The three Blizzard Watch Podcast amigos had a ton of Midnight news to discuss this week. They would have had more housing stuff to discuss, but the public PTR that was going to let us finally dig in was unceremoniously yanked off the schedule with no ETA. Surprise, it was released late Thursday, and it's still ending an hour after this podcast gets posted. Welp!
Unsurprisingly, Matt says the first thing he's going to do is to create a throne of Ashkandis, but note that there is no actual Ashkandi decor item to enable him to do so. Joe hopes that, if there is a way to put Ashkandi in there, he only has to craft it once, and then can place it multiple times, but it's looking like that isn't the case, either.
Plus, Steam Next Fest is this week and we have some recommendations for fun little indie games to check out while they're free to try.
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0:00
[Music]
0:10
Hello everybody and welcome to the Blizzard Watch podcast. Uh us three podcast amigos are going to do a whole
0:17
show about Blizzard entertainment and its mini games and maybe some other stuff too. We'll see. I'm Martin Short. I mean, wait.
0:24
I mean, if you want to be I I honestly thought I much more thought of you as the Steve Martin of the Cavaliieros
0:30
here. H I don't know. I'm short. I'm short and cute. That's what I'm going to go with today.
0:35
Yeah, but Martin Short is not cute in the movie. He in the movie. Don't forget he plays Baby Ned. Like,
0:42
sorry, I just rewatched this. Hi. At any rate, um, wow. I wasn't
0:49
expecting to end up in a in an in-depth discussion of the artists behind the three the three amigos. Okay.
0:56
Oh, that's what everybody comes here for, right? Wait. No, probably not. Uh, so yes, that was
1:02
Joe. You guys know Liz as well. Hi. Hello, Liz. Hello. I'm sorry you didn't get a Cabalero yet.
1:09
Who would you want to be? I'm not I ah that I don't know. I don't
1:14
know where I fit into the three amigos family. I don't really feel like a Steve
1:19
Martin or a Chvy Chase. So, well, let's be honest, none of us are a Chvy Chase because none of us are none
1:25
of us are jerks. No one wants to be Although, honestly, as we were talking about this, I started
1:30
thinking of you as the um Anthony Hopkins because I was I was morphing
1:36
into Zoro, you know, criminally underrated movie. But we're not here to talk about that.
1:41
Yeah. No, we are. We got everything. Well, actually, let's talk about player housing in World of Warcraft because
1:47
that means Liz can talk more because Liz is the one who's getting to play with it. Um, but at the same time, we have we
1:54
have news that's a little disconcerting. Um, patch 11.2.7 is a PTR. Um, and
2:00
yesterday, Go ahead. No, no, no. So, now what?
2:05
Uh, yeah, that's the question. Now what? Blizzard announced it was rolling out
2:10
the patch 11.2.7 PTR which would include the early access to player housing and
2:17
everyone would be able to test it whether they'd bought midnight or not. They could log onto the PTR and check out player housing as it would be in
2:24
11.2.7 2.7 and then they didn't the the day and time of the launch
2:30
arrived and we watched the servers and nothing and uh Blizzard announced it had
2:36
been temporarily delayed and has since not provided any further details at
2:43
least as of the time of this recording. It's possible that literally happens right after we're
2:49
done recording that. Yeah, now that we've now that we've had this conversation, personally, I'm kind of
2:55
thinking they're going to push it to next week at this point because you've got a note here that about what
3:01
something that happened that might contribute to this. So, I'm going to say this is this is pure speculation as to
3:08
why this might have been delayed because uh there there is maybe a small bug with
3:13
player housing right now that could be disruptive if you were to test it on a large scale, which is that uh Italius
3:21
and Anvatel were doing some testing on the PTR and managed to grab someone
3:26
else's house from another lot in the neighborhood and drag it onto their lot
3:33
and then they could not move it back. Oh, from the clip I've seen then
3:39
Yeah, from the clip I've seen, they did not intend to do this. Just, you know, you're moving things around. You can um
3:45
you can arrange stuff on the outside of your house. You can move your house around in your own housing plot. You
3:50
know, you want it in the front, you want it in the back, put it wherever you want on your plot. But they accidentally
3:56
grabbed someone else's house. Moving their cursor around, it popped over to their plot and you Yeah, you can't move
4:03
it off. You can't You are not supposed to be able to move things from your housing plot to other people's housing
4:09
plots. Um, so wait, in this situation, does he now have two houses on his plot or does it
4:15
is the other house treated like not a house? They're both there. I don't know if he can go into both of them or if it
4:21
follows its original housing rules which is you cannot go into someone else's house unless they have given you
4:28
permission which they can say no no one can come to my house they can say my friends can come into my house they can
4:34
say everyone can come to my house so I don't I I don't know if it's changed the permissions on the house moving it from
4:40
plot to plot but it it's certainly I would say it's behavior
4:46
and if you were to put this on a large scale test and this was happening regularly, that would be extremely
4:52
extremely disruptive. Um, yeah, I'm sure nobody would start just randomly trying to grab everybody's houses and pull them to their plot.
