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Diablo > NewsJul 7, 2017 12:46 pm CT

Diablo 3 hotfixes address the Bones of Rathma, Era leaderboards reset

A new set of hotfixes for Diablo 3 hit the servers today, mostly addressing the behavior of certain items and item sets. In particular, the Bones of Rathma six-piece set bonus was the recipient of some substantial reworking, based on player feedback. With the rework, players will only need to summon four Skeletal Mages to receive the full six-piece set bonus, instead of ten. In theory, this should allow damage to ramp up more quickly at the start of combat, and make it a little easier to maintain the bonus all around.

Originally Posted by Tyvalir (Official Post)

Hotfixes are denoted by the date they were applied to live servers.

[LIVE HOTFIXES]

Items

  • Fixed an issue which caused the six-piece bonus on the Grace of Inarius set to proc the effect of Mirinae and other on-hit effects too frequently (7/7)
  • Adjusted the Bones of Rathma six-piece set bonus based on player feedback (7/7)
    • The six-piece bonus will now grant 625% (up from 250%) damage to your minions and Army of the Dead skill for each active Skeletal Mage with a total cap of 2500%. With this, players will only need to summon four (down from ten) Skeletal Mages to receive the full six-piece set bonus. Additional Skeletal Mages can still be summoned to attack your enemies, but aren’t needed to maintain the bonus. This makes maintaining the bonus less time consuming and allows damage to ramp up more quickly at the start of combat. The total number of Skeletal Mages that can be active at a time is unchanged (ten). (7/7)
  • Enabled the item Hellcat Waistguard to begin dropping once more (7/7)
  • Fixed an issue which allowed certain Necromancer Legendary items to be equipped by non-Necromancer classes (7/7)

Skills

  • Fixed an issue where Marked for Death with the Grim Reaper rune was incorrectly spreading the damage from the skill Frailty (7/7)

In addition to the hotfixes, it seems that 2.6.0 brought some bugs. Preparations were made to keep the Season 11 leaderboards bug-free, including a delay to the start of Season 11 simply to allow time to fix any problems. Season 11 will begin on July 20, bringing with it a host of new cosmetic rewards — so it’s nice to see the team addressing these issues before the Season starts, in order to avoid any potential mid-Season issues. {PB}

However, those bugs also affected the new Era leaderboards that began last Tuesday. In order to keep everyone on the same page, the Era 8 leaderboards will be wiped and started over again. Since the leaderboards were only just launched, this doesn’t really represent a huge setback for players. There’s still plenty of time to establish yourself on the leaderboards, and now everyone is guaranteed to be on the same footing going into it.

Read on for more details on this issue.

Originally Posted by Tyvalir (Official Post)

Hey everyone,

During the beta for Patch 2.6.0, we anticipated that various bugs would surface. Thanks to efforts from our players and our own QA team, supported by a long beta cycle, we were able to catch the vast majority of these.

Even so, we anticipated that some bugs would make it into the live game, so we prepared a few safety nets:

  • End the previous Era before the patch went live to preserve everyone’s hard work in that Era’s leaderboards
  • Delay the start of Season 11 to provide ample time to fix issues that pop up post-patch launch

With recent reports from players, we have since verified and prepared hotfixes for the remaining issues which would impact the upcoming Season 11 leaderboards. Unfortunately, some of these have affected the new Era leaderboards which began last Tuesday. As such, we will be wiping these leaderboards to provide a clean slate for everyone that is hopefully bug-free.

Additionally, we have been looking at underperforming items including Set items, and will adjust these accordingly. This includes a change to the Bones of Rathma six-piece set bonus based on player feedback. With this, players will only need to have four Skeletal Mages active to receive the full 2500% damage bonus. You can still summon up to ten mages at a time.

We care about the integrity of the Leaderboards and will continue to make changes as needed to ensure that the upcoming Season provides a fun and memorable experience for everyone. Thanks for your understanding, and we’ll see you in S11.

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