Midnight, the latest expansion for World of Warcraft, released this week, so that's most of our discussion. We tried to keep it spoiler free, but it's kind of hard when you just hate a particular character so [spoiler] much. We talk zones, transmog, decor, and how revisiting these places is hitting all the right nostalgia buttons.
But of course, there's always more to come, from the weird little staggered raid schedule to house parties for upgrade tokens (which is a real thing), this is just the beginning of Midnight.
There was also a small smattering of Diablo news, with season 11 ending next week, on March 10. Okay, Diablo, we see you.
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Show More Show Less View Video Transcript
0:11
Hello everyone and welcome to the
0:13
Blizzard Watch podcast. I'm your host
0:15
Joe Perez, one of several Blizzard
0:18
watching, meteorologically adjacent
0:20
people from Blizzard Watch and I've got
0:22
my stupendous co-host with me today. Uh
0:25
that chuckle there is from our editor-in
0:26
chief, Liz Harper. How you doing today,
0:28
Liz?
0:29
Ah, howdy. Doing pretty good. I would be
0:32
doing better if the weather were a
0:33
pleasant 70 degrees outside, but it's
0:36
not. I just got to live with that.
0:38
>> And also one of ours that probably feels
0:40
very similar in terms of I wish it was
0:42
between 60 and 70 all year round. Uh,
0:45
Phil Olrich, how you doing, Phil?
0:47
>> Oh, man. That'd be nice. I'm doing
0:49
pretty great, actually. The weather had
0:51
me kind of the rain today had me kind of
0:53
blah, but you know, the podcast always
0:55
perks me up.
0:56
>> Oh, yeah. Well, friends, you know what
0:58
also perked me up? This week, we finally
1:01
have the official release of Midnight.
1:05
Uh, some of us have been enjoying early
1:07
access. Those of you that bought the
1:08
Epic Edition, got a few days head start
1:10
of everybody else got to experience some
1:12
of the stuff. Not everything was put
1:14
into the game, but now officially, as of
1:16
March 2nd, it's here. It's fully
1:19
released. Your weeklyies are starting to
1:21
populate. Everything is put into the
1:23
game that's going to be here from the
1:24
start. How are you guys feeling about
1:26
it? What do I mean? What do you love?
1:28
What do you hate uh about this so far?
1:30
Like I know Phil, you've been putting in
1:32
some serious time. I haven't gotten to
1:34
put as much time as I wanted to, even
1:35
though I did get Heroic ready right
1:37
before this podcast. So, I'm ready to
1:39
pop some after the RA after the uh
1:41
podcast is done. Um, anything
1:44
particularly stand out? We we'll we'll
1:45
kick it over to Phil first.
1:47
>> Okay. Um, so I've I didn't get as much
1:51
put in as I wanted, but I did take some
1:53
time off and I got to put in a couple
1:55
solid days of uh questing, which is
1:57
enough to get me up to 90, get me
1:58
through some of the post90 stuff. And
2:01
um, yeah, it's been a really fun
2:03
experience. I really enjoyed the
2:04
leveling uh, campaign this time. I, you
2:07
know, the war with Warins was good and
2:09
it had, you know, it's kind of cool,
2:10
breathtaking moments like when you
2:11
first, you know, go into Hollow Fall and
2:13
see the giant rock in the ceiling. But
2:15
like I really felt that the the
2:18
environments were really varied this
2:19
time. I really enjoyed the different
2:21
tones of each of the stories in each of
2:23
the zones. Um and as a uh as our guild's
2:28
probably uh longest subscribed troll
2:31
stan, I of course was extremely happy to
2:33
get Zulaman and Harendar both in the
2:36
questing experience. Uh they were both
2:40
really fun in different ways. I really
2:42
enjoyed I was God I was telling somebody
2:45
uh I think it was everyone in Discord um
2:48
there's this moment in Zulma when you
2:50
first zone in where you like step over
2:52
the line into what used to be the
2:53
entrance to the raid and is now the
2:54
entrance to the zone in the midnight
2:56
version and the first thing I thought
2:58
was oh that dumb gong is gone.
3:01
The second one was the music kicks in
3:04
and it's like an interpolation of the
3:06
old Zulaman music but like modernized
3:09
and with like you know new darker
3:11
elements cuz of what's happening there
3:12
in Midnight and it literally sent chills
3:14
down my spine and I was like yes this is
3:16
why I saved this zone for last. Um I
3:20
really liked I liked I liked um I say I
3:23
liked some of the character writing. I
3:25
feel like some characters in this story
3:26
got a little bit character assassinated
3:29
um in the name of the overarching plot
3:31
that they're trying to push um which uh
3:35
light not always good, light bad
3:36
sometimes. Um but I don't know uh art
3:40
team is always knocking it out of the
3:41
park. Um I once again thought a lot of
3:43
the little Yeah, a lot of the smaller
3:44
stories.
3:46
>> It was so God, I was just going to wax
3:48
nostalgic again because I started
3:49
playing for real BC. Um, and the first
3:52
thing I did was I I played an undead
3:54
character, but then I ran all the way to
3:58
Everong and quested in Eversong Woods
4:00
and and the Ghost Lands. And it was so
4:02
wild to be out there and be like, "Oh
4:04
yeah, I remember this flying university
4:07
on Sunstrider isle from when I was like
4:09
level five in the Burning Crusade, only
4:12
it was full of wretched back then. And
4:14
now they've like completely revamped it
4:16
and I'm beating up like the school
4:17
bully. Like it was just and it's just so
4:21
well to be like, you know, flying over a
4:23
place and just have that snap of like,
4:25
oh yeah, I remember that place. I've
4:27
seen that place. I remember that from
4:29
years ago. Let's see what they've done
4:30
to it. Okay, they've modernized it. The
4:32
buildings are flying. They like they're
4:34
cooler and have like the the newer
4:36
lifestyle and it's or the newer like art
4:37
style. It's just it's been really cool.
4:39
And uh of course on a more personal
4:42
level, going through Zulon has yielded
4:43
an absolute uh ton of furniture for my
4:46
troll themed house. So much furniture.
4:49
>> So much furniture everywhere.
4:52
>> On that note, I want to know what Lisa
4:54
has been most excited about. And I might
4:56
It might have something to do with
4:56
transmog and furniture. Maybe. I might
4:58
think.
5:00
>> I don't know. I
5:00
>> I mean, definitely transmog. There's a
5:02
lot of great looks here. The trading
5:04
post this month has some great looks uh
5:07
in a new mage weave set. Uh two new mage
5:10
weave sets in two different colors. Uh,
5:14
I'm I'm already kind of done with
5:16
Tellion. I I assume he's never going to
5:19
come back again. That's my hope that
5:22
like we had those quests in the early
5:24
stage with him and then we're just never
5:25
going to see him again. That's I'm
5:27
keeping my fingers crossed. Um I I don't
5:30
hold on to a lot of hope there, but I'm
5:32
keeping my fingers crossed.
5:35
Um I actually have not gotten a ton of
5:38
hours in. I am all of level 82, which
5:42
is, you know, that's a lot for me. Uh,
5:44
I'm I'm a very easily distracted
5:47
leveler. Um, but I got to say, you know,
5:50
going back to Silver Moon, one of the
5:53
problems WoW has with its storytelling
5:56
is that nothing changes. You know, I
5:59
mean, we have, of course, seen some big
6:01
changes with Cataclysm, but for the most
6:04
part, you don't see what happens after a
6:07
quest. you don't say they have done some
6:10
great stuff with phasing over the years
6:12
where you can kind of see things develop
6:14
over time but for the big story beats
6:17
it's you just okay something bad
6:19
happened and uh then we walked away you
6:23
know at Miss Panderia look at Pandaria
6:27
that place was better before we got
6:29
there we went there we wrecked the
6:32
statue of the jade serpent we wrecked
6:34
the the veil of eternal blossoms and
6:38
then we left. Those have never gotten
6:40
better and that's just it's kind of
6:43
painful to go back to those places. So,
6:46
it's amazing to go back to Silver Moon
6:49
and see it rebuilt. All of these years
6:52
later, the elves have put in the work
6:54
and brought the city back to life. When
6:58
we first got there, it Silver Moon and
7:03
the entirety of Everong was still
7:05
suffering in the wake of the of the
7:09
Scourge invasion of still suffering from
7:11
the wounds that Arthus left on the city
7:14
and the region. And it's it's incredible
7:16
going back there. It's just incredible
7:19
going back revisiting Silver Moon,
7:22
revisiting Everong. That's incredible.
7:26
And even though I'm also kind of done
7:28
with Erator,
7:30
uh I I'm also looking forward to I'm
7:33
gonna finish Everong, then I'm gonna go
7:35
check out the world alongside Artor. I
7:38
think that's going to be another
7:39
interesting one because it gives us WoW
7:42
has been growing and expanding for 20
7:44
years, more than 20 years. And that'll
7:48
give us a reason to go back to these old
7:50
places that we remember, that we may be
7:52
nostalgic about. and uh and revisit
7:57
them, look at them through new eyes and
7:59
new impressions. So, I I actually and I
8:03
know in The Last Titan, we already know
8:05
that we're going to go to Northrand
8:07
again, and I'm very excited about that,
8:09
too, because there are all of these
8:12
places that are full of memories for a
8:15
lot of the oldtime players like me. I'm
8:19
I'm just old at this point that
8:22
revisiting them and seeing how they've
8:24
developed is amazing. This is this is
8:27
incredible and I love it and I I I I
8:32
just never do the full quest line in the
8:34
Jade Forest to destroy
8:36
>> the statue and I feel I feel pretty good
8:38
about that. But the veil, you can't do
8:41
anything about that. You can there's not
8:43
a quest you can skip there. Um, so yes,
8:46
I I love that we're revisiting old
8:49
places, though
8:52
already run into an oddity about this
8:54
one, which is I I race changed a
8:57
character to a blood elf because it just
8:59
felt good being a blood elf in this
9:01
expansion. And one of I turned in a
9:04
quest and then I got the heritage armor
9:06
quest cuz I'd never done it on this
9:08
character. And it's like I'm standing in
9:11
Silver Moon in front of Loramar and I
9:13
have this quest that says take the
9:16
portal to Ormar. So you can take the
9:18
portal to Silver Moon and talk to
9:20
Loramar. It's like um so changing zones
9:26
does add let's say some layers of
9:29
complexity. Uh but also I mean
9:32
>> you got to go talk to Loramar. Current
9:33
Loramar doesn't for you.
