There's a lot of Legion datamining happening right now, and while it's information that can change in an instant, it still gives us an early look at what might be coming up for Warlocks.
BlizzCon frustrated me as a Warlock.
Another day has arrived and so another class preview is upon us — this morning we have Warlocks, whose former mastery of all things demonic in World of Warcraft was rather left in question with the announcement of of Legion's Demon Hunters.
Demonology's class fantasy right now feels like Schrodinger's cat, where we don't really know what it's going to be yet.
Banishing things is fun, in a very Warlock kind of way.
Demonology is getting a rework (again) in Legion, and we don't know anything about what Destruction has in store.
When the Legion news hit the scene last month, I observed something interesting from my experiment with some Metamorphosis outrage.
To get one of the top ranks on Iron Reaver, you need to kill the boss before the first air phase starts.
After the recent July 20 hotfix for Affliction Warlocks' Drain Soul and Haunt damage, Affliction may be not so bad for single target.
The change of tiers from Blackrock Foundry to Hellfire Citadel has been a weird one for Warlocks.
As I was working on bringing my fellow warlocks a summary and small loot watchlist for Warlocks in Patch 6.2, Final Boss TV interviewed some Warlocks for its newest episode this past Sunday.
I want to explore what was already revealed in the patch 6.2 Q&A with Lead Game Designer Ion "Watcher" Hazzikostas -- not only that Demonology was too good relatively within the Warlock class, but also how it has design problems.
I love the leveling experience and getting to figure out what buttons to press to defeat semi-challenging content. But I know that when it's your seventy-bazillionth alt, or perhaps even your seventy-bazillionth Warlock alt, it's not about the journey anymore. Let's just fast forward to the end already.
We take a close look at the Warlock trinkets coming to World of Warcraft in patch 6.2.
I've been getting into Pet Battles more because of Anna's brilliant to-the-point guides, and while I know there are better pets out there to use, I'm partial to expanding my army of demonic giraffes minions. Thankfully, most of these are drops I can farm rather than tameables out in the world, so it almost doesn't require pet battling skill at all.