4:59
There's no Well, you know, why would why would players do that? Um, yeah, I mean, player housing has
5:07
it's it's so interesting. There's so much depth. There's so many things you can build and that is awesome. That's
5:14
super awesome. But also, you do wonder what people are
5:20
going to do with this. Are people going to do things that are abusive, that are negative? Uh because you can you can
5:27
like write things out in your front yard with uh you know, you have little
5:32
different kinds of bits and bobs. You have pieces of lumber that you can might use as a post that you could actually
5:39
spell words out with. Are people going to do terrible things? You can in fact
5:45
report players houses. as you can report whole neighborhoods. Um, but I do I do
5:51
kind of wonder is there going to be because uh people are both the best and worst thing about World of Warcraft. So,
5:59
is this going to be I think there's a lot of good here and as with anything good, there's potential for bad
6:05
behavior. And I hate it. I hate it that I have to think about these things, but here we are. Well, to be fair, that's
6:11
probably why they they pause this because, you know, that probably wasn't a consideration until it accidentally
6:17
happens because the problem that I think we run into sometimes, and it's it's easy to do cuz the vast majority of
6:23
players are just going to leave people alone, but you don't think of the trolls and there are always
6:29
always going to be a troll. Yeah. And it's it's like doesn't require
6:35
like you if you can have like say 50,000 people on it, 49,995
6:40
of those people are great. Five of those people are just want to watch the world burn. Five people out of 50,000 who want
6:48
to watch the world burn can burn a lot of world. Well, it it goes back to what we were talking about before like remember in
6:53
vanilla where there was a bug in game that you know Sinister Strike if you put all of the available emotes as part of
7:00
like a cast string with it. If you stab somebody in PvP with Sinister Strike, it
7:05
forced their character to go to throw all the emotes and crashed the world server. There was a period of time where
7:10
like this was knownish because internet forums were were a thing still and
7:16
people would do this. There was like a two week period where like the game was just absolutely unplayable and like they
7:23
had to like disable certain things and like turn off PvP for a while. Uh like I
7:29
remember this cuz it was absolutely brutal and like and it wasn't a lot of players but it was enough that it was
7:36
causing grief for all of the players cuz you know your world server going down is kind of a kind of a big deal in the
7:42
middle of questing. I remember I was on the server as Narub at the time uh back in vanilla when um Zulgar first
7:50
came out and so people didn't know that this would happen until it did. My guild was
7:58
the first alliance guild to kill um um Hakkar. We were the first ones to get
8:04
through the fight and kill him. And we had didn't realize he put his curse out
8:09
and like the diseasy he could spread the the one that would spread to everyone around it. And as a result of that, one
8:16
of our hunters put his pet away like super fast cuz he didn't want it to die, not
8:22
realizing that when he took it out later when he we went back to Iron Forge, he
8:28
took his pet out in the auction house and he's up and down. He didn't mean to do this. Like he didn't know. Not only
8:35
did that disease jump to all the people around, it jumped to the auctioneers, but it couldn't kill the auctioneers. It
8:41
just pain on the auctioneers and that was the whole problem. It would keep spreading. It was impossible to
8:46
stop the spread once it would start and you couldn't get near the auctioneers to do any auctioning because
8:53
they would just kill you. And we didn't do that on purpose. But
8:59
then once people found out about it, there was always somebody that would go in to Zulgar knowing they were going to
9:07
do it. they would get that get it on their pet, the warlock minion or or
9:12
hunter pet, put it away, and then take it out in the city. So, they had to actually bring the servers down and
9:20
apply a fix to prevent people from doing that. Like once your pet, you know, once you put your pet away, it was cleansed,
9:27
but you couldn't, you know, so you could bring it back out and then it would get it again. You could put it away and bring it back out. You'd be wasting a
9:33
lot of time. It didn't help you in that much by doing that, but you wouldn't be able to take it out in the city and
9:39
cause problems anymore. And I think about that every time we talk about something like because, you know,
9:45
there's going to be one person who does it accidentally like like Talison did. Talison wasn't trying to do it. He had
9:51
no idea it was even possible, but now people know it's possible. Somebody is going to be like, "Let's see
9:58
what mayhem I can cause with it." because that is that is the nature of the beast so to speak.
10:03
Yeah. Yeah. Well, we should probably talk about the how to get on the PTR though cuz eventually it will be up.
10:09
Yeah, it I I certainly hope it'll be up because uh there are some thing it's
10:14
hard to test things like large scale on the alpha just because it's not a feature.
10:19
There are still Yeah, there are only so many people in the alpha and some features are still unavailable. So, I
10:25
haven't been able to test uh guild neighborhoods or private neighborhoods, or at least last time I tried to test
10:30
private neighborhoods, they were buggy. Uh, so I think it'll be great to get a big widespread test of this. And but
10:37
yes, you do have to get on the PTR. And there are a few steps if you have not previously gotten on the PTR, if you
10:42
haven't gotten on the PTR in a while, but it is very easy. It is accessible to
10:48
anyone. You just have to open your battleet client and uh look for the
10:53
drop-down under game version and select ptr uh the world within 11.2.7.
11:00
You can go ahead and download this right now. Even if the servers aren't up, you can download it and get ready to go. Um,
11:08
but if you have never never never never ever ever ever at all been on a World of
11:14
Warcraft PTR, you do have to go to your Battleet account on the website and uh
11:21
add the PTR to your account by going to games and sub sub games and
11:26
subscriptions under your Battleet account information and going to create
11:32
a public test realm account. So, that will give you kind of a separate account that will give you PTR access. It's It's
11:40
easy, but there are a few steps. And I would love to see everyone get in and play with player housing and see what
11:46
everyone does. I'm so excited to see what the whole wide World of Warcraft, what cool things people do and what
11:52
creative things people do. I am I am so hyped. I'm at like a 12 out of 10 over
11:58
here. Well, okay. Since we're talking about that, before we move on to other things, uh each of us, what are we
12:05
looking for most from from this? Like, I'm going to go to Joe first because Liz, once I hit you, there's a rich vein
12:11
of it and I will be able to take a break. Um Joe, what's the one thing you really want to do with player housing?
12:17
What's the one goal you have for have access to it? Like, I don't have a specific goal in mind. Um, the the best
12:24
way that I can put it is that like and and I've said this before, I will be
12:29
gone when player housing is available for a while. Like I'm I like aside from
12:34
getting stuff and making stuff for my house, it's going to be hard to get me to do other things because uh player
12:42
housing is usually what breaks me in these types of um I don't have a specific goal in mind yet. Uh, but I'm
12:50
sure whatever will tickle my fancy uh will become an obsessive thing that I
12:56
have to participate in or or accomplish as soon as I get my hands on it. Cuz that's generally how my brain works is I
13:02
won't go in with a clear like like goal in mind, then I start doing something,
13:07
then something snaps into focus and then it's hyperfocus clock. Uh, so I honestly
13:13
am just looking forward to experimenting with the space and seeing what captures
13:18
my my my attention. Who knows, I might make Azeroth's first indoor skate park.
13:24
I have no idea. I'm into it. Okay. But you have to you have to invite me over to check it out.
13:30
Absolutely. The only one the only person not allowed in my house is a dough. And that's just how this works. So I don't
13:36
want my I don't want my house to burn down. Uh, I'm at this point going to turn to Liz because like I know Liz has
13:42
things and then when I come in mine will be anticlimactic, but I'll I'll skate.