9:35
>> I have to time travel. I'm actually not
9:39
sure how to get to Old Silver Moon. Is
9:42
does it have its own portal?
9:43
>> Yeah, it's just downstairs in the
9:45
basement.
9:45
>> Okay, it's downstairs or it's it's
9:47
downstairs. I think it's in the same
9:48
spot just downstairs.
9:49
>> It's where they put all the old It's
9:50
where they put all the old portals in
9:52
the basement.
9:52
>> Yeah. So, um I also still haven't
9:55
figured out what I'm going to play in
9:57
Midnight. I'm going right now. I'm
9:59
leveling a Warlock because I have been
10:02
having fun with it, but I I really
10:05
haven't decided. I was going back and
10:07
forth between two characters, which may
10:09
in part be why I have not made a lot of
10:12
leveling progress. Um, but you know, to
10:16
efficiently level, you take a character
10:19
and level them all the way to 90 and
10:21
then do the next character. It is really
10:25
leveling already feels slower than it
10:28
did in uh in The War Within. And it's it
10:32
is even slower than that if you level
10:35
two characters simultaneously because
10:37
when you hit 90, you get an XP buff for
10:40
all of the characters on your warb band.
10:42
And so I'm trying to I'm trying to stay
10:45
focused level a character, but I have
10:49
not made up my mind. So that's fun.
10:51
>> That's fun. I have no idea what I'm
10:53
doing. Yeah, it's hard because like for
10:57
all my griping about some of the the
10:59
stuff in the beta, they fixed a lot of
11:00
it and a lot of
11:02
>> a lot of the classes while I will say do
11:05
feel overly simplified,
11:08
>> they are still potentially a lot of fun
11:11
>> and they've created a really good
11:14
opening experience overall. Um,
11:17
>> yeah,
11:17
>> I I will say like I'm with you guys. I'm
11:20
I really love everything that's happened
11:22
so far and I do think that the despite
11:26
this not feeling like an opening to an
11:28
expansion, this does not feel like an
11:29
opening to expansion. I will that's a
11:31
hill I will die on. Um is seeing a a
11:35
redone Silver Moon but also Sunwell and
11:39
seeing the Sunwell Plateau and seeing it
11:41
all redone, seeing the Magister's
11:44
Terrace being updated to a modern
11:46
standard. Absolutely phenomenal. See,
11:48
it's something that I've always
11:49
complained about is like it's it's hard
11:51
in MMOs to have the world feel like it's
11:54
living. And one of the ways you can show
11:56
that is by repairing damage or moving
11:59
the world along. Not just having a
12:02
cataclysm, but having what we just saw
12:05
with Silver Moon, having the rebuilding
12:06
of the city, like when uh Doon was
12:09
rebuilt for the first time. Oh my
12:11
goodness. Like that was such a like a
12:14
amazing moment. And it's like, I
12:16
remember when we blew up this city and
12:17
then like you come back and it's like,
12:19
oh, now the city's here and now the
12:21
city's flying, now the city's blown up
12:22
again. Like, but seeing like that that
12:25
change, that evolution was really cool.
12:28
And then same thing with this. The thing
12:30
that I think I've loved the most so far
12:33
though is Zulan.
12:35
And part of it is because the Ammani
12:38
since the very very beginning of WoW's
12:42
story and lore and everything else,
12:45
they've always been berserkers and sort
12:48
of like presented as like mindless
12:50
warriors without having like when you
12:53
get to Zu uh to to Zujian um and like
12:57
you get to that entire history
13:01
um and like who he was as a a troll and
13:05
that's presented as the standard of the
13:07
Ammani, right? And then you learn so
13:10
much more here. And I'm not going to
13:11
spoil anything, but the zone gives them
13:14
depth. It gives them character. It
13:17
explains all of the different tribes
13:19
that make up the Ammani because the
13:21
Ammani are not a single tribe. There are
13:24
multiple tribes that support and and are
13:26
part of the Ammani Empire. and like
13:29
seeing Zullean sort of in the current
13:31
state and then seeing the potential of
13:34
what it could be and having these
13:36
characters be complicated and have
13:38
personality and have something that fits
13:41
in with the rest of the universe is
13:43
absolutely fantastic because then they
13:45
start doing things like challenging
13:47
player perceptions which I think is
13:50
always a good thing but also challenging
13:53
NPC perceptions because there are
13:55
interactions between key NPCs
13:58
that are very appropriate storytelling
14:01
moments that make this expansion feel
14:05
like alive and I really enjoy that. And
14:07
of course, everybody expected me to say
14:09
something about the story, but like it
14:12
it's it it has made me feel too a little
14:15
bit stronger and this is maybe breaching
14:17
into the thing that I don't like. Um,
14:20
I'm going to call out the
14:21
characterization of Terellion and then
14:24
I'll turn it over to you guys after I'm
14:25
done ranting just a little bit. When we
14:28
read the Blood Ties novel, you get a
14:31
very complete
14:33
like not I shouldn't say a very
14:35
complete, you get a robust uh
14:37
characterization of Terellion. You get
14:40
something that is complicated and you
14:42
get to understand reasons for the
14:44
complications. You get to see some of
14:46
them moving forward. And they do some of
14:51
that here a little bit, but they don't
14:54
do it through Telion. They do it through
14:57
Erator. And while that would normally be
15:00
fine, Terellion is presented as a
15:01
wararmonger essentially. And that's
15:04
that's not spoilers. That's literally at
15:05
the very beginning. It's the opening
15:07
quest you do. He's like he's like, "I
15:09
don't care about civilian life. We must
15:11
go fight the void."
15:13
>> Since when? When has Trillion ever ever
15:17
been written like that? So like stuff
15:20
like that really ticks me off where it's
15:22
like, yeah, he's supposed to be
15:23
complicated and he's supposed to have
15:25
issues. Sacrificing innocence is not in
15:28
the character description for him at any
15:32
point in any characterization we've ever
15:34
had for him. So like that irritated me.
15:37
And whoever made that decision, and I
15:39
have a sneaking suspicion who it was,
15:41
made a poor decision and making that the
15:43
characterization of Talion. Like, it's
15:46
>> it's not it's not he didn't really even
15:48
get a a chance to be a character. He's
15:50
there so Erator can have growth.
15:51
>> Yeah, more or less.
15:53
>> There's just this one spot where they
15:54
animate him at the end of the opening
15:56
scenario and he just makes this
15:58
incredibly stupid face and I'm like,
15:59
"Oh, we're doing this with you, huh?
16:02
You just you're just the mad guy now."
16:05
Okay. But yeah, I mean, is there
16:07
anything else that that's caught you
16:08
guys out as like maybe suboptimal or
16:11
something that you don't really enjoy? I
16:13
will say I do enjoy the amount of
16:14
housing decor they threw at you just by
16:16
doing questing.
16:17
>> Oh, yeah. I love that part.
16:19
>> Yeah, that's fantastic.
16:20
>> The uh the best reason put up with the
16:21
follower dungeons. Uh and I will I will
16:23
rant about that in a second. Uh there
16:25
there are a lot of dungeons that are in
16:27
and adjacent to the story line this
16:28
time, not just one like they did with
16:30
Rrookery. Um, all but two of them. I
16:32
Yeah, I was gonna say, um, and the best
16:35
reason to do them alone is so you can
16:36
get the decor at the end all by yourself
16:38
without rolling.
16:40
>> Um, I need to talk about the follower
16:42
dungeons. Last expansion, I did at least
16:45
one follower dungeon a week because
16:47
doing a follower dungeon a week was the
16:48
easiest way to do Beer Goth's uh quest
16:50
to do a dungeon for a significant amount
16:52
of rep. And you go in, you take your
16:54
followers, you breeze through. Yeah, it
16:55
wasn't as fast as normal players.
16:57
Whatever. You got through fine. this
16:59
expansion. Holy crap. What did they do
17:02
to the hunter
17:04
>> and the druid and the druid?
17:07
>> Yeah. And the druid and to a lesser
17:09
extent the mage only because she has to
17:10
stand still to cast. But like the hunter
17:13
and the druid both can move while
17:14
casting and they seem to know it. But in
17:16
between the two expansions they've both
17:17
been lobbomized. Um, and like Austin
17:21
Hawksworth will literally spend the
17:23
entire time like he will you will start
17:26
a pull and he will immediately unload on
17:28
whatever boss on whatever enemy the tank
17:29
is not
17:30
>> like targeting. Um, and then once the
17:33
tank gets it off of him, which is fast
17:35
if it's me and takes eight years if it's
17:36
Captain Garrick, um, like he will then
17:40
literally just run around jumping and
17:42
twirling like he's jumping and turning
17:44
360° in the air and not firing a shot
17:48
everywhere. And I figured out I kind of
17:51
figured out a way to corral him. And I
17:52
think it's like 90% superstition, 10%
17:55
mechanics. If I'm tanking, he always
17:58
wants to run directly away from where
18:00
I'm facing. So, I will pull trash and
18:02
immediately turn around so that he goes
18:04
right back the way we came. It doesn't
18:07
bother anything. But like if we get
18:10
ready to go downstairs, you know,
18:12
there's one part in match stairs where
18:14
there's like these nice little spiral
18:16
ramps. If you jump down the spiral ramp,
18:18
all of them get confused and none of
18:20
them will follow you. So, I got to fight
18:21
a mini boss down there by myself.
