With their ship missing and a cheerful reality TV show host narrating their every move, our mercenary crew’s simple mission — retrieve a lost pet — has gotten a lot more complicated. We probably should have expected that when someone hired an entire mercenary company to find one lost pet.
This week on Tavern Watch Plays, we’re doing an actual play of Planet Mercenary, a comic space opera based off of the Schlock Mercenary webcomics (but you don’t need to be familiar with the comics to understand the game). Joan Albright is leading this game, with a colorful cast of team players who are doing a great job of coping with being stranded on an alien world. (And they still have a pet to rescue.)
Here are our mercenaries this week:
* Trish (AwkwardishPanda) as Raven Crawford, captain of the Jackdaws mercenary company, and who is possibly regretting some of her hiring decisions during this mission.
* Christian as Brother Ron, the ship’s chaplain, who offers the wisdom and comfort of the Star to help guide the crew in their journeys. He also carries a suspicious number of grenades, but that’s probably just the wisdom of the Star at work.
* Liz as Eleanor Goodbite, an awakened polar bear but also the ship’s doctor. (She also carries a suspicious number of grenades, because sometimes offense is the best defense.)
* Kameron (Tetsemi) as Helena Seonwu, the Jackdaws’ legal counsel, who is here to read all of the annoying fine print in the contracts — and make sure everybody gets paid.
*Matt as Hudson James, an awakened wolverine who is also the ship’s engineer. Ostensibly that means he’s here to fix things, but he’s also a wicked shot with the plasma rifle he carries.
This is the second episode in a three-part actual play of Planet Mercenary, with new episodes every Monday! If you enjoy the game, you can pick up a copy of Planet Mercenary from the Schlock Mercenary store or DriveThruRPG.
Music for this episode is “Galactic Echoes” from ineedmusic.co.
Subscribe to Tavern Watch in your podcast player of choice to keep up with our latest actual plays:
* RSS: https://feeds.acast.com/public/shows/674cf5861c6967d814005868
* Spotify: https://open.spotify.com/show/3qIQaOPskXoKmqqOqNYz1k
* Apple Podcasts: https://podcasts.apple.com/us/podcast/tavern-watch-podcast/id1788120623
Show More Show Less View Video Transcript
0:26
[music]
0:34
>> I am Joan Albright, former Blizzard
0:35
Watch writer and long-time sci-fi
0:37
enthusiast.
0:39
Today we've been running the Planet
0:40
Mercenary role-play game
0:43
based on the Schlock Mercenary web comic
0:45
by Howard Taylor.
0:47
In this game our players are officers in
0:49
a mercenary company trying to make a
0:50
name for themselves
0:52
by taking big risks in the hope of an
0:54
even bigger payoff.
0:56
Uh Liz, could you introduce yourself
0:58
first?
1:00
>> Hello, I am Eleanor Goodbyte. I am the
1:03
doctor for this team and I have
1:05
specifically color-coded and themed
1:08
Band-Aids for everyone's injuries just
1:11
in case they need them. I am also a
1:13
giant polar bear.
1:16
>> Cameron?
1:18
>> Yeah, I'm playing Kalina as
1:21
Schionnu,
1:23
uh perp lawyer and officer in that order
1:25
when it matters and whatever order gets
1:27
us paid if it doesn't.
1:30
>> All right, Christian?
1:32
>> Hi, I'm Christian
1:34
aka Calculus. I'm here playing Brother
1:36
Ron, the chaplain for this group. I have
1:38
a backstory that we don't talk about and
1:41
my number one nemesis in life are cliffs
1:43
inside of forests.
1:47
>> Apparently.
1:49
All right, Matt?
1:50
>> Hi.
1:52
I'm Hudson.
1:53
I'm I'm the engineer.
1:56
I'm a wolverine.
1:57
I like to hit things whether it fixes
2:00
them or breaks them. But I like to fix
2:02
things, but I also like to break things.
2:05
That's it.
2:06
>> Yeah,
2:06
Hudson is an actual uplifted Wolverine.
2:09
>> I am an uplifted Wolverine. Gulo gulo
2:12
sapiens.
