Dungeons
All of the dungeons, scenarios, and raids in WoW Remix: Mists of Pandaria
One thing Mists of Pandaria offered when it was new was group content by the double handful: scenarios for three people of any spec, 5-player dungeons, and raids in 10, 25, and later completely flexible sizes, as well as LFR and later the introduction of Mythic raids.
All of the new dungeons and raids in World of Warcraft: The War Within
No World of Warcraft expansion is complete without a variety of dungeons and raids to kick things off with a bang, and The War Within certainly provides.
Dragonflight Season 4 dungeon changes ensure heroic and Mythic 0 dungeons remain relevant
When a new season of content starts in World of Warcraft, it's fairly normal for dungeon difficulty to rise as item levels go up across the board; however, today Blizzard posted significant dungeon changes coming in Dragonflight Season 4.
How do you choose what you do in World of Warcraft?
One of the things that's evolved over time in World of Warcraft, and is going to evolve more in The War Within, is that you can make choices about what you get up to in the game.
Dragonflight Season 3 Mythic+ dungeon rotation brings a lot of older dungeons into the mix
Each season of Mythic+ has started bringing new dungeons with it, and Dragonflight patch 10.2 will be no different with a refreshed Mythic+ rotation that's a mix of a little new but mostly old.
Diablo 4 patch 1.0.3 has made Nightmare Dungeons more rewarding (and easier to get to)
One of the major focuses of Diablo 4's post-campaign gameplay is Nightmare Dungeons, but until recently, they weren't necessarily the form of gameplay you would want to engage in if you wanted to play in the most efficient manner.
Dragonflight Season 2 shakes up the Mythic+ affix pools — now with even more changes
Ever since Blizzard replaced Challenge Modes with Mythic+ dungeons in Legion, there have been pools of affixes -- additional effects like Grievous or Storming that each add additional difficulty to the dungeon beyond just the baseline Mythic+ expectation of "everything has more hit points and hits harder." These affixes rotate on a weekly basis, and to keep it from getting stale, Blizzard changes things from season to season, rotating the available dungeon pool, tweaking existing affixes, and adding a seasonal affix which always appear at keystone level 10 and above.
Just how grindy should an MMO be?
Look, no two players are ever going to agree about grind in MMOs.
What content do you most enjoy in an MMO?
I'll be up front -- I thought the Mission Table was the best innovation in Warlords of Draenor. Now, many years later, the news that it won't be in Dragonflight fills me with a kind of joy I wasn't aware I was capable of feeling -- a boisterous, almost terrifyingly primal exultation, like unto that you would expect to feel just before you started singing and a musical number just sort of happens.
Everything we know about dungeons and raids in Dragonflight
With World of Warcraft's Dragonflight expansion launching on November 28, we now have details on the dungeons and raids that will be available at launch. Dragonflight includes eight new dungeons, all of which will be available on day one, as well as one raid — Vault of the Incarnates — that will open on December 13.