In my previous Death Knight article, I outlined the functionality of mobility as a feature of gameplay in World of Warcraft.
As new builds unfold on the Legion alpha, adjustments, revisions, additions, and cuts continue to be made to various class toolkits.
Are you a Shaman or Hunter?
In my previous column I went over the basics of how AOE for all three Death Knight specs was shaping up in the Legion alpha thus far.
This article has been in the making for some time.
What does Death Knight Artifact lore tell us?
After an initial deluge of information about system changes in Legion at BlizzCon, Blizzard is busy preparing the player base for followups in the form of class specific blogs.
With the arrival of Legion we're seeing tons of class changes to bring each class back in line with what Blizzard sees as the fantasy of each class.
One of the changes to class design revealed during the Legion systems panel is to stacking buffs and complicated resource systems.
Continuing in the tradition of reflecting on the past while we wait for the inevitable tide of Legion news to break, today’s Death Knight column will be a retrospective look at some of the ways in which ability pruning worked out for the class in Warlords of Draenor.