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Matticus challenges Heroic Majordomo Executus in Hearthstone's Blackrock Mountain adventure. Full decklist and strategy can be found on Blizzard Watch.
http://www.blizzardwatch.com
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0:00
I knew it was gonna happen one day on stream I did this off stream yesterday
0:10
too where I accidentally queued in with a with a deck I'd built for adventure mode
0:15
whoops oh well that's okay we'll get it back later tonight the main reason I actually have to leave early is because I have tickets to go watch the
0:28
book of mormon later tonight you know it's the uh South Park musical
0:35
well South Park creator produced musical that's what I'm doing I hope it's good though
0:45
all right mage domo 15 armor 30 health with another 30 and 30 on top of that lovely
0:53
okay let's see if I can pull this off here so our goal is to live as long as we possibly can
1:10
it's funny because last week I did um Emperor Thaurissan and ultimately ended up
1:22
killing him the first game after I got out of the stream so if I don't get him I suspect I'll
1:27
probably kill him again later tonight assuming the trend holds true but yeah let's see what happens here
1:36
get a nice little heal up there too good and let's start destroying stuff
1:49
so the original hero power for major domo is he was somebody one three flame waker acolyte
1:59
in this case he's got a three three acolyte yeah that's no fun at all is it
2:09
okay it's getting to a point where I should probably start removing or getting a death lord out now
2:19
oh it'd be really nice if I had a kelthuzad oh there goes a death lord oh no never mind huh works for me
2:44
I'm going to go ahead and give this guy some health a quick circle of healing
2:50
let's see if I can proc this nope oh well oh I mean it's not yeah actually I should probably not do that because he would kill him
3:08
okay will this strategy work oh no he killed my light well
3:20
oh no that didn't quite work out as I had hoped okay let's go and do this properly four three well actually why don't we go ahead and kill him
3:37
give him the extra buff there and do this and that give a nice fancy nine nine
3:55
12 all right you know what maybe I should have kept those uh
4:02
clerics in there for the car dry that just occurred to me
4:06
it just occurred to me oh I really don't want to kill him well let's do this
4:20
and remove that heal that up all right I do need more cards though
4:30
oh you know the AI has gotten a lot smarter since Naxxramas so something I've noticed
4:49
okay now we're sort of pseudo talking here of course I can't heal it so that's okay
5:01
so I gotta keep Kael'thas out alive as much as I can here
5:16
let's see we're gonna give KT some health go ahead and kill him um
5:29
all right let's drop them down we can start putting in a bit of damage now 16 cards oh he loses his extra buffs doesn't he darn it I forgot about that
5:45
I should have gotten rid of the smites too I guess I don't need those anymore let's go ahead
5:55
um five and we're gonna stop damage for now get a nice and steady here
6:08
basically I want to dictate the flow of the game and just keep Kael'thas at as high health as possible
6:18
hmm let's get me some health too while we're at it
6:48
hmm we may as well do that too let's see how much health does it have here six eight it's got 15 right now
7:04
not high enough just yet and we're gonna end the turn
7:14
we're just gonna keep completely controlling the game now we're talking okay
7:22
let's go ahead and remove that remove this too and the turn nice and steady here
7:33
and the turn nice and steady here I'm gonna go and drop his health down to five or 21 rather okay that's good
7:54
and we're gonna keep healing myself because we're gonna need it we're gonna run out of cards
8:02
those divine spirits would come in handy right about now wouldn't they
8:16
store three health no I don't need that just yet let's go ahead and knock that out knock that out
8:30
it's fine it's fine no no no some of the light wardens don't really care about that right now okay
8:39
uh once I draw a divine spirit it becomes 26 plus another divine spirit becomes 52 all right
8:49
don't need to cast that just yet heal myself again this is gonna get a little dull here remember we're playing a long game
9:02
oh my I bet you four of those cards that he's got in his hand right now are all molten giants
9:07
or something ridiculous like that let's go ahead and knock that out knock that out
9:15
I did put divine spirits in this deck right could have sworn I did
9:24
okay there's a villain's chosen that'll come in handy 817
9:44
oh my okay well that's kind of nice to have to
10:03
heal him and
10:12
just a touch more health there we go of course kalthuzad's thing won't activate
10:29
there's one divine spirit uh and turn 5 6 7 7 plus 12 is 19 19 plus 3 is 22 okay cool
10:52
so oh man if he packs polymorph I'll be so depressed and disappointed
11:08
you had no idea come on where's the other one still another divine spirit
11:17
well I mean I may as well use one of them on this guy
11:26
a couple more cards left he also has got two cards left though
11:47
oh so the strategy hinges upon having kalthuzad I've yeah it will come in handy a lot
11:55
did I use a divine spirit earlier in the game or am I just like blind or something
12:01
there it is okay now we can do it we're gonna double that there and we're gonna inner fire
12:09
okay now we're gonna go for the kill one two three four damage there
12:17
I have summoned him too soon and I'm going to banish him too soon
12:24
his hero power allows him to do what exactly deal eight damage to random enemy twice
12:31
yeah sorry buddy there we go that is your domo with a priest deck hinges around heroic or having kalthuzad though
12:41
so yeah all right now that I've gotten that out of the way how about we say we hit that
12:48
ladder and get back my uh lost game there I had earlier
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