Lately, I've been wondering how Warrior design will change past Shadowlands -- after all, if there is any constant, it's change.
I've played World of Warcraft for a really long time, and yet I still get excited when patch notes come out, or when there's some datamining that highlights a change I like.
After spending some time tanking on the alpha, I have a few thoughts — with some caveats.
With every new expansion to World of Warcraft we've seen changes to the Warrior class, and Shadowlands is no exception.
For me, it is, and it always will be, Titan's Grip.
You should play a Warrior.
If you've ever played World of Warcraft -- or indeed any MMO as a DPS player -- you can often feel like the tank and the healer are involved in a conspiracy to tell you how much you're the reason for everything bad that has ever happened to a group.
If you play an Arms Warrior and you've been avoiding Mastery on gear, that was a mistake, although an understandable one.
So, you say you want to clear Heroic Antorus with a full tank group?
It's not that Arms is bad on the Beta, but it does have some problems with rage generation being kind of...