18:23
>> I have been abusing that to get to to
18:25
for the same reasons.
18:27
>> That's actually advantageous in that
18:28
case. Um, I I had a moment where I died
18:31
laughing in that same dungeon, though,
18:32
because for some reason the mage, the
18:34
hunter, and the druid all competed to
18:35
stand on top of a candle. There was like
18:38
a candle in a corner on a table and they
18:42
all just like jumped and twirled and
18:44
stood like the poll's over and they're
18:46
all just fighting to stand on top of
18:48
this candle and I just watched them and
18:49
then I said, "All right guys, we're
18:50
going to continue the dungeon now."
18:53
>> Yeah. I want to I want to so I want to
18:55
ask a question because this is something
18:56
that I I thought I remembered last
18:58
expansion and maybe this is just you
19:01
know confirmation observer bias or
19:02
whatever. I thought when I did the
19:05
follower dungeon or tried the follower
19:06
dungeon last time they would respond to
19:08
pings. They don't seem to do that now.
19:12
Like
19:12
>> they don't respond to pings at all. They
19:15
used to respond to pings. They also used
19:16
to um I think they used to respond to
19:19
being able to set a to set a skull on
19:21
somebody. Uh yeah, and they respond to
19:23
neither anymore. There are mobs in
19:25
certain dungeons that need to be focused
19:27
down because they're casting a spell
19:28
until you break their shield.
19:30
>> And I'm just like, "Guys, guys, guys,
19:32
guys, I I can only do so much damage as
19:34
a br guys can spells, arrows, anything
19:36
at this guy." Nope. Nothing. Okay, cool.
19:38
I'll just kill it myself. There there
19:40
was a part in Den of Narak where you
19:42
have to hide behind some winds.
19:44
>> Mhm.
19:45
>> Um and I had pulled one of the ice
19:48
elementals. Um, and they stood behind a
19:51
rock and the ice elemental targeted
19:53
multiple AoE circles behind that rock
19:55
and they just stood there and died.
19:57
Didn't do any DPS. They just all four of
19:59
them just died. And so I just stood
20:01
there and fought the ice elemental by
20:03
myself until they decided to release and
20:05
respawn, which takes about 3 minutes.
20:08
>> Yeah, that that's another thing I've
20:09
noticed has been really slow, too. Like
20:10
I remember that like if if they died
20:12
before, they would almost immediately
20:13
release when they could and come back.
20:15
Like they would they would give you like
20:17
30 seconds before they release, but now
20:19
it's like five minutes. Like it is I'm
20:22
exaggerating, but it feels except stop
20:25
was or Phil was having a a fun time as I
20:28
was going through the new iteration of
20:30
follower dungeons and it was literally
20:32
that meme of stop looking over and
20:33
going, "Ah, first time, eh?" Like cuz
20:37
like like it is we and we have we have a
20:39
hunter in our guild that does not know
20:41
how to stand still. We also have a druid
20:43
in our our guild that does not know how
20:44
to stand still. I am absolutely
20:46
convinced they watched our raids to put
20:47
the new AI in for these models.
20:50
>> Yes. Well, like what if what if Austin
20:52
stood as far from you as he could and
20:53
also never stopped moving. Also,
20:56
>> as a healer, he literally he literally
20:58
finds everything that can block line of
20:59
sight to heal him too. Like like I'm not
21:02
exaggerating.
21:02
>> Yeah, they don't respond to pings
21:04
anymore, but my god, the NPCs know where
21:06
their ping button is.
21:09
The mage ping, we should use this. I'm
21:11
like, I'm the only one channeling this
21:13
thing, guy. We're We're There's a
21:15
Dungeon
21:16
Blizzard's favorite new mechanic. Yeah.
21:18
>> And yet, Captain, I pull everything even
21:19
when I don't have to is still pinging it
21:21
like three times as you're channeling
21:22
it. Yeah. 100%. Yeah.
21:24
>> Yeah. There's There's several dungeons
21:26
where you get Blizzard's favorite
21:27
mechanic of late where it's everyone has
21:28
to channel on a thing to open the path
21:31
through the dungeon. And there's one
21:32
where it's like, we've just completed
21:33
the left wing and the right wing of this
21:35
dungeon, and now we all have to channel
21:36
on this thing to open the bridge to the
21:38
end. I'm channeling, and I'm watching
21:40
them twitch back and forth in place and
21:42
twitch back and forth in. They're not
21:44
jumping anymore everywhere.
21:46
>> They're just not moving. And then after
21:47
30 seconds, ping. We should use this.
21:53
>> Yeah,
21:53
>> they Oh, I I don't know what happened.
21:56
Blizzard lobottomized them in the bad
21:57
parties. It carried over to Valy.
21:59
>> Um,
22:00
>> Valy No, Valy Valy. I just need them to
22:03
to lower the frequency of her dang voice
22:05
line.
22:06
>> Uh, she's got her eye on you, Joe. That
22:08
that oh my everybody's like oh brand
22:11
spotted a bit of gold became a meme. It
22:13
wasn't as the frequently as this I got
22:15
my eye on you. No, not even close.
22:18
>> I but I've had her do the same thing the
22:19
followers do where she will charge into
22:21
trash that we are not fighting.
22:23
>> 100%. But Bran did that too. I I just
22:25
accept that at that point.
22:26
>> I didn't I didn't have that issue with
22:28
Bran. But you know Bram is a hunter. We
22:29
expected that from her.
22:33
>> Valer is a rogue. We're surprised Valy
22:35
is in the game at all. Oh. Uh, well, I
22:37
want to get I want to give Liz a chance.
22:39
If there's anything else that uh she
22:41
would like to rant about, feel free.
22:43
>> Um, well, you know, the class
22:45
simplification is
22:49
yeah, I had been playing a monk for a
22:50
while and I've played a monk a lot since
22:53
they were launched and missed. But man,
22:57
you know, I have that kind of ADHD thing
23:00
where I I cannot be bored. I can if I am
23:04
bored, I'm just gonna
23:06
>> You have to fill the time with
23:07
something.
23:08
>> I have to I have to have something that
23:09
actively engages me or I'm just gonna be
23:12
the worst player ever. If I am bored
23:15
while I'm playing, I'm my brain clocks
23:17
out and I'm not paying attention to
23:19
anything.
23:20
>> Uh it's bad. It's bad. So, I need a I
23:23
need something that keeps me engaged and
23:24
interested and requires me to think and
23:27
do things. Uh, a monk was great for that
23:30
because windalker monks are insane and
23:32
they have their mastery which requires
23:34
you to not repeat spell repeat
23:36
abilities. You have to constantly cycle
23:38
through abilities. They had an opener
23:41
that was like 14 steps.
23:45
So, there was always something to think
23:46
about uh when playing a monk. Now in
23:51
Midnight,
23:53
they have been simplified a lot. Uh, and
23:58
there was a hero spec that was a little
24:01
less simplified, but that got nerfed
24:04
into the ground uh, at the end of beta
24:07
before launch. And I'm just like, I have
24:10
enjoyed this class, but also this is now
24:13
this is no longer engaging to me. This
24:17
is no longer. It's like it's it's turned
24:20
into almost one of those like three
24:22
button specs. It's not that bad. It's
24:25
not as bad as some. And I just I can't
24:27
and now I can't decide what to play. I
24:30
have no idea what I'm playing in
24:31
Midnight. It's It's I I'm at a loss.
24:36
>> It's really a shame that you don't like
24:37
It's really a shame you don't like
24:38
tanking because I think the tank spec
24:40
received the least simplification out of
24:41
all of them.
24:42
>> I would agree with that. I think I think
24:44
tanks survived. Now, I don't want to say
24:45
unscathed, but compared to the others,
24:48
largely largely
24:49
>> like some simplification, but like
24:50
setting up setting up warrior, I have
24:53
the same amount of buttons I had before,
24:55
I'm down I'm down to one, but then I
24:57
replaced it with shield charge.
24:58
>> Yeah, I and and like Liz, like my I'm
25:01
not saying that I have ADHD when it
25:03
comes to like playing the game. Um I can
25:06
hyperfocus like a mofo. Um my problem is
25:10
uh the lack of buttons. Not because my
25:13
feel my class is weak. I actually feel
25:15
like I'm in a really good position uh
25:17
because thank you Resto Shaman
25:19
community. Shout out to any of you that
25:21
listen to the podcast um because there
25:23
was a very concerted effort uh from the
25:26
shaman community to sort of submit
25:28
feedback constantly with numbers and
25:31
things to back it up. So great job. Um,
25:34
but the problem that I have is that I
25:36
physically have less buttons and my
25:39
muscle memory is
25:41
>> ah yeah
25:41
>> has has a problem like I need things to
25:43
be in specific places because when I'm
25:46
in the middle of doing something like
25:47
healing and doing raid mechanics or
25:49
dungeon mechanics or whatever, I'm not
25:51
looking at my bars. I'm just pressing
25:53
where I know a button is that I would
25:55
normally hit in the situation because
25:57
healing surge is gone and is only
25:59
replaced by healing wave. I have an
26:01
empty spot on my bar. Nothing replaces
26:02
it. So now I had to put I had to put
26:06
healing wave in multiple places on my
26:09
bar so to stop hitting a dead button.
26:13
Like it is
26:14
>> I've done the same thing. I feel you.
26:16
>> Yeah, it's it's fascinating. And I'm not
26:18
saying like I'm mad about it like in in
26:20
like I'm like super angry or whatever.
26:23
Um it's just surprising because it's
26:25
something I never really thought of like
26:26
the muscle memory portion of it and how
26:28
many other players are going through
26:29
that with their DPS or healing specs.