13:47
I I mean, not really though. Last week you did give me the idea that I should
13:52
make my own Winchester mystery house in the game. And you know, you mentioned that and now I've been thinking about it
14:00
and how you could make How many staircases to nowhere can I get to nowhere? You could just you could turn could you actually make a house
14:07
that's like an MCER print like I think you could do some really crazy artistic
14:14
things and it would be painstaking and difficult to do it because for all the
14:19
housing editor is great. It also has a few things that are make it a little tricky like it does not have an undo
14:26
button. It doesn't have a copy button. So like if you get one thing and you get it put together perfectly, you can't
14:32
just like copy it. So if you make your one MCer staircase that's perfect and
14:37
you accidentally move one piece of it, can't undo that. Or you just want to
14:43
copy that one and make 27 more, you can't do that except doing it painstakingly many, many more times. Um,
14:51
I have just so far enjoyed playing around and seeing what's there and what I can make with what's there and having
14:59
a place in Azeroth that's just totally mine and I can do whatever I want. I
15:04
It's just really fun. It's fun to play around with it. And the design tools are
15:10
there's a lot you can do. Some things aren't perfect and not all of the features in the alpha yet, but it's it's
15:17
been a lot of fun just playing with it. Okay, I'm gonna actually have to ask you because you might know, you might not,
15:23
or they might not have said yet, but can I make mannequins and put stuff on?
15:30
I have not seen a mannequin yet. That does not mean they don't exist. My my dream is to build
15:38
So, like you guys have seen Iron Man 3, right? Yeah.
15:43
Yes. You know, the Hall of Armor he had and Yes. Iron Legion who came out to fight
15:49
for him. I get that my armor, my transmog sets will not come out to fight for me, but I definitely want to build
15:56
like the Batman wall of Robin costume that we see in every Batman Beyond or
16:01
hey, we're in Superman's Fortress of Solitude. Look, it's the big robot suit and it's the weird dinosaur from space
16:07
and it's the Suneater. Like I want to build weird menageries and strange
16:13
collections and uh there's absolutely no way I don't want to have an Ashkandi room with like Ashkandi on the wall and
16:21
then like an Ashkandi made throne like thrown with multiple Ashkandis on it and
16:26
maybe even Ashkandi sitting in the throne. Like I'm not sure how that worked. Uh just I want to do all this
16:32
weird stuff with with stuff from the game that I've seen. Like my hunter has pets that I I don't most people won't
16:39
have because my hunter is really old at this point and I haven't used them in a while. Like do you remember the guys
16:46
remember the ghost wolf? Like you can tame one now that looks the same but I had the original one.
16:52
Mhm. that you couldn't like you had to basically go and I had to get on my
16:57
shaman and help my wife ta t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t t tame one and then she tamed another one and then I
17:03
got her to release it in front of me and then I had to try and tame it before it vanished like and that's how I got mine.
17:10
I still have that pet. I want I would love to be able to build some weird like place in out back for all my strange old
17:17
pets. Um like Lupos. I have the original Lupos. Um, I want to do that kind of
17:23
thing. I want to I want to take this thing and go as far with it as I can to see where can I break this, where can I
17:29
like where and not like in a trolling way, just in a Okay, you just mentioned there's no undo button and there's no
17:36
copy button. And it's like to me, wow, I need to make it very clear to them that they need
17:42
both of those. Yes. I I need in the testing I need them to understand that these are fe these are features that
17:47
need to be in this thing in order for me to use it properly because there's no way I'm going to want to build like if I
17:54
build an ashkandi throne I want to be able to just cut and paste that thing. I don't want to have to make it 17 times.
18:00
I mean because I'm going to have to do a complete one for Suluros. Like Sulphuros needs its chamber of horrors. Like all
18:07
the various armor sets need to be facing each other if I do that. if if it's possible. If they don't have mannequins,
18:13
you need to have mannequin. Like, that's crazy. Why? There's so many things I want to do with this and I have no idea
18:19
if I can do any of them. So, that's where I'm going to be. The first month of having access to player housing is
18:26
going to be the first month of me just trying to figure out what's possible. Yeah. Yeah.
18:32
You know, so that to me is my thing. But regardless, so about about pets, they've talked
18:38
about wanting to add like stables where your pets or your mounts could be, and
18:43
that is not a day one release feature, but they have talked about it. Um,
18:48
there's been talk about like AR like weapon racks I know exist in the game.
18:54
Uh, so things like this are definitely things players have talked about and requested and I don't know how existent
19:03
they'll be. As far as creating a throne made out of Ashkandis, okay, I have not seen an Ashkandi decor item yet. But if
19:11
you wanted to make a throne out of any object, any object at all, you can, you
19:16
know, rotate them on any axis. You can resize them, make them big, make them tiny. You can stack them all together in
19:23
whatever combination you want. Uh there's the normal editing mode, which
19:28
just, you know, you drag something around, it snaps to the grid and all that. But if you're if you want to make something truly outrageous,
19:35
go to the advanced mode. You have very precise control of moving things on
19:40
their three axes and rotating them in any way you want and sticking them together and resizing them. The thing
19:47
items can be anywhere from 20% of their original size to 200% of their original
19:52
size. So, if you want to make a chair out of swords, as long as there is a core item that is a sword, which I have
20:00
not seen yet, but that does not mean it doesn't exist, you could just spin them and resize them and stack them together
20:06
in ways that become a chair. I mean, right now I'm thinking, yeah, like the Game of Thrones throne, but
20:13
with cool, you know, wow swords, which are just cooler. Um, so yeah, I don't know. There's there's tons of stuff I'd
20:19
love to try and play around with and see if I can do. I want to see if I can make a bed entirely out of like, you know,
20:25
kitchen items just because why not? Why not a giant spatula bed? I'm curious. I can I can go, you know, I can basically
20:33
sing the various songs from Beauty and the Beast, you know, as I make my weird kitchen golems. I I don't know. There's
20:38
lots of stuff I want to mess around with. So, but we've now talked about the PTR to to a degree. We've talked about
20:45
how to get on it. I guess now we should talk about the alpha. And this means talking about they've added exterior
20:52
home customization you said. So let's hear about it. Talk to more about it. Um so yes, this is the first week we've
20:58
been able to test arranging things outside of our home. But so just like
21:04
inside the home within the bounds of your pilot, you can place items you have. There is a distinction. Some items
21:09
are allowed outdoors. Some items are only allowed indoors. Some items can be put in either. Some items are outdoor
21:16
only. So, you can add some of your items outdoors, arrange it however you'd like, move your house around, etc. But you can
21:23
also customize the exterior look of the house itself. There's a lot here that is
21:29
not currently available. On the alliance side, you still only have the human style houses. Horde side, you still only
21:35
have uh orc style houses. Nothing else has been added there. But it's kind of a
21:42
barbershop style interface except for your house in that uh you pull it up and
21:49
there are lots of little like glowing nodes on the house that you can click on and it's like do you want to put a
21:55
window here? What kind of window do you want to put here? Uh do you want to change the color of this wall? Do you want this to be stone or stucco? So you
22:01
just click at various points on the house and you know do you want to add dormers? Do you want to move your front
22:08
door? Do you want to change the color of the roof? Do you want to add a second? Do you want to add a tower? Well, what
22:14
kind of tower do you want to add? And one, this is super cool. I'm very
22:20
excited about it. Two, the each of these menus are drop downs. Each of them are
22:25
