Shaman

We don't quite have that conduit left, I worry.
Patch 7.3 Elemental Shaman changes raise Mastery cap, buff Earthquake As PTR testing for Patch 7.3 continues, focus has turned to a few class changes. This includes some tweaks to Elemental Shaman play, especially Mastery and AoE abilities.

Totem Talk: Return of the Grimtotem Greetings fellow totem family, and welcome back to Totem Talk. It’s been a while, but I assure you I’m back and in good health.




Totem Talk: Cake Magic, Spell Blades and Star Gazing in Nighthold Last time we went over the first encounters in the sewers of The Nighthold. Seems every time we have to storm a citadel we start in the sewers, doesn’t it?

Totem Talk: Shaman healing in Nighthold I’ve been looking forward to The Nighthold for a while now. Not only does it continue the story of Legion and Suramar, but the aesthetic is something that really appeals to me.

Totem Talk: Elemental and Restoration Shaman in Patch 7.1.5 Patch 7.1.5 is here and we Shaman received a rather large number of changes. All three specs got some attention, though Elemental and Enhancement moreso than Restoration.

Totem Talk: Year’s end reflections We’re coming to the end of the year and it’s a good time to take stock of what’s come and gone. We take in all the good and bad that has happened and then we look towards the year ahead. Legion brought with it some big promises, and a lot of expectations.




Totem Talk: Healing the Helya encounter in Trial of Valor Last time, we talked about the first two bosses in the Trials of Valor. While Guarm is pretty straight forward, Odyn is a bit of a workout.

Totem Talk: Restoration in the Trial of Valor It’s been a little bit since Legion was released, and we’ve already received some much anticipated content updates. The latest patch brought us a new raid zone, the Trial of Valor.



Totem Talk: Shaman post patch 7.1 Patch 7.1 Return to Karazhan is live, and brings with it both new content, and class updates. Post patch time is when we need to make sure our interfaces are good, and take stock of where we’re at.

Totem Talk: Shaman hidden artifact appearances Artifact weapons are one of the key features in Legion — focal points of not only class power, but also class fantasy. One of the concerns that many players had was that if everyone had the same weapon, what would make it so special?

Totem Talk: What Shaman class changes mean for Elemental and Restoration It’s been an exciting few weeks for players, with the highly anticipated Emerald Nightmare raid and Mythic+ dungeons going live. These new challenges are something many have been looking forward to.

Totem Talk: What to do as a level 110 Resto Shaman It’s been a while since we last talked — when we last left off, we talked about Elemental and Restoration Shaman talents for questing while playing through Blizzard’s latest expansion. We’ve also discussed Resto mana regen as well as spell priority.

Totem Talk: Restoration Shaman mana regen and spell priority in Legion Healing as a Restoration Shaman — or anything else — in World of Warcaft after the most recent patch can be a bit daunting. Before Legion comes, we’re working without one of our biggest tools: our Artifact weapon.

Highmountain
Totem Talk: Best Restoration and Elemental Shaman talents for questing in 7.0 and Legion When it comes to experiencing the world soon to be unveiled in Legion, we Shaman get to experience everything it has to offer with little to no need to slow down. With our ability to kill things from afar quickly plus our solid sustain and control, we can call down the vengeance of the elements on our enemies...

This is still not Legion, but it feels closer.
Totem Talk: Legion Enhancement Shaman talents and changes It’s here! Or nearly here, depending on the time you’re reading this.

legion shaman casting a lightning spell
Totem Talk: Exploring Elemental Shaman PVP talents Having a separate talent tree for PVP is something about Legion that really interests me — enough so that I’ll be spending time exploring PVP in the upcoming expansion. The idea of having a set of unlockable talents that improve your character beyond gear makes me pretty happy.