2:13
I had to put that on a I had to put that
2:15
on a chart at one point.
2:17
>> Yep.
2:18
Actual official species designation. All
2:22
right, and finally our captain, Trish.
2:25
>> Hey, that's me. I'm playing uh Raven
2:27
Crawford, our captain, who is very angry
2:31
right now because my ship just got
2:33
stolen.
2:36
>> It did indeed.
2:38
And all right, could someone give us a
2:41
recap actually for the last episode?
2:45
>> Howdy, folks. It's your host, Detmer
2:48
Wachs, coming to you live with another
2:51
installment of Stranded on Safari. Last
2:54
time, our intrepid mercenary crew found
2:57
themselves looking for Jolly, a pet
3:01
something. We don't quite know what. It
3:04
might be a gigantic raptor type monster.
3:06
It might be a, you know, little cute
3:08
puppy that got eaten by said monster. It
3:10
might be completely unrelated to the
3:11
monster. We just don't know. However,
3:14
unfortunately for us, whilst we were
3:17
exploring the wonderful world of Safari,
3:19
and remember the Safari JCs would like
3:21
you to know that there are refreshments
3:22
at the landing areas if you do need
3:24
them. Uh we were unfortunately
3:28
halted in our progress by the ship
3:32
suddenly going erk on the on the
3:34
communicator and flying away. We don't
3:37
know why the ship flew away. However, we
3:39
do think it's the fault of Bob, a member
3:42
of a former mercenary crew sent to this
3:44
planet, possibly
3:46
possibly not. We don't know what Bob's
3:49
ultimate role played, but he did
3:50
distract our people long enough for the
3:52
ship to get stolen and he did get
3:54
himself shot. So, if nothing else, he's
3:57
not very smart.
3:59
This episode of Stranded on Safari is
4:01
brought to you by Oval Quick, the
4:05
official beverage substitute of Planet
4:07
Mercenary.
4:10
>> All right.
4:10
>> Back to you.
4:13
>> Thank you very much. Um
4:15
okay.
4:16
So, we last left our group about to
4:20
track down to try to track down
4:23
um
4:25
where where Bob came from.
4:28
He um
4:31
Bob's burners went missing about a month
4:33
ago.
4:35
And no one has heard from him until
4:36
today when you found that your grunts
4:39
had shot him dead after their ship flew
4:41
off.
4:42
But they believe that they were able to
4:45
track um which direction he came from.
4:49
And so you were about to head off that
4:51
way.
4:52
>> I need to do a quick accounting of what
4:55
devices we currently have access to and
4:58
control over since the ship just left
4:59
with the majority of our technology.
5:02
Do we have any power supplies? Do we
5:04
have anything like that?
5:07
>> I have my data pad, my weapons. We have
5:11
>> it a lot.
5:12
>> Yes, all of your personal possessions.
5:15
All of your personal
5:17
personal possessions are there um as
5:19
well as the contents of the ship
5:21
lockers.
5:23
Um
5:24
which were set out in preparation for
5:27
any contingencies you might have.
5:32
But the ship's mess is gone.
5:34
The grunts are not happy about that. But
5:36
they've got rations and they were given
5:39
quite a stirring motivational speech.
5:44
So, they're feeling pretty good right
5:45
now.
5:46
>> Do the Grunts have weapons?
5:49
>> Yes.
5:50
>> Okay.
5:51
All right. Um
5:54
We were We were told not to We were told
5:56
not to have long-distance communication
5:59
devices cuz it might kill a moth or
6:01
something. I believe that's what we were
6:03
told.
6:03
>> Yeah.
6:04
>> I went along with it because, you know,
6:06
the captain said and all that. But now
6:08
that the ship's gone, I'm seriously
6:10
considering building a long-distance
6:12
communicator cuz I am an engineer and
6:14
that's what I do. Uh but I don't
6:16
>> in fact, have enough supplies
6:18
>> That's what I'm assuming.
6:19
>> to build such a communicator.