26:31
like it's it's an interesting adjustment
26:34
period and the class pruning whether you
26:37
feel it's good or bad it was inevitable
26:40
and I'm curious to see what creeps back
26:43
in as things go on. It's like, man,
26:46
monks lost baseline. Zooen. Zooin is
26:50
like
26:52
such a an iconic thing for monks. And
26:56
they've given it it's now specific to uh
27:00
conduit monks, uh conduit of the
27:02
celestial spec, uh hero spec, which uh
27:06
is great. It's a good identity for the
27:09
spec, but it's also now you have if you
27:12
aren't that spec, you are really low on
27:16
cooldowns. There's just not a lot. Um,
27:20
so yes, I feel like there are a
27:23
significant number of specs that are
27:25
just just that don't engage me enough to
27:29
stay interested. And that is I that's a
27:32
little bit of a problem for me. And
27:34
that's uh that led me to this place
27:36
where I'm just I don't know what I'm
27:38
going to play in Midnight. I've been
27:41
leveling a warlock. I've been leveling a
27:43
death knight a little except I'm trying
27:45
to stay
27:46
>> I saw you on the death knight. That was
27:47
interesting.
27:48
>> I think it's I think it's a fun one. I
27:50
think narratively
27:52
death knights are one of the strongest
27:54
like if you think about them from a
27:55
narrative story standpoint. I think
27:57
death knights are some of the are is the
27:59
most interesting class in the game. just
28:02
>> they also are really significant margin.
28:04
>> They're also very strong right now. Like
28:06
they're everything they do is very like
28:09
they're very strong in DPS and tanking
28:11
right now.
28:12
>> And I'm not jealous about this at all.
28:14
They're one of the classes that actually
28:15
get like special NPC dialogue.
28:18
>> You know what? Nobody says anything
28:19
special to during the leveling process.
28:20
A warrior. I'm a guy with a sword.
28:24
>> Hey, you guy. Fella.
28:26
>> Yeah. Hey fellow. Hey fellow with the
28:29
sword. Well, there's even one like
28:31
there's a I even saw like, you know,
28:33
obviously uh I was actually surprised
28:35
that like shadow priests get like
28:38
special call outs from NPCs for walking
28:40
around suffused with the power of the
28:41
void. Like yeah,
28:42
>> there's actually NPCs who are afraid of
28:44
you.
28:45
>> Uh obviously
28:47
some of it shaman get calls out when
28:49
they're uh they're shapeshifted in
28:50
Ghostwolf and Herinar.
28:52
>> Oh, that's cool.
28:53
>> Uh and there's even there's even like a
28:55
special I saw a screenshot. I don't I
28:58
did I didn't I still don't know the
28:59
context actually uh of a uh demon hunter
29:02
uh in a quest where the quest line is
29:04
basically something like I may be blind
29:06
but I can see you're about to betray me
29:08
draws weapon
29:10
like you know what I got to do as a
29:12
warrior hit things
29:15
>> and be really mad about it.
29:17
>> Yeah. Like nobody acknowledged that I'm
29:19
good with a sword. Mad. Well, that might
29:22
that might change in the future, too.
29:23
Especially because we're dealing with
29:24
like the sons of Lothar are back and
29:27
like that's a whole thing. And like
29:29
they're kind of just dudes. Like they're
29:32
really just d like talking to the ones
29:34
who are when they're hanging out in the
29:35
Argentina. It's like, yeah, you're just
29:37
dudes. Like plays the worst practical
29:41
joke on somebody. Like, all right,
29:44
you're just some guys. I and that's
29:46
another thing I do want to call out that
29:47
and we can move on from this because
29:49
there's a lot more to talk about with
29:50
the the expansion so far, but like
29:53
>> one of the things I do want to really
29:55
call out that they've done something
29:56
that I felt was maybe a little lacking
29:58
in the war within is that the world that
30:01
we're moving through feels like it has
30:03
personality, if that makes sense, where
30:06
like the NPCs feel like they're
30:07
inhabiting the world. go and walk
30:09
through Silver Moon like you're just
30:10
saying like as those different classes
30:13
um go to the Argentina like everything
30:17
feels a little more alive than it has in
30:20
the past. So like absolute kudos to the
30:23
design team on like in their vision on
30:26
this and I this makes me legitimately
30:29
excited to see what they do with
30:30
Northrand. Um,
30:32
>> like there's like cool moments where
30:34
like NPCs will be talking to each other
30:36
and it's like, oh, I actually enjoy that
30:38
they're clearly having conversations
30:39
offcreen that don't involve me for once.
30:42
>> Yeah.
30:43
>> Or or like there's actually a couple
30:44
dialogues in Zulleamon where two of the
30:46
characters with you're with in the quest
30:47
text are talking to each other and not
30:50
you.
30:50
>> I was like, yeah, I really like this.
30:52
This is good. And I and I and I will say
30:54
if for those of you at home that are are
30:56
listening to this and are starting your
30:58
questing through it, I also highly
31:00
encourage you to stay a while and listen
31:02
every chance you get every day.
31:04
>> Um like we've always encouraged that
31:06
before for story moments, but like for
31:09
the feeling of the characters and world
31:11
like 10 out of 10. There's so much more
31:14
of it now in this expansion than I've
31:16
seen in any other expansion, which I
31:17
think is great. Um it's just really
31:21
neat. Uh, and then I also encourage you
31:23
to just randomly go exploring. I'm not
31:24
going to tell you where. Um, but I just
31:27
randomly found a a group of Tortolins
31:30
from, you know, BFA. Literally, they're
31:33
like, "Yeah, we travel here. We're
31:34
teaching we're teaching, you know, XYZ
31:37
how to cook." And it's like that's their
31:40
entire thing. And they're just like
31:41
talking to like the other NPCs and like
31:44
explaining to them how to do things. And
31:46
it's like this cool little moment.
31:47
There's tons of that stuff strewn about
31:49
which I think is really exciting. Um,
31:52
but let's let's talk about a little bit
31:54
more about what else is coming. So,
31:56
while Midnight is live and there's a lot
31:58
there's a lot still coming up, uh,
32:00
season 1 doesn't actually start yet.
32:02
While we are recording this on March
32:04
3rd, uh, the season 1 doesn't officially
32:07
start until March 17th. Um,
32:10
>> and that's the season's uh, we'll we'll
32:13
see the the Mythic Plus journey. Go
32:15
ahead. That means I have a little time
32:17
to figure out what the heck I'm gonna
32:19
play.
32:20
>> Yes, you do.
32:21
>> A little time.
32:23
>> Um but yeah, so you have a little time
32:25
to figure out what you're going to play
32:26
and then you know you'll have Mythic
32:28
Zero, I think, open today or the day of
32:30
the official release.
32:31
>> Um
32:32
>> yeah, and
32:33
>> with reset this week
32:34
>> with reset. So as uh March 3rd as of
32:37
everything resetting. Um, but your
32:40
mythic dungeons and the dungeon
32:42
rotation, the mythic keys will be
32:45
available on March 17th. And then the
32:48
staggered roll out for the raids, cuz
32:50
yes, there are three individual
32:52
separated raids, which I personally
32:54
could have marked in my I don't care for
32:56
this category, um, will be releasing out
32:59
through there. Um, with what is it?
33:02
normal and heroic raidfinder will be
33:04
released on March 17th. Uh which is void
33:07
one of the void spire. Uh then the
33:09
normal heroic raidfinder for the dream
33:11
rift raid. Uh then I believe also we'll
33:14
get bountiful delves at the launch of
33:16
season one.
33:18
>> Um if that I believe that's correct if
33:19
I'm reading our site correctly because
33:21
reading is reading comprehension is good
33:23
people.
33:24
>> You know I really
33:25
>> kind of launches at the same time.
33:27
>> I I really miss the bountiful delves.
33:29
You know, I was really enjoying delves.
33:31
And obviously delves are still here.
33:34
There are a bunch new delves in Midnight
33:36
with our friendly
33:38
friendly new delve companion. Um, but
33:42
yeah, I I miss going in and doing those
33:45
higher level delves and getting really
33:47
good rewards. Of course, we're we're
33:49
lower level. Obviously, you weren't
33:51
going to get the best reward, but it was
33:52
just really satisfying to go in and do a
33:55
bountiful delve. and you open the chest
33:57
at the end and you get something pretty
33:58
cool.
33:59
>> Yeah. And I will say that as the season
34:01
progresses every week more things will
34:03
unlock. We don't have to go through the
34:04
entire list of them uh until we get to
34:06
April 7th where everything will be
34:09
released including
34:11
>> uh story mode and raidfinder for March
34:13
on Quelas
34:15
uh which is going to bring us home for
34:17
this particular tier before the next
34:19
content patch is released. Um, of the
34:23
stuff in season 1, is there anything you
34:24
guys are looking forward to, Liz?
34:27
>> I mean, I'm I'm obviously looking
34:29
forward to the third and final raid,
34:31
March of Quelt on Us, because that's
34:33
going to be you can you don't need to
34:36
know anything about this. You can just
34:38
hear the name and you know this is going
34:39
to be a big story beat. This is probably
34:41
the next big story beat in Midnight
34:43
where we're going to find out what is
34:45
happening. May well, we aren't going to
34:47
learn Salat's endgame, but we're we're
34:50
going to be the next step in this story.
34:52
So, I'm very curious as to what that
34:54
looks like. And, you know, I'm I'm just
34:57
like going back to Everong,
35:00
this is going to be we're going back to
35:02
places we've been before and seeing them
35:04
in new context. So, I I love that we've
35:06
got a raid here and I'm really curious
35:08
about the story implications coming up.
35:11
Phil.
35:12
>> Yeah, I'm I'm just always happy for the
35:14
return of uh raid content, uh mythic
35:16
plus content. I uh you know, delves are
35:19
fun, too, but I really like a lot of
35:21
that group content. And I will say that
35:22
right now, uh Prey Prey is kind of
35:24
scratching the delve itch for me and
35:26
that it's
35:27
>> something something interesting to do
35:29
with companions.