very long with lots and lots of options. And almost all of the options have a
22:31
little lock icon next to them, so you cannot use them. So, I do have a big big
22:37
question. How do you unlock these? Are these going to be unlocked by achievements? Are they going to be
22:42
unlocked by doing more things in housing? Are they going to be unlocked by leveling up your house, which is a thing? Your house has levels and you
22:50
must level it. And I haven't entirely figured out how you're supposed to do that. Except it it does not that portion
22:57
of it does not entirely seem to be in the game. So, I only have a sad level one house right now. Um,
23:04
but it is very easy to customize the exterior of your house. It looks like you will have a ton of options. I I just
23:10
wish I had access to more of these options so I could play with them. Uh but and it's very easy to use. So we are
23:18
going to have tons of options if Blizzard, you know, makes this as big as
23:23
it looks like it is. There's just the depth here is kind of mind-boggling. The
23:29
size and scale of this feature. I still I'm kind of amazed that they want they they're really going to have it before
23:35
you even do the the midnight. It's going to be if you pre-order, you're going to have access for a few months. That's
23:42
kind of nuts. Uh yeah, I mean, not all when it goes live in 1127 for early access. You
23:47
aren't going to have 100%. You're not going to have the endeavors, which are big neighborhood activities that are
23:53
going to reward you with more decor and things uh ways to decorate your house. But yeah, you can build your house, find
24:01
your neighborhood, uh, you know, collect decor. There's so
24:06
much you're going to be able to do in advance. And I, frankly, you know, we all kind of get the end of expansion
24:11
like doldrums and it's like, okay, I'm waiting for the next big thing. And I
24:17
think we're just getting the next big thing early. Yeah. It just it is the a very big big
24:23
thing. I mean, that's that's a lot. Yeah. Uh, speaking of, so if you are making decor, it's going to take
24:30
basically materials from the part of the game that that that item is from. Yes. So, I I went all over the
24:39
all over the world checking out uh crafting
24:44
uh crafting decor items. There is a lot of decor that you can craft. There's a
24:50
ton of it. There is every crafting profession has decor it can craft. Decor
24:56
is spread across expansions and every um
25:01
every prof every crafting profession has recipes for almost every expansion, at least two or three. Inscription has a
25:08
lot more than any of the rest. And um to craft everything, you will need lumber,
25:15
which is specific to the expansion that the recipe is. um and must be found in that expansions
25:25
areas. Does that make sense? Am I making sense here? Like if you wanted to go get copper, you need to go to places where copper is.
25:31
You can't just find copper anywhere. It is the same for lumber. You can gather lumber. It's not a specific uh
25:38
profession. It's not a gathering profession. It's just something you can do just by um you get an axe in your
25:45
neighborhood and then you can go and find lumber out in the world. But uh so but you don't just need lumber to make
25:52
things. You need materials from each expansion. And some of them are quite significant. Um like let's look at
26:00
here's a classic alchemy decor recipe, the apothecaries workt. It requires 40
26:06
ironwood lumber, 16 essence of undeath, 12 arcane bars, eight black lotus, and
26:12
six crystal vials. Of course, the crystal vials, that's just vendor stuff, but the others you have to go to
26:18
specific places and farm things. Um, there are things like dark runes, um,
26:25
specific herbs, specific ore, specific crafted uh, things. And it just kind of
26:32
the I'm a little surprised at the amount of materials needed to craft some of these. And I think people are going to
26:38
have to spend uh some some significant time if they're going to craft decor.
26:44
And I I I am a little worried that it's going to be very expensive to buy any of this stuff. And there's just a lot of
26:51
it. If you're playing the sort of got to catch them all game and you want to collect everything, then uh that's
26:57
that's a lot of stuff that is. And we have talked about
27:02
I was going to say that is one of my concerns with the whole thing is how the
27:08
economy of this is going to work out. Yeah. Because we've depending on what is
27:15
allowed to use for decor because I I I'm not sure I like that you craft things for decor and and I'm going to throw
27:22
this out there just because we're I mean it's on topic whatever. I still think that the best way that decor has been
27:29
done in games is just by earning it by doing things. Um,
27:35
tying it to professions seems weird when professions are in a weird spot. Um,
27:41
they've been in a weird spot for the last several expansions at this point. We haven't gotten the sweet spot of
27:48
them. I don't think they've been as organically
27:53
uh part of the game since like vanilla and Burning Crusade really, if anything. So, I'm tying in here. I'm wondering how
28:00
one it's going to do to the economy. Uh and two, what it's going to do for
28:06
players looking for specific things and how many people that's going to turn off from engaging with it. Because if you
28:11
can only get something that's crafted, how difficult is it to craft? Who's going to spend the time doing it? what
28:17
are they going to charge for it? You know, how do you get the recipes for it? Etc., etc. Versus
28:23
or Yeah. Do you have to craft it yourself or can other people craft? Now, we're getting into binding bind on
28:28
pickup stuff. Maybe it doesn't. None of the things I found so far are bind on pickup. All of this
28:34
looks like stuff you can make and put on the auction house. The only snag there is how expensive are the materials going
28:40
to be? How much time is it going to take to get those materials? And that's Yeah. And that's going to reflect the
28:46
final cost. Yeah. Is lumber going to be tradable? I'm not sure if lumber is tradable, but I think lumber is going to be the
28:52
easiest material to get, frankly, because it seems extremely plentiful in all old zones. And you know, some of
29:01
these might require 50 lumber, but I don't think that would take more than,
29:06
you know, 10 or 15 minutes to collect this amount of lumber based on how fast it is in the alpha right now,
29:12
which we saw a part of that when they were doing the um the shrinking a uh like zone where you gathered like random
29:20
resources by going and doing things. But my my question here is is this a
29:25
necessary function of this feature? And I bring this up because it seems almost
29:33
and I I'm not again speculation and I I don't have anything to bases off of aides from vibes here. So the vibes are
29:41
that this is an unnecessary engagement metric for this feature, right? Like if
29:47
you're if I just want to sit in my house and do a million things to build my
29:52
house, I don't necessarily want to go farming for things to go build the thing. And then they're going to
29:58
argument is going to be, well then you can just buy it on the auction house. But again, then I have to go to the auction house, get the items, then
30:05
unlock it, then go ahead and make sure I have enough of them because you have to have the as many items as you need,
30:11
right? Like there's you have to Yes. if you so let's see one of the
30:16
things leather workers can craft is a zebra stripe rug um which requires uh
30:23
this is a kazalgar recipe it requires 30 dornic fur lumber because literally
30:29
every crafting material requires lumber even if it makes no sense to require lumber 10 moss wool thread easy that's a
30:36
vendor thing two sporecoated hide less easy that is a like a second tier that's
30:42
a crafted piece of leather ar of leather that you have to make and you have to have the appropriate
30:48
at least if I'm remembering correctly you have to have the appropriate things to make it and a thunderous hide that's another not
30:54
that's not just a common everyday piece of leather so and then you have to do that for every
31:01
if you want a zebra striped rug in every room yeah you need a lot of zebra striped rugs
31:07
and and that's part of the thing that I I kind of I I struggle with too because other games And and I'll call Wildstar
31:14
out here because Wildstar is probably in my opinion the game that has done the player housing the best in probably
31:22
recent decade or so. Um and it's one of those things where you unlocked a thing, you just got as many
31:29
of that thing as you wanted. And I'll bring up I'll bring up the neon beer sign again because I always bring up the neon beer sign.
