Login with Patreon
HearthstoneSep 3, 2020 10:00 am CT

Pinpoint a path to victory in the UnidentifiaBrawl Hearthstone Tavern Brawl

Like the Studies cards in Hearthstone’s Scholomance Academy, the Kobolds and Catacombs expansion introduced the Unidentified cards. Not long after, they starred in the UnidentifiBrawl, which makes its return this week. Let’s dive into what this Brawl is and how to get that Classic pack!

UnidentifiaBrawl Tavern Brawl 101

  • Name: UnidentifiaBrawl
  • Description: After a very successful dungeon run your bags are overflowing with Unidentifiable Loot! Take a random deck into battle and identify those items!
  • Fun level: 4/10
  • Difficulty: 5/10
  • Replayability: 7/10
  • Format: Wild
  • Type: PvP
  • Deck: Provided
  • Rewards: 1 Classic pack

This Brawl is reminiscent of the recent Party Portals! Brawl. Your only choice is to pick one of the Hearthstone classes. All ten are in play for you Demon Hunter mains. Once you choose your class, you’ll receive a deck of random cards. You get several copies of Unidentified Elixir, Unidentified Maul, and Unidentified Shield. The rest of your deck is some class cards and Neutral cards. You’ll see everything from Common cards to Legendary cards. It’s all random.

How to win the UnidentifiaBrawl Tavern Brawl

This is a random Brawl. There’s no getting around that. But while there are many random elements, there’s a bit of strategy that will help you get those wins.

Like many Brawls, tempo is king here. You want to grab control of the board, and maintain it with smart trades. A good board presence will make a Blessed Maul (give your minions +1 attack) or a Purifier’s Maul (give your minions Divine Shield) more powerful. Don’t be afraid to equip the Maul to clear an enemy minion even if you have no minions to buff.

During the mulligan stage, throw back any Unidentified Shield cards. They cost too much mana. Look for high-tempo cards you can play on turns 1 and 2 to set up your Unidentified Elixirs or Unidentified Mauls on turn three. Low-cost Rush cards are highly valued. The only high-cost cards I would keep are big tempo swing cards in case you get behind.

The random aspects enable any class to get you the win, but the emphasis on buffs and tempo makes Paladin or Shaman a great choice. They can both summon a minion with their Hero Power to buff with your Unidentified cards. Demon Hunter and Rogue are also great choices as premier tempo classes.

There’s a ton of life gain from the Unidentified Shield cards. You may not be able to burst down your opponent, so prioritize the board over the face. You have no idea what your opponent might be holding, but make the best decisions you can turn to turn.

Keep on queuing

You’ll still have games where it feels like there was nothing you could to win, but keep queuing and eventually you’ll have a game where it feels like there was no way you could lose, and you’ll should get the pack. It wasn’t quite as enjoyable as Party Portals!, but I still found it reasonably fun for an RNG-based Brawl.

Blizzard Watch is made possible by people like you.
Please consider supporting our Patreon!

Advertisement

Join the Discussion

Blizzard Watch is a safe space for all readers. By leaving comments on this site you agree to follow our  commenting and community guidelines.

Toggle Dark Mode: