Hearthstone ups the ante (literally) with the pricey Heroic Brawliseum (Wild) Tavern Brawl
This week’s Hearthstone Tavern Brawl, Heroic Brawliseum (Wild), is a strange amalgamation of the Arena and the Ladder. Like Arena, this Brawl has an entry fee and a “three strikes and you’re out” mechanic that finishes your run as soon as you loose three matches. Unlike Arena, there’s no draft, which means you’re going to have to craft your own deck in order to play — and because this is a Wild Brawl, that means it’s going to favor players with big card collections. That makes this week’s Brawl both a challenging experience and an expensive way to play.
Tavern Brawl basics
- Name: Heroic Brawliseum (Wild)
- Description: Make a Wild deck to compete with the best! Stakes are high, the competition is intense. More wins means more rewards. Can you make it to 12 wins, or will 3 losses end your run?
- Fun level: 3/10
- Difficulty: 10/10
- Replayability: 3/10
- Format: Wild
- Type: PVP
- Deck: Constructed
- Rewards: Varies based upon how much you win
Step one to playing this week’s brawl to get your wallet. The entry fee is either 1000 Runestones ($10) or 1000 in-game gold — that’s significantly pricier than an Arena run, but the rewards are potentially better as well. (if you win). Once you’ve paid your entry fee, you’ll need to build a Wild deck before starting your first game. The game itself it plays out exactly like a normal match — use your awesome cards and bring your opponent’s life total to zero.
You continue your run by playing additional games until you experience the thrill of twelve victories or the agony of three defeats, whichever comes first. You can stop between games and come back later to continue your run. Every victory increases the difficulty of your next opponent, so if you have four wins, you’re matched up against other players who also have four wins.
Each victory also upgrades the chest your get at the end of your run. Here’s a handy dandy chart of the winnings:
Can you win enough to make the entry fee worth it? If we assume 1 pack equals 100 gold, the the break even point is somewhere around 7 or 8 wins depending on how you want to value the Arcane Dust into your equation.
How to win the Heroic Brawliseum Tavern Brawl
Most Constructed Brawls fall into their own meta, but with this Brawl, the Brawl meta is the exact same as the Wild Ladder meta. You’ll see the same decks that dominate on the Ladder — so if you play much Wild, this Brawl will be very familiar. Like most Constructed Brawls, the key to winning is building a good deck and piloting it well.
With the high $10 admission fee to this Brawl, if you’re not familiar with the Wild meta, or don’t have a large card collection, I strongly recommend you skip this Brawl. And even if you are familiar with the Wild meta, stick to proven decks: this isn’t the time to try something new or off meta. Stick to the tried and true decks, and think about consistency over big plays. Survive and advance should be your mindset.
Here are five decks that have high win rates on the Wild Ladder and should serve you well in the Heroic Brawliseum Tavern Brawl.
Top Wild meta decks for Heroic Brawliseum
This is an aggressive deck that got a power boost from Swordfish and Pufferfish in Voyage to the Sunken City. It’s currently one of the best decks in the Wild meta.
Big Priest tries to cheat out its big minions like Blood of G’huun and Neptulon the Tidehunter with an early with Shadow Essence, often discounted by Palm Reading or Illuminate. Then, you want to gresurrect them over and over. Finding Shadow Essence is key so cards like Shadow Visions and Thrive in the Shadows come to theg rescue.
You might also know this deck as Totem Shaman, but it also uses Genn Germane to cut the cost of your hero power to get totems on the board fast, and then buff those totems into a real threat. Greymane is a star of the deck along with Thing from Below, which you’ll often be able to play for 0 mana. This deck aims to control the board, take out enemy Taunts with Devolve and Crackle, and then burst down its opponent.
Could Gul’dan audition for They Might be Giants? You’ll think that if you play against this deck as Mountain Giant, Molten Giant, and Anetheron slam onto the board earlier than you would expect. This deck plays similarly to Big Priest by dropping big minions and raising them with the aptly named Raise Dead.
Cry havok! And let slip the [Scavenging Hyenas, Starving Buzzards, and Tundra Rhinos] of war! This is an agressive deck with an OTK combo finisher of Tundra Rhino and Scavenging Hyena. But as with many Hunter decks, just remember that Face is always the place, and you might never need to draw that finisher.
Are you feeling lucky?
If your main use of Tavern Brawls is to enjoy a rollicking good time where the size of your card collection may not matter much, the only winning play this week might be to not play. If you’re consistently hitting high ranks on the Wild Ladder and are confident in your abilities, there are some fantastic prizes to be had.
Best of luck to you if you choose to venture in!
Originally published September 23, 2020; last updated September 14, 2022
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