31:35
Yeah. You know, you wanted to have maximum item cap on your plot of the beer sign in varying sizes, you could do that. you
31:42
just had to unlock it once. And I think that there's and I'm I'm I I'm curious why the decision was made to go from
31:50
that where like looks like most other games are like when you do player housing that's what they do aside from
31:56
like even City Heroes did that. Aside from like unique items like trophies from killing villains or defeating
32:01
villains like outside of trophies everything was you unlocked it you just got as many of
32:07
it as much as it as you wanted. It sort of takes you out of that that thing that
32:12
that piece of the game and makes it a system. And I don't know that everything
32:17
needs to be a system. Like this is again just my opinion and maybe people will disagree with me, but
32:23
it's just it feels like a weird add-on to especially when like and maybe this is just me. I just want to unlock stuff
32:30
and then like if I want to have like eight million hobby horses in my house or I want to have a room that's like just creepy dolls everywhere, I don't
32:37
want to have to like make 80 creepy dolls to put in my rooms, I I want to just put 80 dolls in the room. So like
32:45
it's it's a weird balance. Maybe maybe I'm thinking too far into it. Or maybe if they would revisit it where like
32:51
common items once you unlock them are like you know available freely and then the rarer the item is then you have to craft
32:59
more of it or something like that. There's got to be a balance point because I just I don't want to make 8 billion candles,
33:04
right? Like Yeah. I mean so I I do want to say that as for craftable things, this is not
33:11
even this is not the majority of things out there. Some of these seem extremely cool like um yeah know alchemists can
33:19
make a kazalgar level alchemist can make a boulder springs hot tub. That's an
33:26
alchemy thing, right? Uh but they can make it and that's like I read that and
33:31
I'm like I want a hot tub in my yard obviously. Uh but it's a craftable recipe. I'm not
33:38
an alchemist. So, I would buy it on the auction house or I would uh bother
33:43
someone in my guild to please please please make this for me. But, you know,
33:48
it it has some material requirements that are going to be hard to get that would take time to get.
33:53
Yeah. Um so, I I like having some crafted options. This is not the majority of
33:59
items out there. It has some very cool items, but it's not this is not everything. Um, I I definitely agree
34:07
with you that having to get multiple copies of items feels a little awkward.
34:13
Uh, particularly when you get into these crafting things that are going to take a fair amount of resources to craft, but
34:20
there are also a lot of things on vendors that you can just go and buy. And uh you know some of them require
34:25
reputation, some of them require expansion specific currencies like the Legion items I found required war
34:32
resources to buy which could be a good reason to you know stock up on those war resources in Legion Remix right now. Um
34:40
so some of these could and I'm saying it I'm saying it. So,
34:46
some of these things can be a little hard to get. But also, I did go to a vendor and buy like a hundred pillows so
34:53
that I could make a room that is just kind of like a ball pit, but I couldn't find any balls. It would just be a room
34:58
full of pillows. Yeah, exactly. So, I did that and then I after a while I maxed out the number of items I could
35:05
have in my house and so that uh my pillow filled room dream has not has not yet come to pass.
35:13
One day though, one day. Um, and I Yes, there is a I was gonna say and I accept that this
35:18
is a process that will probably grow over time, too. But yeah, I mean it's certainly worth going off
35:24
when it's when this goes live on the PTR. It's worth going on there and telling, you know, leaving feedback
35:29
saying, "This feels awkward to me. Uh, I I don't understand why I need to to
35:35
craft individual candles for my room of candles." I I firmly believe the reason
35:40
I don't get early access to things often anymore is because I am the feedback king. I give novels of feedback for good
35:50
or ill. So yeah, 100% of doing this. I mean, for me, one of the things that I I've got
35:56
stuck in my head from years ago when we would just talk about this on this podcast and even on the podcasts before
36:03
it, um, was that I always thought it would be cool to either be able to take
36:08
over a dungeon as your player house or like get stuff from the dungeon. like I
36:14
want to be able to go to the dungeon. Um, specifically we're talking about Black Blackwing Lair. Um, or Black
36:21
Rockck Descent because both of them have giant dungeon thrones. Yes.
36:27
Good point. If I beat Nefarian, I should be able to take that chair home. Yes, I want his chair.
36:34
Yeah. And and I'm I know that's probably not going to be the case, but I definitely know when when I do go on the
36:40
BTR, I am going to mention that stuff like that would be something I'd like to see in a f in a a future patch.
36:47
Uh as you're bringing out more stuff for this, consider allowing me to get the big ridiculous
36:52
Um so yeah, I there's stuff that I'd love to be able to I mean, this one's
36:58
going to sound weird as heck to people, but imagine if you could get the tanks from Blackwing Lair, the big floating
37:04
purpley blue tanks with nothing in them. I'm not saying you have to give me one with a dead dragon in it, but you could
37:10
definitely give me one that's just big floating purpley gluing place. Listen, if anime has taught me anything,
37:17
and I do mean anything, it's that I'm supposed to loot all of these places.
