Which classes are in Diablo 4?
So far, we know of three playable classes in Diablo 4: Sorceress, Druid, and Barbarian. Though the game will have five classes on launch, we already know quite a bit about the initial three — and have some thoughts about the two classes to come.
So far, each class hearkens back to the game’s earliest lore with a tie to the long-vanished Ancients, who were the original Nephalem. Each went their own way, and most serve as archetypes for specific classes. While that doesn’t necessarily mean all of the game’s classes will have a close tie to old lore, the game’s focus on Sanctuary’s origins with the return of Lilith means we may see more Ancients — and the classes that followed them.
But before we start speculating, let’s run down the classes we do know about and what each can do. These are all of the classes that will be in Diablo 4.
The Barbarian: A warrior powered by raw fury
- Class type: Physical melee DPS
- Class resource: Fury
- More Barbarian info
The Barbarian is fury unleashed. They use their Fury resource to generate the power for explosive attacks that can damage multiple foes at once and wield an arsenal of weapons to rain destruction on the battlefield. Barbarians are all about raw power, tapping into the rage and aggression of their bloodline.
In the game’s story, Barbarians were long set apart as the guardians of Mount Arreat and the Worldstone before the coming of Baal destroyed their way of life, and that destruction has left them a rootless people but even more in touch with that primal anger. Using a big hammer or mace to shatter the ground around them, switching to a pair of fast axes to carve up anything close, then finally bringing out the giant claymore to impale an enemy and rip it in half, Barbarians are the brutal up close melee fighters of this game.
The Druid: Protecting nature at all costs
- Class type: Hybrid (magical DPS, physical melee DPS, pets)
- Class resource: Spirit
- More Druid info
Sanctuary’s Druids aren’t (necessarily) peacekeepers: they’re happy to bring pain pain to those that would destroy Sanctuary and its wild places. Masters of natural power, Druids have a lot of options when it comes to their chosen task, with more flexibility than any of the other classes (so far). Druids can summon companion animals to fight alongside them, unleash the power of storm and rock do wreck havoc from afar, or transforming their very bodies into bestial forms to lash out against their enemies. If you think of the Barbarian as embodying raw fury, the Druid literally channels all of nature’s outrage.
Play a Druid if you want to call an unkindness of ravens to swarm an area, run into battle accompanied by fearsome wolves, transform into a half-bear giant to maul groups of foes, or call down lightning and hurl exploding boulders into the fray. This class is all about using the power of wounded Sanctuary itself to lash out against the monsters and fiends that have so thoroughly abused it.
The Sorceress: Harnessing the power of the elements
- Class type: Magical ranged DPS
- Class resource: Mana
- More Sorceress info
Every Diablo game to date has had a mage type-class, and this is the third time Sorcerer (Diablo 1) or Sorceress (Diablo 2) has made the cut. (Diablo 3 deviated from the Sorcerer by introducing the Wizard, but it was much the same.) In Diablo 4, the Sorceress is an elemental caster, hurling fire, frost, and lightning at her enemies. Each element has its own strengths: fire does burning damage over time, cold freezes enemies in place, and lightning focuses on AOE. The Sorceress is a bit of a glass canon, so you’ll have to learn to weave the elements together to keep your foes at arm’s length.
Lore-wise, the Sorceress class harkens back to Esu, founder of the Zann Esu Clan which delved into the occult secrets of Sanctuary. Like the other Ancients, Esu was a Nephalem, born of the demonic followers of Lilith and the angelic allies of Inarius, though we don’t know whether Esu the direct offspring of Lilith and Inarius. But while we know little of Esu, we do know that the Zann Esu Clan has been practicing their magics for eons, and the Diablo 4 Sorceress likely follows this tradition.
Play a Sorceress if you want to sear your foes with fire, freeze them in place when they get too close and then convert your very form into living electricity that leaps around the battlefield, destroying your foes. It’s a versatile class that uses magic as its weapon.
Diablo 4’s unannounced classes
But those are just just three classes out of five. So what’s next?
- Necromancers: Rathma‘s possible involvement means that Necromancers may actually be the enemies this time around, and as such not playable. But if Rathma and Lilith aren’t actually the bad guys of Diablo 4, Necromancers would definitely be yet another group with strong ties to one of the Ancients.
- Assassins: Another possibility would be the Assassin from Diablo 2, since the Assassins were created to hunt demons and those that summoned them (including corrupted Mages from the various Mage Clans, including Sorceresses) it would be interesting to see what they’ve been up to since the destruction of the Worldstone. I’d put the Assassin up high on my list of desired classes, just for all the lore possibilities they’d bring.
- Crusaders: Both Crusaders from Diablo 3 and Paladins from Diablo 2 would bring a kind of holy warrior class back to the game, though these two classes had very different methods. Perhaps a Zealot class that welded the two playstyles together and let you pick between their styles as you saw fit? No idea, but one or both might be a nice addition to the game.
Of course all of that assumes we aren’t getting a wholly new class — the long rumored but never introduced Bard class, perhaps? Or others that we haven’t even though up yet? But for now, Diablo 4 has Sorceresses, Druids, and Barbarians, oh my. That triumvirate brings many different ways to destroy your enemies and I can’t wait to get to play them.
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