 5 Maelstrom charges (maximum 60% damage bonus).
Tier-18 2-piece set bonus for Affliction Warlocks now has a 10% chance (down from 30%) each time Drain Soul deals damage to extend the duration of Dark Soul: Misery by 2 seconds.
Tier-18 2-piece set bonus for Demonology Warlocks now causes Soul Fire to increase damage dealt by Demons by 4% (up from 3%) for 15 seconds per stack.
The change to Tier-18 2-piece set bonus for Arms Warriors has been reverted. Chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks is back to the original 60%. Tier-18 2-piece set bonus for Arms Warriors now has a 100% chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks.
Empty Drinking Horn now deals roughly 50% less damage with its Fel Burn effect.
Prophecy of Fear’s explosion effect is no longer triggered by Mastery: Icicles for Frost Mages or Mastery: Molten Earth for Elemental Shaman.
Soul Capacitor should no longer be dealing less damage than stated in the item’s tooltip.
Fixed an issue that could cause Naval Missions for Legendary Ring Quest Line items to appear prematurely on the Naval Mission map.
Creatures and NPCs
Rolosh Wavechaser should no longer appear to be floating in the air for Alliance characters that have completed the quest “All Hands on Deck”.
[Requires a realm restart] Durotan and Yrel at the Iron Docks now have collision geometry.
Solog Roark now dismounts players in his immediate vicinity during the quest Hook, Line… and Sink Him!
Added a repair vendor to the Iron Docks for both Alliance and Horde characters.
Elite Conquest Quartermasters Alixandr Fallor (Alliance) and Legionnaire Gutcrush (Horde) now dismounts players in their immediate vicinity.
Fixed an issue where winning an event or completing an Ashran quest could award an incorrect version of Dented Ashmaul Stronbox.
[Hotfix in testing] The quest chain to obtain and construct a Shipyard can now be completed while in a raid group.
A True Naval Commander: Fixed an issue that incorrectly allowed players to construct Destroyers and Transports during the quest.
[Requires a realm restart] Hook, Line… and Sink Him!: Blackrock Grapples now have collision geometry and the grapple is automatically triggered by proximity.
[Requires a realm restart] The Train Gang: Multiple players can now use the detonator simultaneously to complete the quest objective “Blow Open the Train”.
Obstacle Course: Multiple players can now use the book and scroll simultaneously to complete the quest.
Rumble in the Jungle: Fixed an issue where players could incorrectly receive the King of the Jungle buff before completing the quest.
Legendary Ring Quest Line
The Shadow War: Fixed an issue where players that have built a Shipyard could be unable to complete the quest by speaking to Khadgar.
Into the Wilderness: The quest should now correctly award players with 100 Honor Points before the start of the next Warlords PvP season.
Raids and Dungeons
Premade Group Finder
[Hotfix in testing] Hellfire Citadel for Normal and Heroic difficulties should now be available as an option for Premade Groups.
Fixed an issue where newly learned account-wide mounts could not be favorited until the character has relogged.
[Requires a realm restart] Primal Gladiator gear sets should correctly have their set bonuses once again.
Players should no longer be spammed with loot notifications when multiple players obtain a Tome of Chaos for the Legendary Ring Quest Line at the same time.
Fixed an issue that could cause Death Coil to not heal a friendly target unless an enemy target is selected.
Fixed an issue that could cause Shadow Priests to be unable to shift out of the Shadowform visual effect.
Grimoire of Sacrifice should no longer be incorrectly canceled at the end of a raid encounter.