6:21
>> However, if his ship crashed somewhere
6:25
and we find it, I might be able to
6:27
either rig it to fly or rig it to be
6:30
able to contact our ship. Does that seem
6:32
reasonable? Okay.
6:33
>> sounds like a Sounds like a reasonable,
6:36
yeah.
6:36
>> That is my goal.
6:39
>> Okay, so you're going to
6:41
follow the back trail of Bob.
6:44
He's That is my
6:46
name, Bob Grub the Third.
6:47
>> I put my
6:49
actual like engineering voice on to
6:51
sound like an actual person. Captain, I
6:54
recommend that we track down where Bob
6:56
came from in case the ship he came here
6:58
on originally is available. Either we
7:01
can commandeer it or if it's too badly
7:03
damaged, maybe I can make something to
7:05
contact uh
7:07
Corvi and maybe we can get her back that
7:09
way. But right now we don't have enough
7:11
to to do anything.
7:13
Uh yes, to go catch
7:15
>> Is that
7:15
>> we go catch the stupid animal, but um
7:18
it's, you know, what good will that do
7:20
us
7:21
if we don't have a way off of this
7:22
planet?
7:23
>> Yeah, we need to go get the
7:26
ship.
7:27
I have a I have a grenade. Could you
7:29
make something out of that?
7:30
>> Probably just a better grenade.
7:33
>> Uh well, you know, worth a try. She She
7:35
like had pulled a grenade out of her
7:36
bag.
7:37
Okay, I'll put that
7:38
>> Don't Don't worry. I I'm I'm thrilled
7:40
you have grenades. I love grenades.
7:42
Grenades are great, but [laughter] I I
7:44
don't think that I can get us a new ship
7:46
ship out of just one grenade.
7:48
>> No, we need to go find their ship if
7:50
it's still on this rock, and then we're
7:52
going to fly it off this rock, and we
7:54
are going to go catch them.
7:56
>> Yep. I mean, assuming
7:58
they crashed it. If they crashed it, I
7:59
might still be able to do something.
8:01
>> I mean, the other option is is if their
8:03
ship is working and we're able to catch
8:05
whatever this thing is that we need to
8:06
catch, and it fits on their ship, and we
8:08
could fly it off, and then we get the 12
8:10
million 12 million credits, and then we
8:12
could buy a new ship.
8:15
>> Yeah. All I know is right now
8:17
right now I the goal is to get off this
8:20
planet. So, that's that's my suggestion.
8:22
And now that's as much thinking as I
8:24
like to do, so I'm going to go roll in
8:25
some stuff until you guys are ready to
8:27
go.
8:28
>> [laughter]
8:29
>> Role play point.
8:30
>> Yeah. Halina turns to Presandal, which
8:34
is one of her fire team members, and
8:36
says,
8:37
"Start working on the
8:39
contract for
8:41
uh taking possession of the other
8:44
company's ship. Uh put in the standard,
8:48
you know,
8:49
uh
8:49
emergency need uh acquisition, the whole
8:53
the whole spiel. Just have that ready to
8:54
go when we get there."
8:56
>> Compensation? They stole our ship.
8:58
Compensation?
9:00
>> Oh, yeah, it's in there.
9:02
That's the first That's the first
9:04
paragraph is compensation.
9:06
>> Absolutely. Can we make sure that we add
9:08
into that contract, you know, the whole
9:10
they stole our ship, so we get theirs
9:11
and we get ours back?
9:13
>> Oh, absolutely.
9:14
>> Thank you.
9:15
>> That's That's standard term.
9:16
>> Nobody has to sign it, but you can
9:17
definitely put it in there.
9:19
Oh, they'll sign it.
9:20
>> [laughter]
9:20
>> it.
9:21
>> And she starts
9:23
swinging her wrench around. They'll sign
9:25
it.
9:25
>> [laughter]
9:26
>> They will sign it.
9:28
>> is it Is it possible Bob signed it
9:31
before his death?
9:33
We don't know.
9:34
>> I see someone pushing Bob's thumb onto a
9:36
screen.