35:30
>> Um but I always do my I always debtful
35:33
delves each week, even after the stuff
35:34
wasn't really that important because it
35:35
was a good source of like crests and
35:37
such. it. I just I really like uh
35:39
there's always that like fresh level of
35:42
excitement uh of like you know when when
35:44
everybody gets back together and bunch
35:46
of us are on like fresh mains and the
35:48
raid again. It's it's very fun. It's you
35:50
know before that before the before the
35:51
routine of it all settles in. Um
35:54
>> it's really nice to you know get that
35:56
get that excitement that that fresh that
35:58
fresh new expansion feeling. So, um,
36:01
yeah, looking forward to all that stuff.
36:03
And, um, yeah, I'm looking forward to
36:06
I'm I'm enjoying some of the newer
36:07
systems, like I mentioned, prey, uh,
36:09
which kind of lets you, uh, hunt and be
36:12
hunted in the open world while you're
36:13
doing other things. I found it's been a
36:15
really nice motivation to go
36:17
>> like go out and do world quests that I
36:19
might not ordinarily feel like doing.
36:20
It's like, oh, but I could go do it and
36:22
also get prey done at the same time. Um,
36:25
so like I've enjoyed that and I'm
36:26
looking forward to the higher
36:27
difficulties of that uh unlocking with
36:29
the new season. I think we get hard now.
36:32
Um, I think I saw the guildy get an
36:34
achievement for it earlier, but I don't
36:36
think we get nightmare until the season
36:38
starts. So, um, that's where it truly
36:41
gets hard. So, looking forward to some
36:42
of that.
36:43
>> Yeah, I'm I'm looking forward to uh this
36:46
particular mythic pool as well. Like, I
36:48
think it's really great. uh some of my
36:51
favorite dungeons uh with one that I
36:53
absolutely loathe. I'll take I'll take
36:55
that percentage uh overall. Um
36:58
>> there's always one.
36:59
>> There's always one. Uh and maybe maybe
37:02
and this is wishful thinking. They'll
37:03
fix Pit of Suron. Who knows? Um but
37:07
>> have you been in the revamp pitur?
37:09
>> The reiterated one? No.
37:10
>> Yeah, I ran it a couple I ran it a
37:12
couple times on the PTR. It's actually
37:13
really cool the way they've done it.
37:14
They they managed to keep kind of the
37:17
It's weird. They managed to kind of keep
37:18
it open but also streamline it at the
37:20
same time. Um there's a some of the
37:23
bosses were revamped to be a little more
37:26
interesting I would say. Um the horrific
37:29
ice gauntlet before Tyrannis has
37:31
changed. Tyrannis is completely diff
37:33
different cuz can you imagine trying to
37:35
get a pug to hold back their DPS on
37:37
Tyrannis before they before they kill
37:39
themselves from reflected damage under
37:41
the old mechanics? Me either. So uh
37:44
yeah, they they they changed it quite a
37:46
bit. It's the the weirdest thing that's
37:49
going to take a a lot of getting used to
37:50
for um older players like us who are
37:52
used to running that dudge at a specific
37:54
order is and Crick are now the first
37:55
boss.
37:57
>> Um you go around to the left who goes to
37:59
the left and pit a son.
38:03
>> They looked at they looked at they
38:04
looked at that uh looked at that
38:05
dungeon. What if we made everybody go to
38:07
the side no one goes to? All right, I
38:09
guess.
38:10
>> But yeah, I I I'm looking forward to
38:12
that. I'm looking forward to going back
38:13
to Algathar Academy, which is actually
38:15
one of my favorite mythic dungeons. Um,
38:18
I just love running it. Uh, so like I'm
38:20
excited for that. I'm excited for
38:22
getting back into raid with everybody.
38:24
Um, I think that
38:27
we raided a lot longer than we normally
38:30
do pre-expansion drop, which was great.
38:32
We only had a I think a few weeks where
38:34
we were kind of like left to our own
38:35
devices and it felt good compared to
38:38
>> uh some of the previous tiers where it's
38:40
like okay well everybody's free to do
38:41
whatever because we've done everything
38:42
we wanted to cuz we were all still
38:44
having fun which I think is a credit to
38:46
their current design philosophy and I
38:49
really hope that they stick with that.
38:50
But even this like I'm looking forward
38:51
to getting into the raids with everybody
38:53
and seeing what goofy shenanigans we do
38:55
and how many times I can get a dough
38:56
killed. Um
38:58
>> and I'm looking forward to seeing the
38:59
story evolve through that. Go ahead. Go
39:01
ahead Liz. Yeah, part of the strength of
39:04
World of Warcraft, I I think all of us
39:06
complain about the players being the
39:09
worst thing about the game, but one of
39:11
the strengths is that, you know, playing
39:13
the game isn't just, oh, I'm going to
39:15
play a video game. It's, oh, I'm going
39:17
to hang out with my friends and we're
39:20
also going to play a video game. So the
39:23
social connections you have in World
39:25
World of Warcraft matter a lot and that
39:28
does make group content such a bigger
39:32
deal. So when there's new group content
39:35
that you know we've got to get together
39:37
to do rates. You can't just do it alone
39:40
and it's not as satisfying to do in LFR.
39:43
So, and that's that's a real highlight,
39:46
but it's not. Part of that's the game
39:48
and part of that's hey, we have a social
39:51
group here and this is my time to hang
39:53
out with my friends.
39:54
>> Yeah. Um, I want to move along cuz I
39:56
mean, not that I want to move from that
39:58
because of that sentiment, but like
40:00
>> there's there's there's so much and we
40:01
have so little time comparatively. Um,
40:03
some reminders for you if you're getting
40:05
into the game. Uh, the Dark Moon Fair uh
40:08
is active, I believe, at the time of
40:09
this recording. Uh, but it does not
40:11
boost midnight reputations. Uh, but it
40:14
is up to give you your first week of uh,
40:16
expansion boost for leveling and
40:18
professions, which you should absolutely
40:20
take advantage of, and I keep forgetting
40:21
it exists, and I really need to go do
40:22
that so I can level jewel crafting. Uh,
40:25
>> and it's only it's only a few points,
40:28
but those few points can matter a lot.
40:31
Um, and uh, yeah, you pick up the Wii
40:35
buff on the carousel, you get a 10%
40:38
experience buff,
40:40
and usually you would get a 10%
40:41
reputation buff, which is not there for
40:44
midnight reputations. Um, but yeah, go
40:47
there, pick up your XP buff, go buy some
40:50
Dark Moon top hats, which make you look
40:53
ridiculous, but provide you that same XP
40:56
buff without having to go all the way
40:58
back to the fair. So worthwhile. Uh, I
41:02
also should point out that if you are
41:03
using Discord, um, you can also get a
41:06
Naga battle pet just for playing
41:08
Midnight, uh, and having Discord open on
41:10
your computer for 15 minutes at the same
41:12
time. Uh, we have a little thing on the
41:14
site that you can go and and look at how
41:16
to do that. But real honestly, just go
41:18
to your direct messages in your Discord,
41:20
look for the quest uh, section, and if
41:23
you scroll down, you'll see something
41:24
that says accept quest. And it's a
41:26
little tiny Naga pet with a totally
41:28
knotted naf eye in his forehead. Uh
41:30
totally totally not foreshadowing of
41:32
anything to come in the near future.
41:33
>> Not suspicious at all.
41:36
>> Not not indicative of anything. Please
41:38
ignore the naga. It's fine.
41:40
>> Uh but go ahead and enjoy yourself a new
41:42
battle pet. There's plenty of them. And
41:43
this is just one to add to that. And you
41:45
can they can be your buddy. Um I do want
41:47
to point out that there is a new weekly
41:49
quest that I think is really neat. Uh
41:51
you can basically throw a house party
41:52
every week and you can get uh rewards
41:54
including upgrade quests which we're
41:56
going to talk about in a second here,
41:58
but it's really neat. just throw a house
42:00
party. Uh Liz, uh do you want to talk
42:03
about that at all or Phil? Either one of
42:04
you.
42:04
>> I mean, this is just this is one of the
42:07
few things in player housing that gives
42:11
you some player power of any kind. Um
42:15
but it's it's another neat little social
42:18
thing. You don't have to do a lot. Even
42:20
if you aren't into housing, even if you
42:21
don't care about housing, even if you
42:22
don't have your own house, the only
42:25
thing you need to do is go and exist in
42:29
someone's house with five other players,
42:31
one of whom has to be the homeowner. So,
42:35
it's very easy to do. There are a
42:37
selection of different rewards you can
42:39
pick depending on kind of what kind of
42:41
game play you're trying to get. Um, but
42:44
yes, one of them is upgrade crest, which
42:46
is going to be great because, uh,
42:48
upgrades are going to take more crests
42:50
this expansion. It's all I have though.
42:53
>> Uh, we should probably talk then. I I
42:55
helps if I unmute myself. Uh, we should
42:58
probably then move on and talk about the
42:59
upgrade system itself a little bit. Uh,
43:01
which it is expensive or at least on
43:05
paper, but maybe possibly better. Uh,
43:09
because
43:10
>> I think it's better.
43:11
>> Yeah. You're not going to need to have
43:12
crests and valor stones anymore. You
43:15
just need the crests, which I think one
43:18
huge buff to just like cuz I don't know
43:20
how many times I've had the crest, but
43:22
like needed to go and farm like another
43:24
100 Valor stones to upgrade a piece of
43:26
gear, which is just absolutely annoying.
