Alphas are notorious for their changes.
If you don't know, then it falls upon me to tell you that Gladiator's Resolve, the level 100 talent that lets Protection Warriors DPS with a sword and shield, has been removed in Legion.
Humanity in the world of Azeroth is at once an old and young race.
Arms Warriors are finally playable on the Legion alpha.
Okay, so I've now tanked and DPS'd in various dungeons and I can say the following: Fury is fun in a dungeon.
Are you a Shaman or Hunter?
Talking about Arms in Legion right now is hard because it wasn't live when the Alpha went down, so all we're left with is datamined information like the talent calculator.
There were only two dungeons available in the Legion alpha -- well, before they shut down the alpha for the holidays, anyway.
The Legion Alpha just dropped a new build and there have been changes to the talent trees.
So I've gotten to play around with the two available Warrior specs in the Legion alpha, Fury and Protection.
While I'm in the alpha for Legion, at present that means playing a Demon Hunter.
There was a lot of lore revealed via the Artifact descriptions on the official site, and as we go into Legion we're apparently not just going to learn about the Burning Legion and the Broken Isles but about the past and the history of many different parts of the world of Azeroth.
Okay, first the good news -- we're getting to keep Titan's Grip.
The Warrior class in World of Warcraft is my favorite class, and so, I decided I had to be awake and here when Blizzard posted its Warrior class preview for Legion.
One of the changes to class design revealed during the Legion systems panel is to stacking buffs and complicated resource systems.
When we first got the news about Legion, I wrote this post and I said in it that Demon Hunters weren't taking our jobs.