9:37
>> [laughter]
9:38
>> I I do have a very high deceive. So,
9:41
that is entirely plausible that I could
9:44
do that as part of the contract. Yes.
9:46
>> And you could actually revive him if you
9:48
wanted to and make him sign it, too.
9:50
That's a little expensive, but doable.
9:53
>> Revive it, sign it, kill him again.
9:56
>> That's my thinking, but I'm fine with a
9:57
thumbprint.
9:59
>> Yeah.
10:01
>> I assume we can figure this part out
10:03
later.
10:03
>> [laughter]
10:04
>> We don't even have his ship is still
10:05
here.
10:07
>> Okay, so as you are following the back
10:09
trail, first of all,
10:11
um Bob's trail leads to an area which
10:14
looks like it was
10:15
where your ship let down um to pick up
10:23
up a bunny and easier to find to follow.
10:27
As you were walking back along it,
10:29
though, I'd like someone to make a
10:31
perception check.
10:36
>> Okay.
10:40
Uh do do do do do 14.
10:44
>> Okay, 14. Along
10:46
>> cuz I didn't add my perception. Uh 19.
10:50
>> That's even better.
10:51
Um so, along this path at several
10:53
points, you notice a little bit of
10:55
strange behavior
10:57
from the moths in the area. Some of them
11:00
seem to be
11:02
like just sort of
11:03
flying in circles around specific trees.
11:07
And some of them are flying upside down.
11:10
They definitely don't seem to know where
11:11
they're going. Sometimes they'll just
11:12
fly straight into the tree. Sometimes
11:14
they'll change direction in the middle
11:16
of their flight.
11:17
But you see at least three of these
11:19
along this trail.
11:23
>> Can I do a Can I do a Can I do
11:25
Can I do a xenobiology check on these
11:28
guys
11:30
to see I mean, this does not seem like
11:32
normal behavior, but I'm wondering we
11:35
got warned about hurting the moths. Is
11:38
someone using long-term communication on
11:40
this planet? While something like
11:42
interfering with them.
11:44
>> While she's doing that, I'm going to
11:45
look like I know we only have a
11:47
short-range devices, but if there's
11:49
something really powerful blasting them,
11:51
maybe I can at least detect where it is.
11:54
>> But I only rolled a nine, so I'm
11:57
assuming I can't get much.
12:02
>> Yeah, you definitely identify these
12:05
moths as the endangered species that you
12:08
were prohibited from bringing those
12:09
devices down onto this planet for.
12:14
But you can't determine exactly what's
12:16
the problem.
12:18
Did someone want to roll an an
12:20
engineering check to
12:21
>> Um
12:22
>> Go for it.
12:22
>> I'm switching my dice, so it's a
12:24
different mayhem die.
12:32
Okay, uh six on the mayhem die,
12:35
four and two, I switch die,
12:38
um four and two otherwise, so six and
12:40
four is 10, 12 plus uh eight, so 20.
12:47
>> Okay.
12:49
Buddy is going to succeed. Let me get
12:51
you this mayhem card.
12:58
Go ahead and read that out.
13:02
>> No more proble.
13:04
>> Probie. No more probie.
13:06
>> Okay. No more probie. Okay, that was
13:07
prob- I thought that was an L, my bad.
13:09
Uh your fire team no longer has the
13:12
probie quality
13:13
uh because the new grunt finally figured
13:16
stuff out. If your fire team doesn't
13:18
have the probie quality, this card has
13:20
no effect.
13:21
>> So nobody actually um lost anyone from
13:25
their fire team yet, so
13:26
>> Nope.
13:27
>> that one's back in the discards.
13:31
Okay, but your role with your role
13:34
you are actually able to
13:38
like your your short-range
13:40
receiver. You can't make a transmission.
13:44
But you catch enough of a transmission
13:47
on something that you're able to retune
13:49
your device.
13:51
Um
13:53
>> One that was following the tracking
13:54
collar is now going towards the signal.
13:58
>> Uh it's just on a radio. You retune like
14:00
your radio.
14:01
>> Mhm.
14:03
>> And what you hear
14:05
sounds like some kind of reality TV
14:09
show.