43:28
>> Particularly because there was a hard
43:31
cap on valor stones, which was not that
43:33
high. And then uh I will say that the
43:36
the crest cost going up is at a seems
43:39
like I I don't want to say a reasonable
43:41
rate, but seems like almost a reasonable
43:43
exchange for what we are losing and
43:45
having to pay in valor stones. Um each
43:48
each track tier upgrade costs 20 dawn
43:50
crest. So it takes 100 dongrest to
43:53
upgrade an item fully. So if you are uh
43:56
in the adventurer tier, a 100 adventurer
43:59
donest for upgrading an adventurer track
44:01
item from one to six. tier one to six.
44:03
Uh, and that 20 crest cost is static.
44:07
Um, the tradeoff is that you are capped
44:10
at you earning a 100 dawn crest per
44:12
week. So any fully upgrading of a piece
44:16
of gear will take you an entire week.
44:19
The good news is that they seem to drop
44:22
from literally everything you do. So
44:25
getting 100 crescent in a week is not
44:27
necessarily a daunting endeavor. Um, and
44:31
gear can drop at higher tiers as well
44:33
when you do content. So, you might get I
44:36
think I got an adventure four out of
44:39
whatever, like four out of six or three
44:40
out of six uh piece today right before
44:43
we started recording. So, like I only
44:45
have to spend 60 to get it up to, you
44:47
know, the highest tier if I decide to do
44:49
that, which isn't bad, right? So,
44:52
there's there's some trade-offs there.
44:54
Uh, but anything anything to add about
44:56
that? Yeah, there's a few little uh
44:58
changes here that I think are
44:59
improvements that may not be immediately
45:01
obvious. Um, one is you don't have to
45:04
remember which crest goes to which track
45:06
anymore because they finally just made
45:08
the names match. So, you upgrade
45:11
adventurer gear with adventurer crests.
45:13
Um, the other part was previously if you
45:15
wanted to take advantage of the upgrade
45:17
system and you wanted to get to the
45:19
highest level of like if you're getting
45:20
hero tier gear from raids and you want
45:22
to upgrade it to the highest tier, you
45:23
need crests you can't earn from that
45:25
content. That's not the case anymore.
45:27
Hero track items will upgrade all the
45:30
way to their maximum with only hero dawn
45:32
crests. Uh same for champions, same for
45:34
myth, same for all the way up or down
45:35
the track. So like it's just really nice
45:39
to be able to like fully upgrade the
45:41
gear from the content you're running
45:43
with the reward you're getting from the
45:44
content you're running. It's a really
45:46
nice change. Um there's also a small
45:49
gold cost to go with it now that kind of
45:51
replaces Valor Stones, but what I've
45:53
noticed is it seems to be very small.
45:55
I'm only seeing like 50 to 100 gold per
45:58
tier of upgrade, which is basically
46:01
nothing considering I think I got 40,000
46:03
across the course of leveling uh um
46:06
leveling 80 90 and that's without what I
46:08
got off the auction house from double
46:09
gathering the whole way up. Um yeah, I
46:12
don't know. I I feel like they've been
46:13
they've just been kind of iterating on
46:14
this since they added the upgrade system
46:16
in Dragonfly, which does it feel to
46:18
anybody else like this has been with us
46:19
forever, but we've really only had it
46:21
for about an exp for an expansion and a
46:23
half.
46:23
>> Yeah. Yeah. Um,
46:25
>> yeah, and I feel like they've they've
46:27
done some smoothing on this and it feels
46:28
really nice. Um, I'm still going to go
46:31
ahead and say that when they turn on
46:32
turbo boost because there are strings
46:34
that indicate we will get a turbo boost
46:35
like feature later in the patch,
46:38
probably 12.0.7
46:41
like usual. Um, please make crests
46:44
transferable between characters because
46:46
that's when I want to leveling gear
46:48
alts, but all my crests are stuck on my
46:49
main who doesn't need them anymore.
46:52
So, uh, yeah, I don't know. I I think
46:55
they've, uh, I think this is a nice
46:56
iteration. Um, also, we didn't mention
47:00
this on upgrades, but it does cost 80
47:02
crests to make a crafted piece. Um, they
47:05
are the equivalent of a five out of six
47:07
upgraded piece of the same tier, but
47:09
usually those are the pieces you want to
47:10
put like your you either want to fill a
47:11
slot because you can't get a drop or
47:13
because you want to put a um,
47:16
uh, I've blanked on what they're called,
47:18
embellishment on them. Yeah, if you want
47:20
to put an embellishment on them to get a
47:21
little extra effect. So,
47:23
>> yeah. Well, thank you very much. All
47:25
right. Well, uh, not only do you can you
47:28
upgrade your gear and that's been
47:29
updated, uh, we should also talk a
47:30
little bit about steady flight, which
47:32
I'm sure Liz will be very excited about
47:34
unlocking as soon as she possibly can.
47:38
>> That is true. That is true. I have
47:40
actually spent a lot of time so far in
47:44
Midnight. a reason I'm not level 90
47:46
doing dragon riding races for transmog
47:49
and they
47:51
>> in Outland. Yeah. Um there are no new
47:54
dragon riding races, but uh the Outland
47:57
Cup is up this week. We talked about
47:58
this last week or the week before that
48:00
there are some new transmog appearances.
48:02
So I've I've been doing those dragon
48:05
riding races. I'm very bad at them. I am
48:08
I'm terrible at dynamic flying because I
48:12
run into things. I run into trees, I run
48:15
into the ground, and then you kill all
48:16
of your momentum. And
48:19
um but yes, uh Blizzard has unlocked
48:23
dynamic flying from day one. So day one,
48:26
you can go and fly everywhere super
48:28
super fast. Super super super so so very
48:32
fast. Um but if you're like me, I'm not
48:35
very good at that. Trees are my enemy.
48:38
Yeah, there are a lot of trees. Um, to
48:41
unlock steady flying, you have to
48:44
basically you're exploring all the
48:46
zones, you're doing the main story quest
48:48
everywhere. So, that takes some time,
48:50
but it's not impossible. So, if you're
48:52
one of those people like me, very bad at
48:55
dynamic flying, would prefer to fly a
48:59
little slower
49:01
in exchange for more more control and
49:03
precision. All you have go in and focus
49:06
on doing that main story quest and make
49:08
sure you're exploring the zones as you
49:10
go because it's it's straightforward to
49:13
do, but you got to do it.
49:15
>> Yeah. And I mean, and again, it's not
49:16
too bad if you just follow the main
49:18
quest line. If you do nothing else but
49:20
follow the main quest line, you'll get
49:23
that part done pretty quickly. Uh, and
49:25
it does actually take you through most
49:27
of the areas that you'll need to
49:28
explore, usually leaving like one small
49:31
corner of the map un uh for each area un
49:35
undiscovered, right? So, a quick jaunt
49:38
through there and then next thing you
49:39
know, you have Pathfinder. So, not not
49:41
too terrible, but it is something that
49:43
you should be aware of as you're making
49:44
your way through the expansion if you
49:46
really want steady flight. And as
49:49
somebody who takes a million screenshots
49:50
every expansion, I want Steady Flight
49:53
specifically for that. Um, but yeah, and
49:58
then last but certainly not least, a
50:00
little note for you here for friends
50:02
that are still doing or looking for
50:05
potentially transmog or items from
50:07
Dragonfly that you never got your chance
50:08
to get your hands on. Dragon Flight is
50:11
now officially on legacy on legacy loot,
50:14
but not all of it is soloable. fights
50:17
like DA uh the broodm mother with lots
50:20
of eggs and a really weird like layout
50:23
even right now um and problematic for
50:26
even smaller groups is on that list of
50:29
bosses that you just can't solo. I am
50:31
confident that somebody will figure out
50:33
how to do it. Um
50:35
>> I think you just are going to have to
50:37
slam the DPS on that one unless they
50:39
change the mechanics because Da has that
50:41
mechanic where you have to keep her
50:42
apart from the ads. You can't even slam
50:45
DPS into her because you have to kill
50:46
the eggs. Like, so unless they change it
50:50
where she can die independently of the
50:52
eggs, which hey Blizzard, you should
50:54
probably make that mechanic change for
50:56
solo ability.
50:58
>> Um, she will not die. Her health, her
51:00
maximum lowest health is based on the
51:02
number of eggs she has left.
51:03
>> She will eventually, even if you can't
51:05
like, so I will say from tanking her in
51:08
our runs where we were just going for
51:09
transmog, you can still use the
51:11
lightning staff to break eggs while
51:12
you're tanking her. you can.
51:14
>> Um the big the bigger issue is you
51:16
cannot kill the ads if they're on you.
51:17
Um of course that was also with the DPS
51:19
we're putting out 10 levels ago. Um now
51:21
that it's fully legacy content, I'm
51:24
really hopeful that it will be possible
51:25
to um hatch an egg or wait on Diana to
51:28
hatch her eggs um and then burn the ads
51:30
down, in which case it will be
51:31
manageable but miserably slow. No, if I
51:34
want to look bad enough, I'll take
51:35
miserably slow.
51:37
>> I soloed I've soloed Razer Gore enough.
51:40
>> Yeah.
51:41
>> Yeah.
51:42
But I I look forward to uh I look
51:44
forward to if if Matt Fawson still
51:46
plays. I look forward to seeing their
51:48
endeavor at soloing it. I look forward
51:49
to those posts.
51:50
>> One thing that is not in there's legacy
51:53
loot which means you get more drops
51:55
going in as a solo player, but uh it
51:58
isn't you can't quue an LFR yet. Um many
52:03
many older expansions let you solo queue
52:05
for LFR and that is not in for dragon
52:08
flight. At least not that I'm aware. I
52:10
do not think they added that when they
52:11
turned on legacy loot. Uh maybe sometime
52:14
this expansion we will see that added
52:16
which would be nice cuz you can go in at
52:18
the lower difficulty and collect those
52:21
transmog looks in in alternate colors
52:24
whether this is the only thing you can
52:26
solo or whether you just want the LFR
52:29
colorway which is different.