37:24
And that just means I'm picking stuff off the corpses of my fallen enemies. No, no, no, no, no, no. I'm taking the
37:29
sconces off the walls. Those are going home with me. like uh this rug really ties the dungeon together. It's coming
37:35
home. Like that's the type of like I've watched enough isekai anime to know that this is what you do.
37:42
And for that matter, I mean, just imagine like there's there's dungeons that are just exquisite. Like think
37:48
about going to like the various Legion dungeons with all the, you know, the
37:54
nightbor in them. They're like, it's more like a this is a palace and it's
37:59
full of cool stuff. I want those draperies. Why would I not take the draperies?
38:05
Taking draperies out of places is a, you know, Vikings were doing that for centuries. They would rock up on a place
38:11
and oo tapestries. I mean, I don't see why I don't have the tapestry. So, yeah, I I definitely think that that's
38:18
something I want to feature. However, we've been talking about this for now for like a solid 20 minutes.
38:23
Let's be honest, we just need to rename this podcast to Housing Watch.
38:28
It's true. I mean, I have spent more time with player housing in the alpha than I have doing anything else. You
38:35
know, it's like I there are other people out there who are going to be deep in class feedback and
38:43
going to the dungeons and doing raid testing. And I'm I'm building my house,
38:49
guys. This is my house. I want to make it look amazing. But as much as I think we all agree on
38:55
that, I do think we're going to have to talk about Legion Remix now. Yeah. Yeah. So, uh, this this is the
39:01
best formation of a paragraph I've seen in a long time. I'm just going to throw the opening three lines out, three words
39:07
out, guys, because the new frogs. Explain to them what you mean, Liz.
39:12
Yes, I frogs. Maybe I should not have written this note. If you played Myths of Panderia
39:20
Remix, you may remember the time when the most efficient way to level and collect power and bronze was to go to
39:28
Timeless Isles and kill frogs. Yep. Forever. Just frogs and frogs. And also
39:34
frogs. If you played Mists at the time it was out, there was an extended period of time when the most efficient thing to
39:40
do was to just go kill frogs on the timeless aisle because that was the best way to get reputation to get the stuff
39:47
Xiao offered. So people were doing that in the original too. So yeah, it it
39:54
frogs frogs have been a surprising source of power for many of us. So, yes, that was a big problem in Legion Remix
40:00
because people who went and just sat there and uh no life farming frogs just
40:06
got so impossibly ahead of everyone else. And Blizzard had to nerf what you got from the frogs, nerf the amount of
40:13
bronze and so on that you got from the frogs. And also, I believe if I'm
40:18
remembering correctly, they removed some of the power that people who had just been aggressively they leveled them down and people were
40:25
real mad. Yes. Yes. And here we are again. Um because yes, certain types of
40:34
content have been rewarding way too much infinite power or at least more infinite power than Blizzard intended. This is
40:41
farming certain elites or farming herbs or ore and they were uh very
40:46
overpowered. You've gotten people who have gotten very overpowered off of this. So, surprisingly, Blizzard is
40:53
reducing the amount of power these things give and also reducing the amount of power certain people who have become
40:59
very overpowered will have. So, they're cutting if you've been farming these things and you've
41:04
gotten just way ahead of the curve, which is apparently possible. Blizzard is bringing those people down. Uh
41:12
characters with over 10 million infinite power. It's a lot of infinite power,
41:17
guys. That's just a lot. have had their infinite power reduced to a mere 10
41:22
million. So, dialing it back, not cutting people off the knees, but
41:28
dialing it down, you know, a little to just 10 million. All right. Uh, next thing we're going to mention is one that I I don't I wasn't
41:35
expecting to get this on my druid or even, you know, wasn't sure I was going to even play a druid for this one, but
41:42
uh Blizzard apparently gave remix druids the mage tower appearances for barrel and guardians, but then they removed
41:48
them. Is this correct? Gave is a little It was an accident. They were there.
41:53
Probably overstating it. Yes. When you created a druid on Legion Remix,
41:58
Blizzard has said previously no mage tower appearances from Remix. And
42:04
everyone's a lot of people are a little disappointed in that, but Druids were logging on to Remix and they're like,
42:10
"Hey, we've got these mage tower appearances. Just we just have them." And uh there was a very brief period of
42:17
excitement because you had your your cool sparkle kitty, you had your werebear form, but they're gone now.
42:24
Sorry. You know, you can't have that because it was fun. It was it was too
42:30
much fun. And here we are. Yeah. I don't know what you people were thinking and having fun things. Well,
42:38
well, in s in all sincerity, I get why they would take them away because they didn't intend to give them
42:44
and they were also given I mean, they just showed up. It was a bug. It was definitely a bug, but also kind of it's
42:50
been it's been a while since these were new content. Just just let people get them. Let people get them. I don't see
42:56
why that's a big deal after so many years. And they they look very cool. All
43:02
I got. Yeah. But that so that happened. And finally, you've got an important note here. So, I'm going to read it just so people get
43:07
to see this. When you turn level 70, return to the bizaar and speak to Morat
43:13
Moratari and she will give you a 250% XP buff for the final 10 levels. So, you
43:20
don't need to drag through them at the normal 70 to 80 rating. So, if you are doing remix, keep that in mind. You you
43:27
have a 250% XP buff for the last 10 levels. Use it. Yeah, I think that's uh
43:33
that's maybe something a lot of players don't realize. Maybe you're dragging through those last levels, but yeah, go
43:39
to the bizaar, get that buff, and just get zooming. Zoom in.
43:45
I mean, it's really you've got the opportunity to do this and it's free. All you have to do is go and talk to
43:51
someone. You should do that. It's just it really I think the problem is remembering to do it or knowing you
43:57
can. Yeah, absolutely. Uh, it is one of those things that you might easily miss or forget. So, this is us mentioning it to
44:04
you. Please, we got some Overwatch 2 stuff to talk about. Um, honestly, haven't played Overwatch 2. So, um, I
44:11
know Joe used to play it, but I don't think you're currently playing it, right? No. Marvel Rivals all the way. It has completely replace Overwatch 2 in my
44:18
life. Like, and and and I I know that people are still enjoying Overwatch 2, but like
44:24
it I'm begging you, Blizzard, go back to the roots. Make it something that captures my attention again, please.