14:11
And it's weird because it takes you a
14:13
second, but you eventually realize that
14:15
what you're hearing sounds very
14:16
familiar.
14:18
And then they say your name.
14:21
And they talk about
14:24
how you guys
14:26
fell down that cliff and someone scraped
14:29
their knee and they talk about the the
14:32
Band-Aids.
14:34
And you're like, what the heck?
14:37
Um and then the very end of this of this
14:39
audio portion of the broadcast, you
14:41
can't get the video on your device, but
14:43
it says
14:45
"Thank you for tuning in to this week's
14:46
installment of Stranded on Safari. Don't
14:49
forget to place your bets on which of
14:50
our intrepid heroes will bite the big
14:52
one next week. This has been your host,
14:54
the one and only Detmer Walshaws."
15:00
>> By his beautiful and mellifluous voice,
15:02
I don't like him.
15:04
>> [laughter]
15:05
>> Yeah.
15:06
Does everyone hear this?
15:08
>> Yeah.
15:08
>> Yes, the radio has the same frequency as
15:10
almost the same
15:10
>> Okay.
15:13
I
15:13
don't love this. I don't I don't love
15:15
this.
15:16
>> Nope. Helena is immediately going to
15:18
start going through the contract and
15:21
looking for the hidden clause that put
15:23
us on a reality TV show. Yeah.
15:26
>> It is absolutely there way at the end in
15:28
the tiny print.
15:30
You have waved away all your rights.
15:34
>> I use language that I would not normally
15:36
use.
15:39
tortious contract
15:41
>> Yeah, I apologize for missing this in
15:44
the contract. This is not something that
15:46
I normally miss.
15:48
So
15:49
>> long contract.
15:51
>> But but that's what she that's what she
15:53
does. I'm almost wondering if it was
15:55
slipped into the contract after we
15:58
signed it.
15:58
>> After cuz when I read through it it
16:00
wasn't there either.
16:01
>> Exactly.
16:02
>> That's impossible. Nobody would ever
16:03
consider doing something unethical like
16:05
that on a contract.
16:07
>> Mhm. Stares directly at camera.
16:09
>> You're right.
16:10
>> There are There is in fact a camera. As
16:13
you're standing by this tree that has
16:15
the moss all confused, you notice a
16:17
little tiny hole
16:20
with something reflective inside of it.
16:25
You are being watched right this moment.
16:29
>> I think that
16:30
>> I I think that I just start laughing as
16:33
I pick up my wrench and swing directly
16:35
into
16:35
>> No. No. No. Don't Don't Not yet.
16:39
Not yet.
16:41
Between the two of us, we can
16:42
disassemble that thing.
16:45
Or
16:46
we can tap into it
16:49
and figure out where it's transmitting
16:51
to or if it's got a feed.
16:54
>> Oh, it's got a feed. We don't need the
16:56
camera lens for that and she pops it.
16:59
>> [laughter]
17:00
>> So I I have a question. Who this this
17:03
planet is like you need permission to go
17:06
to this planet?
17:07
>> Yes.
17:09
>> They don't want anyone interfering.
17:12
>> And this the permission just comes
17:14
through Detmar.
17:17
You were government
17:19
>> You got you gathered your
17:22
you you got your permit through
17:25
Detmar Wellashoss, who is a broker.
17:27
There were other brokers that was
17:29
possible to to get the permit through,
17:31
but none of the terms was were as
17:33
favorable for your specific mission.
17:35
>> Of course.
17:39
>> Now that the camera's been popped,
17:41
the the lens has been popped off the
17:42
camera, I'm going to go clamber up the
17:44
tree and and start digging it out with
17:46
my claws
17:47
so that I can look at its innards.
17:50
>> It's not terribly difficult to dig out.
17:54
It does look like it's been there for
17:56
several months.
17:58
>> It doesn't
17:59
>> I'm going to start going to all the
18:00
trees that the moths are freaking out
18:04
around and start like breaking the
18:06
electronics.
18:07
>> Every moth has a camera.