52:32
>> Yeah. Uh I think that is going to do it
52:35
for WoW news. Uh, we could probably go
52:38
into a lot more directions, but we are
52:41
almost out of time completely for today.
52:44
So, let's talk a little bit about I
52:46
guess Diablo I season 11 is ending soon.
52:49
Uh, looks like it ends on March 10th. Is
52:50
that correct?
52:51
>> Uh, that is correct. And then we will be
52:53
going into season 12. Uh, Diablo I does
52:56
this I think it's a crazy thing where
52:59
it's the season ends and the next season
53:01
begins like instantaneously on the same
53:03
day. That's with no downtime. That's
53:07
just a lot of content to roll out
53:09
without any downtime or delay. Um, but
53:13
season 12 is going to be a short one.
53:15
Like the timing of these seasons is kind
53:17
of weird because obviously Diablo is
53:20
rolling out its next expansion, Lord of
53:21
Hatred on April 28th, and we've only got
53:25
one expansion to go on so far. But when
53:28
they roll out a new expansion, they also
53:30
roll out a new season with new seasonal
53:31
mechanics. So, you can jump in and play
53:33
the expansion with a seasonal character.
53:36
And that means season 12 is going to be
53:40
super short. And it also has one of the
53:43
least engaging seasonal themes that
53:45
Diablo I has ever had in a season, which
53:48
is saying something.
53:51
Uh, it is a pretty cool seasonal
53:52
mechanic, which is killstreaks. Because
53:55
one of the biggest joys of playing
53:57
Diablo is killing many things very fast.
54:00
And this rewards you for killing many
54:03
things very fast. So, it has a fun
54:06
mechanic. It's It's a pretty lightweight
54:08
season that's, you know, lasting not
54:13
much longer than a month. It's a It's a
54:16
short one. So, if if you want to get in
54:19
there and collect your rewards, you're
54:20
going to have to jump in and rush
54:22
through it. And then we then we get uh
54:26
uh then we get the expansion and a new
54:28
season, which should be interesting.
54:31
Going to be interesting. I'm interested
54:33
to see what it leads up to, especially
54:34
pre-expansion. And I am honestly looking
54:37
forward to the expansion. I think uh I I
54:40
think it will be interesting at the very
54:41
least. So, we're going to probably be
54:43
talking about that more in the future.
54:44
And we're also going to be talking about
54:45
the new Diablo book that released very
54:47
soon.
54:48
>> Uh so, look forward to that. Lore watch.
54:49
Just want to plug that now because cross
54:51
promotion is the key to a healthy
54:52
ecosystem.
54:53
>> Whoa. And speaking of, I do want to take
54:55
a moment to thank our supporters because
54:58
again, this site, uh, this website, this
55:01
community, our podcast are only made
55:02
possible due to your generous
55:04
contributions at
55:04
patreon.com/bizzardwatch.
55:06
That continued support allows us to do
55:08
this and then do other wacky things like
55:10
play games and make weird uh weird
55:13
things like leaving notes from the other
55:15
players cuz you can't attend a game. Um,
55:19
we really do appreciate it. And by being
55:22
a Patreon subscriber, you actually get
55:24
access to all of our podcasts early. You
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get an ads free site experience uh for
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our our the podcast and the queue
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because you get direct access to the
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55:36
you get uh prefer preferential treatment
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when you submit a question to us through
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any of our particular means of of
55:43
contact. Uh, and then do
55:45
>> you answered,
55:47
>> you you answered a question from a
55:48
Patreon on Lur Watch this week, didn't
55:50
you?
55:50
>> We did, I believe. Yes. Maybe. There's a
55:53
lot of questions.
55:55
>> Uh, we went into tinfoil hat territory,
55:56
and I cannot I cannot a I apologize if I
55:59
didn't get to the question. Sometimes
56:00
tin tinfoil hats take us into weird
56:03
directions and don't leave us much time.
56:05
>> Like like like Ammon Thu as your HOA
56:09
president
56:10
>> because that is 100% what he is. Um, and
56:14
but if you do have questions for us, I
56:15
do want to let you know that you can
56:16
send those into podcast at
56:17
blizzleasardwatch.com. We ask that you
56:19
specify the show that is for in the
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subject line as well as any special
56:22
pronunciation of your name. You can also
56:24
hit us on Discord. Uh, we have the Q and
56:26
podcast question channel open for
56:27
everybody. And if you are that Patreon
56:28
subscriber, we have the patron Q and
56:30
podcast question channel set aside for
56:31
you. Uh, that little extra bonus for for
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helping us keep the lights on. And you
56:35
can also send us direct messages through
56:37
Patreon or leave us messages uh which
56:39
Liz will then get to us and we will add
56:41
to our repertoire of of questions that
56:43
we have banked for whatever themes we
56:45
are doing that week. I do want to remind
56:47
you that we are also on social media. We
56:48
are Blizzard on Instagram, Facebook, and
56:50
Mastadon at gamepad.club.
56:53
Blizzardwatch.com on blue sky.
56:54
Blizzardwatch podcast on YouTube. Uh
56:57
blizzard.watch on Tik Tok. And be sure
57:00
to follow us. Uh, I know that our
57:02
editors go through our podcast and make
57:04
all sorts of funny like they find the
57:06
best bits or some of our most unhinged
57:08
moments and put those into TikTok form.
57:11
Uh, which if you just want a quick hit
57:12
to get you through your day, you're
57:13
having a really dead really down day and
57:15
you want to hear me or Matt or any of us
57:17
talk about the most random unhinged
57:19
thing we can possibly think of uh,
57:21
involving Blizzard or or whatever lore
57:23
we're talking about at the time, that's
57:25
going to be your key. Um, we also,
57:28
speaking of books, we talked about the
57:29
the Diablo book that come out, but
57:31
there's also a ton of Warcraft books
57:33
that have released, including the latest
57:34
novel, Blood Ties. Uh, if you're looking
57:36
for catching up on your lore, not only
57:37
should you listen to Lorewatch, because
57:38
we do a great a fantastic job of that,
57:40
if I do say so myself, uh, but we do
57:43
have a book guide at
57:44
blizzardwatch.com/warcraft
57:45
books, um, which tells you exactly what
57:48
order and what what type of books you
57:50
should be reading if you want to get the
57:51
bits of story that you care about them.
57:53
Um, I think I've covered everything
57:54
there. Uh, which I'm gonna give us one
57:57
last parting thing, which is a question
57:59
from one of our wonderful listeners. Uh,
58:01
this is from Daikaiju. Um, I am I the
58:05
only person not asking for systems on
58:07
top of my systems, which are already
58:09
stacked on a couple other systems in
58:10
Diablo. Just give me a good story. Let
58:13
me smash demons and goblins for loot
58:14
that doesn't require fake currency to
58:16
look as good as the cash shop stuff, and
58:18
let me play my main on the seasonal
58:20
story content. I have feelings about
58:22
this, but I'm gonna turn it over to Phil
58:24
first, then Liz, and then I'll give
58:26
mine.
58:27
>> Diablo thoughts. I don't have those. Um,
58:30
no, I've I get I get why they're doing
58:33
it, and I I don't know. It It's one of
58:36
It's one of a different couple different
58:37
ways you can approach an action RPG,
58:39
right? You can have something that's
58:41
just kind of simple and plays good and
58:43
is has, you know, perfectly balanced
58:45
systems and then just like they don't
58:46
need to add more. Um, but then there's
58:49
Diablo where Diablo has always had a big
58:52
pile of mechanics on top of each other
58:54
and until Diablo I the story always kind
58:56
of felt like an afterthought. Um, the
58:58
problem is now they've given people like
59:00
a hint of a good story. Um, and then
59:03
just like told us we'd get more in
59:06
seasons and that has not really been
59:08
true. Um, and then I still do not know
59:11
why we do not have a rebirth mechanic.
59:14
Let us keep playing at least the same
59:15
character from season to season. doesn't
59:17
the fact that the Diablo I team is
59:19
trapped in a basement and not allowed to
59:20
talk to the Diablo II team to find out
59:21
how it works. I don't know
59:24
>> head doesn't exist.
59:26
>> Diablo II is not real. Yeah.
59:28
>> I do want to come in here with a little
59:31
note about our friend Diablo II, which
59:34
is that we are worried about you and
59:36
please let us know if you're okay.
59:39
>> You're alive
59:41
>> because yes, I would like a proof of
59:43
life. please because you know we
59:46
expected a new we we follow kind of the
59:49
average season times and we would have
59:51
expected a new Diablo II season to start
59:53
about now and uh we have not actually
59:56
heard anything about it. So
1:00:00
and um also Diablo II was the only
1:00:02
Diablo game that did not get a mention
1:00:04
in the Diablo road map. Uh we haven't
1:00:08
heard about a new season. We It's Wow.
1:00:12
It's It's a little sad. Diablo III, for
1:00:14
all of its failings, a really fun game
1:00:18
that has pretty engaging seasons, which
1:00:20
is a game Diablo I could learn a few
1:00:23
lessons from, but has struggled with.
1:00:25
So,
1:00:27
if you're on the Diablo II team, let us
1:00:29
know if you're okay. I'm I'm a little
1:00:32
concerned. I I hope this game is still
1:00:35
going to be a game. Well, I mean, and do
1:00:38
you have thoughts on the whole systems
1:00:39
on systems in Diablo II?
1:00:42
>> I think so. When Diablo I first
1:00:45
launched, it was pretty system light.
