Druid
Know Your Lore: Druid Artifact lore in Legion
Druid lore already has its own unique extended history, and Druid Artifact lore only expands on it.
Shifting Perspectives: Legion Beta Druid abilities, spells and talents plus Affinity details revealed
Welcome to Shifting Perspectives, Blizzard Watch’s (semi-)regular column for druids of all specs.
Shifting Perspectives: Druid changes in the Legion expansion
Welcome to Shifting Perspectives, Blizzard Watch’s (semi-)regular column for druids of all specs.
WoW Legion Druid class preview
The WoW Legion class preview is up for Druids, and it's much as we expected.
BlizzCon 2015: New Moonkin and Sea Lion forms
You've been waiting for them forever, and at this year's BlizzCon we finally got to see the new Moonkin model, designed as part of the Legion zone Val'Sharah.
Exploring new Druid artifact weapons and lore in Legion
In case you’ve been in the Emerald Dream for the past few days, World of Warcraft: Legion was just announced, and there are a ton of new things to talk about.
Navigating your Druid through Hellfire Citadel’s Halls of Blood
In our last installment, we breached the gates of Hellfire Citadel (thankfully, they lent our cannons some ammo because we forgot ours), took down a Gundam reject, and made a quick side trip to defeat Kromog's hipster brother. This week, we slide through the Halls of Blood, intent on keeping it in our friends bodies', or spilling it from our enemies. Onward!
Druid strategies for clearing Hellfire Citadel’s Hellbreach
Greetings, fellow druids! Hellfire Citadel is upon us, so it's time to strategize our way through! Like we did with Blackrock Foundry, I'll be working through each wing of the new instance, providing tips and strategy for all flavors of druid play. We'll be starting with the first wing, Hellbreach.
Shifting Perspectives: The patch 6.2 Druid outlook
We take a look at what's in store for Druids of all specs in patch 6.2.
Tanking for Beginners: Getting started
Tanking in a massively multiplayer game like World of Warcraft is when certain classes (Monks, Death Knights, Warriors, Paladins and Druids, in the case of WoW) choose a specialization and perform a role that is intended to keep the monsters in a dungeon or raid focused on said tank, and not instead on the healers or damage dealers in the group. You may already have known that, but it can be useful to establish basics right up front.