18:09
Every Every moth covered tree Every moth
18:12
covered tree has a camera, yes.
18:14
>> Yeah, I'm I'm freaking out here. I'm not
18:16
necessarily going to destroy all the
18:17
electronics, but I want to pop the
18:19
cameras so that they power them down cuz
18:21
they can't do anything with a broken
18:22
camera. One, so that they know we're
18:24
watching and we know we're being
18:25
watched. And two, so hopefully when they
18:28
shut it down, the moths
18:30
disperse.
18:31
>> Mhm.
18:32
It It does in fact um as soon as you
18:35
move
18:37
the uh
18:38
the device or turn it off, the moths in
18:40
that area go back to their normal
18:42
behavior.
18:44
>> Do these cameras broadcast?
18:47
Or do they just
18:48
>> broadcasting a signal, yes. You do not
18:50
have the gear with you to triangulate
18:52
from where.
18:53
>> Not looking to do that. Um how many
18:55
cameras do we come up with all told?
18:57
>> On your way um
19:00
on your way as you follow this trail,
19:03
you find three.
19:05
>> I'm
19:07
I'm pretty sure I could at least
19:09
jerry-rig a long-range receiver.
19:13
And I should be able to try and use all
19:15
of their since they transmit stuff, I
19:17
should be able to make a transmitter out
19:19
of them.
19:20
>> Right, but we're not supposed to do that
19:23
and
19:24
>> Yeah, so don't tell anyone.
19:27
>> Yeah, except
19:28
>> not currently have the gear to do that.
19:30
You might want to see if you can find
19:32
the
19:33
the Bob's Burners ship.
19:35
>> And for now I'm keeping the the the
19:37
camera pieces. I'm there's multiple
19:38
different things I can think of.
19:40
>> Yeah, they have like a power switch. You
19:41
can turn them off and
19:43
>> Yeah.
19:43
Actually, I'm going to disconnect their
19:45
power sources.
19:47
So they're not there's no way they could
19:48
be remotely activated.
19:51
>> I have a question for Helena.
19:54
>> Yes.
19:56
>> Do you think
19:58
So they've been watching us. Do you
20:00
think this is are they violating the
20:03
rules of the planet or is this whole
20:05
planet
20:07
a
20:08
some kind of scam?
20:10
>> Both.
20:12
>> They might They might [clears throat]
20:13
have the rule They might have the rule
20:15
against the long range transmitters just
20:18
because they don't want people calling
20:19
for a ride off.
20:21
>> That's what I was wondering. Is this
20:23
>> If someone has their hand brain and
20:24
wants to do a research check, I can give
20:26
you a little bit of info.
20:28
>> Yeah.
20:29
>> In theory.
20:30
>> I'm I'm not actually any good at
20:32
researching things. I'm a bear.
20:35
>> Oh.
20:36
>> Oh, that's good.
20:39
>> We have computers.
20:40
>> I don't have I don't I don't actually
20:42
have research.
20:42
>> I rolled a I can get it with your hand
20:44
brain.
20:45
>> Yeah, I rolled a 16.
20:47
No, I have no skill in research but I
20:50
rolled a 16 with the
20:52
uh the mayhem dice being a lower. So it
20:54
was a six, five, and five.
20:58
>> Um
21:00
that should be fine. Um
21:03
>> [clears throat]
21:04
>> What you do find
21:06
is some information on Detmer
21:08
Wallashoss.
21:10
It turns out he has a rap sheet.
21:13
He's wanted in at least 12 systems for
21:16
the capital crimes of Savant
21:18
trafficking, grand theft starship, and
21:21
broadcasting without a license.
21:23
>> Pretty dope.
21:24
>> His other crimes include false
21:25
advertising, illegal gambling,
21:27
smuggling, littering, loitering, and
21:30
jaywalking.
21:31
>> I turn and look at Father Ron.
21:33
>> Littering?
21:35
>> It's It's a good thing you don't have a
21:37
mysterious background. That might come
21:38
in handy about that later.
21:41
>> It is
21:43
It is a shame I I'm not able to do
21:45
anything about what
21:48
about this problem that we have.