1:00:49
You know, the end game, it didn't have a
1:00:51
very developed end game. It had a very,
1:00:53
it had a great story. It had a great uh
1:00:56
opening campaign that I think it's kind
1:00:58
of fallen down on, but what it didn't
1:01:00
have was a lot of endgame systems and a
1:01:04
lot to do once you hit max level other
1:01:07
than just keep killing the same things
1:01:09
for gear. So, they have been adding
1:01:13
steadily adding systems. I think one of
1:01:16
the things the game suffers from right
1:01:18
now is that as you say they keep adding
1:01:21
systems, but they'll add a system and
1:01:23
then they'll change the system. Like it
1:01:25
feels like every season we have a big
1:01:27
system rework which involves some big
1:01:29
changes and it's on one hand this is
1:01:32
great. The game is continuing to evolve
1:01:34
and adapt and become its best self. I
1:01:37
think it took about a year for Diablo IV
1:01:39
to go from its launch state to go from a
1:01:42
to go into a really solid game that felt
1:01:45
good to play in Endgame. And they've
1:01:47
continued iterating, but sometimes they
1:01:49
do iterate kind of a lot. Diablo I is
1:01:53
going to launch with a new system that
1:01:55
lets you kind of design your own your
1:01:58
own endgame. Yeah,
1:02:00
>> I am completely blanking on what the
1:02:02
system is called, but you can basically
1:02:04
say, okay, I really like doing nightmare
1:02:06
dungeons. And you can sort of set up a
1:02:09
kind of rewards track that'll focus on
1:02:11
doing nightmare dungeons because one of
1:02:13
the problems right now is, okay, I got
1:02:15
to do nightmare dungeons to get these
1:02:16
kind of things. I've got to do uh bosses
1:02:19
to do these to get these kind of things.
1:02:21
I have to run hell tides to get these
1:02:23
kind of things. And I have to run uh the
1:02:25
pit to get these other kind of things.
1:02:26
and I have to do all of those things in
1:02:28
order to progress my gear and to advance
1:02:31
in the game. And you know, you may not
1:02:33
enjoy doing every one of those things.
1:02:36
So, I think the game is overall going in
1:02:38
a good direction, but it does sometimes
1:02:41
just sort of rapidly change a little too
1:02:44
much. It would be nice to have a little
1:02:45
bit of stability, but honestly, the game
1:02:48
is even What are we two, three years out
1:02:50
on Diablo I or at least two years? Uh
1:02:55
yeah, I think it might be three.
1:02:57
>> I think we might be we're going on
1:02:59
three.
1:02:59
>> Three years. June will mark three years.
1:03:01
Yeah.
1:03:02
>> So even this far out, I still feel like
1:03:04
the game is kind of trying to find
1:03:06
itself and to to sort of define itself
1:03:09
in this space and
1:03:12
which is a little sad. It's but it's
1:03:14
working very hard on it. Sometimes
1:03:16
working very hard on it is good.
1:03:18
Sometimes it feels a little over
1:03:20
wrought.
1:03:20
>> Yeah. I my thought on it is
1:03:24
considering the success of Diablo II, it
1:03:28
feels like Diablo III and Diablo I were
1:03:30
always chasing that by trying to stick
1:03:32
too many things on the the board.
1:03:35
>> And the real thing is Diablo II's
1:03:38
success was that it told a tight
1:03:42
compelling story for the characters in
1:03:45
an action RPG which was abnormal for the
1:03:47
time. Uh, it had rewarding gameplay that
1:03:51
I mean, Staff of Jordan runs were a
1:03:53
thing for a reason. Um, and it had a
1:03:56
positive feedback loop between doing
1:03:59
damage, getting more powerful, being
1:04:01
able to do things like make runs faster.
1:04:03
Part of it success was player made
1:04:05
because there weren't that many systems
1:04:07
that you really had to worry about.
1:04:09
There was PvP, there was ladder, and
1:04:12
then there was how how broken can I make
1:04:14
my character to make a bail run as
1:04:15
quickly as possible, right?
1:04:18
and those made the game really fun and
1:04:20
compelling. And then when Diablo III
1:04:23
came out, they added so many things to
1:04:25
it. And I'm not talking about the
1:04:26
original release of the Cash Auction
1:04:27
House cuz that's just a nightmare of its
1:04:28
own. But like they they put so many
1:04:31
things in. And then the seasons came out
1:04:32
and seasons were popular. They were
1:04:35
actually a really good way to play
1:04:37
Diablo. People really enjoyed it. That
1:04:40
became core to the identity of Diablo
1:04:42
III. Then Diablo II released and it's a
1:04:46
hat on a hat on a hat. And I'm not
1:04:47
saying that it's not fun, but it really
1:04:50
is like if you've ever played League of
1:04:52
Legends and you play ARM, there's a
1:04:55
potion you can buy that puts a random
1:04:57
hat on your character and you're allowed
1:04:59
to buy that potion multiple times and
1:05:01
every time you do it puts another hat on
1:05:02
top of the hat and you can literally
1:05:04
spend all of your gold to go, I think
1:05:06
it's like 15 hats high. It might be 20
1:05:08
hats high. That's kind of what Diablo I
1:05:10
feels like to me. And it's part of it is
1:05:14
that I don't know why they're iterating
1:05:16
as much as they are. And Liz's point of
1:05:19
they're still trying to find themselves,
1:05:21
I think, is part of it. But also, you
1:05:24
know how when you expect something to
1:05:28
happen or you want something to happen
1:05:30
and it doesn't happen in a time frame
1:05:31
that you want and instead of just
1:05:33
sitting back and letting it mature a
1:05:35
little bit to see if it catches, you
1:05:37
then immediately change everything to
1:05:39
see if it works that way. and it might
1:05:41
have worked the other way, but you
1:05:42
didn't give it enough time to breathe.
1:05:43
That's kind of what it feels like with
1:05:45
all the systems. Like I feel we're at a
1:05:46
part with Diablo I where
1:05:48
>> it's time and I think after 3 years
1:05:51
you've made enough tweaks. Let the
1:05:53
things breathe a little bit and focus on
1:05:56
making sure gameplay is tight and
1:05:57
compelling and maybe start giving
1:05:59
quality of life stuff. Like Daikaiu
1:06:03
hits on the same thing that I have been
1:06:04
yelling from the top of my lungs since
1:06:06
the very first season in Diablo I which
1:06:08
is also the reason I don't play Diablo
1:06:11
until a new expansion comes out anymore.
1:06:13
I play through the expansion and then
1:06:14
I'm done is because seasonal content
1:06:17
doesn't let me play my main character
1:06:19
through it or even op offer me a rebirth
1:06:22
uh selection like Phil said where I can
1:06:24
have a seasonal character that I can
1:06:26
have time to get acquainted to cuz
1:06:28
that's the other thing like Diablo II
1:06:30
when you were playing it you were
1:06:31
connected to your character that was
1:06:33
your character in a lot of ways like I
1:06:36
my druid was my baby and like I like
1:06:39
sought specific things out for them and
1:06:42
like bling them out and got the ancient
1:06:44
weapons and the legendary armor and
1:06:46
stuff like that. Like, I went out of my
1:06:47
way to do that. You couldn't do that in
1:06:51
Diablo I with the way things are
1:06:53
presented. It's just not
1:06:55
>> an option. So,
1:06:57
>> and it didn't it didn't help that
1:06:58
Diablo's four seasons started off with
1:07:00
all the worst parts of just doing the
1:07:03
same content over again, which like
1:07:07
>> get like, okay, leveling up is cool.
1:07:09
Like maybe you've changed stuff around
1:07:11
and you know maybe leveling up again is
1:07:13
cool. Maybe building a new set of
1:07:15
legendary gear is cool. Rearning like
1:07:19
reearning points from finding altars or
1:07:21
opening my way points again is not fun
1:07:24
or interesting or compelling gameplay.
1:07:26
>> Yeah. It's not it's not a satisfying
1:07:27
loop.
1:07:28
>> No. And like when they threw us the
1:07:31
tiniest bone of letting your altars of
1:07:34
Lilith stay discovered in the base game,
1:07:35
like that felt like such a huge step.
1:07:37
But then it's like, "All right, now how
1:07:39
about you make me not have to rediscover
1:07:41
the same waypoints every time again? How
1:07:43
about I don't have to open every one of
1:07:45
those uh of strongholds again?" Uh, it's
1:07:50
just like this is not I don't know.
1:07:53
There I think there's ways to do content
1:07:55
that that can be redone like that and I
1:07:57
honestly think it would need to be more
1:07:59
rogike than it is um in order to make
1:08:02
that interesting or compelling. like
1:08:03
they don't have that aspect of D4 and so
1:08:05
it's just here do the same thing again.
1:08:07
Um but so you can get to our new
1:08:10
slightly confusing in-game system.
1:08:12
>> Yeah, I will say that if they were to do
1:08:14
something like I don't know add more
1:08:16
rogike content to the dungeons and let
1:08:18
me play a seasonal rebirth character or
1:08:20
my main character in seasons, I would
1:08:22
probably be playing it a heck of a lot
1:08:24
more. Like there's ways they have
1:08:26
everything they need. I think they just
1:08:28
have to like for lack of a better term
1:08:31
>> put all the pieces together.
1:08:32
>> Yeah. like leave it in the the leave it
1:08:34
in the oven a little bit longer before
1:08:36
you change the recipe again, right? Like
1:08:38
you can do this. I believe in you.
1:08:40
>> Mhm.
1:08:41
>> Yeah. Fingers crossed.
1:08:43
>> But I think that's going to do it for us
1:08:45
today, friends. Uh I do want to thank
1:08:46
you for joining us. Please be sure to
1:08:48
check out our other podcast. Uh give us
1:08:51
your thoughts, too, on how you're
1:08:52
enjoying Midnight. Uh leave us those
1:08:55
comments. Uh let us know in Discord.
1:08:57
Join our join our community. Uh it keeps
1:08:59
growing strong. Hit us up on social
1:09:01
media. Let us know what you think of of
1:09:02
Midnight. Let us know if you have
1:09:04
opinions on Diablo II. Uh love to hear
1:09:06
them personally. Uh but with that,
1:09:08
friends, we'll see you next week.

