Which Diablo 3 class should you play in Season 24? The new Season is now live, so it’s time to choose!
To everything, turn turn turn, there is a Season, turn turn turn, and a use for every class on Sancturary. So with Diablo 3’s Season 24 arriving on July 23, we must again ask ourselves the question of what class you, the player at home, should play as this Season unfolds. This Season marks the return the Ethereal Weapons from Diablo 2 to a whole new game as a Season theme, will add new, unique, class specific powers and abilities in the form of weapons unlike anything seen in the game up to this point.
These weapons will only be available for Seasonal play and only during Season 24 — as soon as the Season ends, these weapons will be gone along with it. Each class will get three Ethereal weapons, with each weapon having a unique Legendary power and a unique passive class skill, so there should be something for you to find and enjoy while playing your character to 70 this Season.
And because it’s such a weapon focused Season, I can unabashedly say without hesitation that you should play a Barbarian in Season 24.
Barbarians are the best class and they have always been the best class
Honestly, there’s nothing in Season 24 that really requires you to play as any specific class in order to do well.
If you insist on being wrong and playing some other class? The game won’t punish you for being wrong. If you really enjoy Necromancers or Witch Doctors or Crusaders? Season 24 will have an Ethereal Weapon that will work for you and allow you to do well. In fact, a lot of the fun of this Season will be in discovering the new Ethereal items and enjoying their powers and abilites.
It all comes down to what you enjoy the most, because the Season isn’t going to make any particular playstyle better or worse than any other. There are remarkably few mechanical changes this time around, and as a result, it really comes down to finding the best Ethereal Weapon for your playstyle. Just remember that the powerful bonuses from the weapons do not stack with Kanai’s Cube powers or other gear, so you won’t get to double dip for even more power — but having the right Ethereal weapon will let you change your Cube powers and gear loadout accordingly, making unique power combinations.
Ultimately, this means you really can just play whatever you like. It should be Barbarian, mind you.
But if you want to consider every available options, here’s a rundown of the classes available in Diablo 3.
Classes for melee players
The melee-focused classes in Diablo 3 are Barbarian, Crusader, and Monk. Each of these has a different flavor to them.
- Barbarians are my soul mates and focus on brutal mass damage with huge splash attacks like Seismic Slam, Hammer of the Ancients, and Whirlwind.
- Crusaders use a big shield to block — and in some cases redirect — damage, with withering attacks like Bombardment and Heaven’s Fury that lay waste to an area.
- Monks are nearly the polar opposite of this, with high maneuverability that allows them to avoid damage that Barbarians simply absorb and Crusaders block or reflect. Attacks like Tempest Rush and Exploding Palm allow them to deal out damage while avoiding it themselves.
Essentially, if you’re looking for a melee class, these three have three variant approaches — wade in, take a beating to dole out one of your own for Barbarians, use a shield both to avoid damage and deal it out yourself while also smiting every fool in reach on the Crusader, or nimbly sidestep threats and use the enemies’ own numbers to destroy them on the Monk.
Classes for ranged players
First off, while these classes do have ranged attacks, they can use those attacks on things up close and personal to them, so don’t worry that you’ll get surrounded — each of these classes have options to bring the pain no matter where the enemy is.
Ranged players have more class options than meleers, with the Necromancer, Witch Doctor, Wizard, and Demon Hunter all focused on dealing damage from a distance.
- Wizards are the pure stuff. Magic Missile, Ray of Frost, Arcane Orb, Mirror Image, and Teleport are just some of the tricks Wizards have at their disposal. If you want to rain destruction without worrying about things like pets or minions, Wizards are the ranged class for you. Remember, your Season journey starts at level 1 with no gear or money so you won’t have to worry about optimization for quite some time.
- Demon Hunters can focus on traps, turrets, or pets to help them as they cartwheel around the battlefield, using Vault, Strafe, and Multishot to their advantage.
- Witch Doctors are a bit of a hybrid class, relying on summoned minions and curses to soften up their enemies. Then, they either use their magic to make their minions and curses stronger and whittle their crippled foes down, or they sometimes wade in to kill their debilitated enemies. If you want to use mindless Zombies as fodder and summon Gargantuan ones to fight, Sacrifice one and watch it explode, or even rain Firebats down on your foes, the Witch Doctor could be for you.
- Necromancer is a close cousin of the Witch Doctor. If you like the concept of using minions and debilitating your enemies, but not so much the specific aesthetic of the Witch Doctor, this may be your class. The Necromancer’s flavor is fairly different, with the Witch Doctor’s kit being more The Serpent and the Rainbow while the Necromancer is more straightforwardly Evil Dead, but if you like wielding a scythe while unleashing hosts of skeletons and causing your fallen enemies to explode, Necromancers are your jam.
How to level, play, and make the most of your newly-chosen class
Everyone’s equally squishy and underpowered at level 1. That’s why the game starts you off with a few shambling undead in Act 1 and gradually ramps up as you clear your way through the Cathedral. If you’re just getting started with Diablo, we have guides and info to help you out:
- Season 24 brings back Diablo 2‘s Ethereal Weapons.
- Speed leveling 101
- How to make the most of Diablo 3’s Follower changes
- Campaign Mode, Adventure Mode, and what you should be playing
- Everything you need to know about gear
- Everything else you need to know about gear (namely Legendaries)
- Getting started with Rifts
- How to run (and succeed!) in Challenge Rifts
- How Paragon levels power up your character past level 70
- Blizzard’s Diablo forums, which are full of great resources
- Builds from Diablofans to help you put together a killer character
- Icy Veins’ class guides for Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor, and Wizard
Now that you’ve decided on a character…
Actually starting a Season character is easy. Once the Season starts, there’s an option on the character creation screen to choose between a normal and Seasonal character. Seasonal characters start off with nothing — they don’t have any Paragon levels, they don’t share any stash tabs with your other character: they’re completely cut off at level 1 with starter gear.
From there, you play the game as normal, just as you did the very first time you rolled a character in Diablo 3. All the content is available to you — all five acts and Adventure Mode — so you can level to 70 doing the story, running bounties, doing rifts, and greater rifts, or you can play with friends. Season play is basically a reset that makes leveling as challenging as if you had no higher level characters to funnel you gold, gems, and legendaries.
Whatever class you choose (pick a Barbarian) it’ll be fun this Season.
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