21:50
Mhm?
21:50
>> Well, so you think first of all that
21:53
it's likely that the
21:55
um administrators of
21:58
of Safari itself don't know what's going
22:00
on, or if they do that it's it involves
22:04
um a little bit of greasing of the palms
22:06
at the very least.
22:08
You also
22:10
are looking at the uh reward that's been
22:13
posted for
22:15
the apprehension of Detmer Wallashoss
22:18
and any evidence that might help convict
22:20
him.
22:21
And thinking it looks pretty tasty even
22:24
though it's not quite as much as the
22:26
bounty for coming home with Jolly.
22:29
What we could do
22:31
both maybe?
22:33
>> Which one do you
22:34
>> Because
22:35
because if I'm going to be on this
22:38
planet for long enough that I miss my
22:41
daily ice bath,
22:43
I'm going to be very upset. I am going
22:46
to be
22:46
>> hot here, isn't it?
22:48
>> It is. And look,
22:50
I'm like
22:51
I'm like fluffing my fur up a little.
22:53
This is not meant for hot planets.
22:56
>> No, it's crazy. It's like water wants to
22:58
stay liquid all the time.
23:01
>> [laughter]
23:02
>> Elena is
23:04
is going to work with her um
23:06
her fire team member Priest Andal and
23:09
we're just starting to put an evidence
23:10
locker together like all this the camera
23:13
will get the serial number off the
23:14
camera to track it. I mean she's she's
23:17
building a case as we're walking and
23:20
talking so
23:20
>> Awesome. I would say after the after the
23:23
first
23:25
we realized what was going on with the
23:26
first tree as we're taking them down,
23:28
I'm recording evidence that we are
23:30
deconstructing them. We didn't build
23:32
them. Like we are saving the mods
23:34
because I have a feeling that being that
23:37
he has an illegal broadcasting company,
23:40
the people on this planet have no clue
23:43
what's going on. It's probably on a side
23:45
of the planet that doesn't get checked
23:47
very often.
23:49
I'm almost tempted to say we take the
23:51
brother's bounty. We leave that pretty
23:53
little T-Rex out here to run around
23:55
because she looks like she's having the
23:56
time of her life
23:58
and
23:59
we get the
24:00
>> Well, you do have to prove that no one
24:02
else is going to be able to bring Jolly
24:03
back home.
24:06
>> In other words, she wants you to kill
24:07
it.
24:07
>> Well, maybe we get special protections
24:09
for Jolly from as part of this written
24:12
to the contract for when we get paid
24:14
that Jolly has to stay.
24:16
>> Yeah. I I think
24:18
I think that lack of fun is going to
24:21
want a little more concrete evidence.
24:25
Mhm.
24:26
I I get a feeling that he wants proof of
24:30
One of them one of them really seems to
24:34
want their pet back and the other one
24:36
kind of seems to want their pets head on
24:38
a pike maybe.
24:40
So
24:42
>> We're still moving in the direction
24:44
where we think the ship might be, right?
24:47
Like I don't want us to be standing
24:48
around talking about this. I want us to
24:49
be moving.
24:50
>> Are we you you reach the ship.
24:53
>> We find their ship?
24:54
>> Yep. You you arrive.
24:57
It looks like the burners have been
24:59
camped there for some time. There's
25:02
there's shocks built and sort of a a
25:05
fortification to keep the critters out.
25:07
You know, sharpened stakes and things
25:08
like that.
25:10
There definitely is no food.
25:12
Um
25:13
>> Mhm.
25:14
>> The if you go inside the ship, the
25:16
larders been completely emptied out.
25:20
Uh I mean, there's like some mustard
25:22
packets, but they got sick of those
25:24
after the first 2 weeks.
25:27
>> [clears throat]
25:28
>> Does it look like the somebody
25:30
intentionally disabled the ship or it
25:32
was damaged or
25:34
>> It is trashed. It is not going to fly.
25:38
At the very least, you don't think you
25:40
can get it out of the atmosphere.