44:29
That's tough. That's tough. We should mention that the the Halloween events are coming and it's also season
44:34
19. So, yes, season 19 launched uh just this week. Um limited time.
44:41
Uh yeah. Well, it's it's live as you're listening to this. It is live. Um there's a limited time
44:48
masquerade mode where each hero can wear a mask of a different hero and gain some of their abilities. Um, and uh, you
44:56
know, there's a few additions for stadium and of course a cool new set of Halloween themed cosmetics on the battle
45:03
pass and also Junkenstein's revenge is back, which is that's the reason we're
45:08
all here for Halloween, right? I mean, Jung the Jungastine stuff has always been the best part of Halloween
45:13
for Overwatch. So, I feel like you kind of just have to accept that it's it's being back is good and you should just
45:20
I love watching Dunkenstein. You know, Overwatch is what it is, and it's I I
45:25
think it's been a big disappointment going from one to two and not getting all the features we were promised it to
45:32
and not still having the option to play one as it was to play that original game
45:38
mode. But this is this is what we got. This is what we got to live with.
45:44
Yep. I mean, I certainly think people do like it. And even for me, I like watching it. Although I also do
45:50
like watching. I'm sorry. It's Rivals actually managed to make Marvel characters work in this context and I
45:56
didn't think it would be able to, but they it does. And it's good. Jeff the Land Shark. Yeah. Yeah.
46:01
I can't I can't hate on a game with Jeff the Land Shark. I mean, he's just he's a land shark named Jeff. He's so cute.
46:07
I have a little I have a little tiny 3D printed Jeff the Land Shark in a Jeff onesie sitting on my desk right now.
46:14
The fact that he have him in a onesie is unbelievably good. That's the fact that he's in a Jeff onesie. I'm like so
46:21
happy right now. A bright pink Jeff onesie. Oh god. Anyway,
46:27
uh I'm gonna turn to Liz here because usually at this point we try to do the site news so we can then cover some
46:33
other stuff after. Um so J Liz, if you don't mind. I almost called you Jeff. I'm still thinking about that land
46:39
shark. That's uh that's I am not a land shark that I am aware of. Um
46:45
aspirational goals for next year. Uh, I just want to tell everyone out there listening, thank you for listening and
46:52
thank you for supporting us. Thank you especially to all of our supporters on Patreon.
46:58
You guys are what keeps the site alive and growing. So, thank you very much. If
47:06
you are able to support us, we really appreciate it. If you support us at $3 a
47:11
month, you get early access to all of these podcasts ads free. And if you
47:16
support us at $5 a month, you also get adsree access to the website. You can go
47:22
support us at any level you would like at patreon.com/b blizzardwatch. And that just that's
47:29
that's the lifeline. That's the lifeline for us and a lot of other independent creators because uh it's it's not great
47:36
being an independent content creator these days with the state of media and AI the way it is. So, if you like our
47:44
content, please support us on Patreon if you can. If you can't, I get it. Money
47:50
is tight for everybody. Uh, you help so much just by listening to the podcast,
47:55
by reading the site, uh, by liking, sharing, and subscribing to our content
48:01
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48:13
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48:20
that's just yeah that's it. Um and we are Blizzard watch podcasts on YouTube.
48:26
We have started posting on Tik Tok as well with our podcast clips at blizzard.watch
48:32
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48:39
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48:45
really helps us out. If you have questions for this or any of our podcasts, be sure to send them into us
48:52
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48:57
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49:04
can do so through the Patreon Q and podcast question channel as our way of saying thank you for supporting us.
49:10
Otherwise, for everyone else, just uh drop a question in the Q podcast questions channel and we will get to it
49:17
when we can. Thank you so much for supporting us. Thank you so much for listening and reading and uh yeah,
49:25
thanks guys. Thank you as well, Liz, for actually reading that because it's very
49:31
important to the site and to us as make content. Uh I don't think it can be understated just how messed up
49:37
everything is with AI right now. Like it's it is it is not easy out here.
49:42
Nope. Um all right, we've got a few other games things to fit in before we
49:47
uh potentially actually might even get some questions. Uh this week is Steam NextFest. Um, it's already going as
49:55
we're recording it, so it'll definitely still be going for a while. I believe it goes up to 20th
50:00
through It lasts through the 20th. Yes. Okay. Uh, basically Steam Nextfest is
50:06
free demos. It's a bunch of free demos to showcase new and upcoming games. I I
50:11
wanted to mention briefly because I'm a real big fan of Mortismo Gaming that he's got a whole video about like, you
50:17
know, demos that you would be interested in if you like stuff like role playing games or computer role playing games.
50:23
And one of the ones he mentions, uh, and one of the ones that I wanted to talk about is Dispatch, uh, one of the demos
50:30
that's featured during Steam NextFest this week. Dispatch is really amazing. I should
50:35
also point out that with Dispatch episode 1, at the time of this recording, we'll be eight days away from release.
50:41
So on October 22nd, uh you will be able to play Dispatch episode 1. So trying the demo now. Super
50:49
good. Uh to see if it's something you want. Oh man, I'm so excited for it. I'm so excited for it. Matt, are you excited
50:55
for it? I'm excited for it. Why would I mention it if I wasn't excited for it?
51:00
Uh the thing about Dispatch is it is very similar to um the old Telltale
51:07
games that that the narrative based games that they made. Um if you've played those, you know kind of how
51:13
Dispatch goes. Although it definitely has its own feel to it. Um I I have to be upfront. I wasn't expecting to like
51:20
Dispatch. I wasn't expecting to be interested in it at all because it is basically at its heart a story about,
51:26
you know, a superhuman, a superhero who was basically armor-based wrecking his
51:31
suit and having to go work as a superhero dispatcher for a group of people who are essentially trying to be
51:38
superheroes, but who used to be super villains. And it sounds complicated, but
51:44
it really isn't in play. Uh, and the story is phenomenal. Voice acting is phenomenal. Yeah, it's uh it's a it's a
51:51
it's a combination of visual novel telltale game and resource management as
51:56
well because you are managing where you're dispatching the superheroes too. Um and that has
52:04
different outcomes on the game which I think is really neat. Um it's
52:09
surprisingly deep for what it is. Um yeah, it it is not what I expected it would be and I think it is actually a
52:16
lot better than what I thought it was going to be. So yeah, I recommend it highly, but there's lots of other stuff.
52:21
Uh there's so many demos. I think there's a couple thousand demos this time. There's there's so many and they're all
52:27
over the place. So like you have your random FPS's, you have your solo dev
52:32
games, you have your um you know, there's there's so many odd games on
52:39
here, but that's kind of the point of it, right? It's to to go through the list and kind of take a look at what's
52:46
potentially available and giving it a shot. Maybe Urban Supermarket Simulator
52:51
will be your game of choice. Uh but you won't know if you don't try the demo. Um
52:56
you know there there there's so many like very cool odd projects
53:04
um that are you know here. like another one, Dead Format. Uh, it's a survival
53:09
horror game set in the film era of the 1990s Scotland. Uh, so it's basically a
53:15
survival horror game that takes place in the '90s based around again dead formats, VHS tapes. It's like really
53:23
neat concepts that, you know, you get to get to try out and see if there's something you like. I like something.
53:28
I'm gonna mention too, uh, I want to mention Rue Valley, which is I don't even know how to explain Rue
53:34
Valley, but you should definitely take a look at it if you want to play like a weird sort of 70s detective show
53:42
um, game that also feels like a Monkey Island. I I Yeah, so Valley
53:49
I think I think Liz was uh was starting to mention something. I'm interested to see what's caught Liz's eye.
53:55
Okay, go ahead, Liz. I I mean I do want to say one of the great things about NextFest is not only are there all these
54:00
games that you can try out but they're all indie games are you know the majority of these are going to be indie
54:05
games and that feels like where all the interesting stuff is happening in gaming. I mean we spent so long today
54:11
talking about WoW player housing which I love but WoW is definitely it's not doing the weird stuff. It's not
54:17
it's not doing the weirdest stuff out there. It's doing the stuff that's going to it knows will make people happy. And
54:23
when you have a small dev team of just like a few people, you can make a game that is weird and out there that you
54:30
love. That is the game you want to make. And bigger companies can't necessarily
54:35
do that. So we we love some games made by big companies. We talk about them
54:41
every week, but you see so much cool stuff on Next Fest. I would like to call out Truckful, which is a game where you
54:50
have, you know, just kind of an old pickup truck which you load with stuff and there's kind of a physics puzzle
54:55
aspect to it to keeping all the stuff in the back of your truck as you go down um battered old country roads through, as
55:04
the game's description calls it, seemingly peaceful countryside valleys.
55:10
But beware, because the old forest is watching. So on one side it's like this
55:15
little sort of sort of tetrisy thing where you're fitting everything in the back of your truck and delivering it to
55:20
cheerful locals who need goods and and uh you also there's there's maybe
55:26
there's maybe a little something weird hiding underneath that you will need to figure out. Um so that's Treful. It's
55:35
also one of those games that runs natively on Mac. So, I do always personally appreciate that, though. I
55:40
can I can fiddle around and get non-Mac games working, but uh yes, I I'm
55:46
definitely got this one's been on my wish list for a while. I'm definitely going to pick this one up. Uh there's
55:51
also The Seance of Blake Manor, which uh is a neat little I love a detective
55:58
game. I just love a detective game. This is uh someone has gone missing a uh when
56:05
they're planning a seance in a uh 1897
56:11
manner. And it's this is your classic classic kind of detective story, but it
56:17
has a kind of it has a great art style that's a little bit kind of shell cell-shaded comic book look. And I I am
56:25
here for it. I love I love games like this. And uh I'm going to have to check
56:30
this one out and see if it clicks with me. Heck yeah. Yeah. Last one I'm going to mention is uh Menace, which if you don't know what
56:37
Menace is, it's by the creators of Battle Brothers. Um if you know that game, you kind of get a sense for
56:42
Menace. It is sort of like um a tactical role playing game, but it's in space and
56:49
you're basically trying to it's it's got a lot of the elements of town building and exploration that you could get in
56:57
like a Forex game or uh you know like a star, you know, Starcraft. Uh, but it
57:05
then it basically like has random menaces that you will discover as you're exploring these worlds you're settling
57:11
on and you have to come up with a way to stop them. You you have to confront them and defeat them and you never know what
57:17
they're going to be. Like it's like if instead of having the Zerg you have no idea what's around the corner and it's
57:22
it just looks fun. it looks like fun and interesting and a little willing to make take risks with the format that you
57:29
don't see like you know if a company that is basically a AAA company is going
57:35
to be trying to to guarantee a return on its investment. Yeah. And that means that's going to be the
57:40
the core of its design. This the core of the design is what can we do with this
57:45
that people haven't done before. like battle brothers got really for it for a tactical RPG got really deep into the
57:52
narrative of the mercenary company you were running. Uh this is very much about
57:57
the hard scrabble life of space colonists. So yeah, I I think a lot of these games the benefit is that they are
58:04
willing to do stuff that's a little weird and a little less certain to hit. Um, uh, really briefly want to mention
58:10
also that the the game Starfinder Afterlife, which is the the computer role playing game version of Starfinder,
58:17
the game that we'll be running this weekend, um, that got its Kickstarter. It's got a trailer for it already. I
58:23
believe it already made their point their uh their Kickstarter goals, but regardless, I'm interested. I want to
58:30
see what ends up happening with it. It's an entirely unique story set in the Starfinder universe, so I'm I'm
58:35
cautiously optimistic for it. Uh, I've watched the trailer and it is not going to change your mind one way or the other
58:41
cuz it's a trailer for a game that's not even remotely out. So, yeah. But regardless, when uh Okay, is that
58:48
basically it? We have We're kind of on time, aren't we? Yeah, that's about it. All right. Um, guys, keep asking us
58:54
questions. By the way, even if we don't get to them every episode, there will be episodes where we need them desperately.
59:00
So, please keep asking them. We We love that you do this for us. There may in fact be episodes where we
59:06
do not talk about player housing for 20 minutes. That that is a thing that might happen.
59:13
Liz might break her leg. I I you know, who knows? We we don't know what will
59:18
happen. I'm not sure why that would stop her from talking about player housing. I don't know either.
59:24
Yeah, I think if I broke my leg, I probably would still be talking about it. I'd just be going ow ow ow. But
59:31
regardless, uh, all right though, uh, thank you to both Liz and Joe for being here. Um, and, you know, coming up with
59:38
stuff that I wouldn't have thought of. Like, quite frankly, Joe's idea about what he's going to be doing with Player Housing has actually inspired me to do
59:43
other weird things with Player Housing. So, thank you, Joe. Listen, uh, if if Thr can die for our
59:49
sins, he can also do a uh Jesus cross on the, uh, the halfpipe for our sins as well.
59:54
I'm not sure what that means, but okay. that they they if if you ever played Tony Hawk Pro Skater, you'll understand.
1:00:01
I I haven't, but I feel like I should have. Uh, okay. Thank you everybody. This has been the Blizzard Watch
1:00:07
podcast. I'm going to go have to rent a Tony Hawk skating game. Uh, take it easy everybody and we'll be back next week.
1:00:15
[Music]
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