25:43
Uh you might be able to get it in the
25:45
air if you spend, you know, a a day or
25:48
so on it.
25:50
Um definitely not much quicker than
25:52
that. You do find you find evidence that
25:56
they were working on
25:59
trying to trying to broadcast a a
26:01
long-range signal to to jerry-rig
26:03
something
26:05
that would get a communication off the
26:07
planet.
26:09
>> Are there cameras in this area?
26:13
>> Uh you're going to have to search for
26:14
them.
26:15
>> I I want to look for moss. Yeah.
26:18
>> I will also look for moss.
26:20
>> Yeah, perception.
26:27
>> Uh I just rolled a seven. I don't think
26:29
I perceived anything.
26:31
>> No.
26:31
>> I got an 11.
26:33
>> I found a camera.
26:35
>> I rolled a
26:37
I rolled a 17. Mayhem high.
26:41
>> All right. Get the mayhem card for you.
26:49
Those dice just really like mayhem
26:51
today.
26:53
>> Mayhem is fun.
27:01
Okay, this card is let's settle this
27:05
like adults. The next conflict is
27:07
resolved with a series of contested
27:10
still skill checks of the game chief's
27:12
choice. The company immediately gains
27:14
one resources and one reputation if no
27:17
shots are fired during this conflict. So
27:21
that sounds great except I
27:22
I really want to claw someone for
27:25
stranding me here. So I'll we'll we'll
27:29
see. We'll see what happens.
27:31
>> While this is all going on, I'm going to
27:32
look over like we found that they were
27:34
trying to jury rig something some kind
27:36
of transmitter. I want to look it over
27:38
and see how successful it looks like it
27:40
was and how much I would change it if I
27:43
wanted to do it.
27:44
>> All right, but let's see what Dr. Good
27:46
Bite found first.
27:48
>> Yeah.
27:49
>> Um you find there are two more cameras
27:52
hidden in trees, but you also spot
27:56
um some mobile cameras
27:58
flying around above your head. They're
28:01
very small. About the size of a marble.
28:06
They're definitely watching you.
28:09
>> I I was wondering
28:11
about
28:16
I want to know if we can distract the
28:18
the
28:21
the um the feed cuz we we can take down
28:25
stuff. We can try to the cameras, but
28:26
I'm sure there's
28:28
there's more than enough cameras that
28:29
there's always someone watching. I'm
28:32
wondering if I can use my fire team of
28:35
acolytes and myself as well to basically
28:38
start preaching 24/7 in front of one of
28:40
the cameras.
28:42
>> [laughter]
28:43
>> I love this idea. that.
28:45
>> However, you can only uh monopolize so
28:48
many cameras at once.
28:50
>> No, I I I I I understand that.
28:52
Um
28:53
>> Maybe not.
28:55
>> The
28:56
The goal is to I don't cuz even if
28:58
>> If you want to try and hijack all of the
29:01
all of the um
29:03
the the signals involved, there is
29:06
something on the ship that may help you
29:07
with that endeavor. You actually
29:09
discover
29:11
Bob's logbook.
29:13
>> Okay.
29:16
>> So, it looks like they were trying to do
29:19
similar things, trying to like they've
29:21
taken apart a few of these cameras,
29:22
trying to to hack them. But they've got
29:25
like a kill switch in them that burns
29:27
out the the transmitter parts when
29:30
they're
29:31
um
29:32
when they've been messed with. And yeah,
29:34
the ones that you dug out already um
29:38
it [clears throat] looks like the the
29:39
kill switch on
29:41
two of them have gone off. One of them
29:43
is still
29:45
uh active. It looks like the kill switch
29:47
failed on that one.
29:48
>> Here's a question. Can the kill switch
29:50
be activated?
29:51
Or does it have to be activated?
29:53
>> be intentionally activated. Um
29:56
It looks like it's designed to
30:00
to engage when it's tampered with.
30:02
>> Essentially, they fry any means of
30:04
communication to keep people trapped
30:06
here so they have no way out.
30:07
>> a signal and trigger it? That's what I'm
30:10
going with this.
30:11
>> It's okay cuz
30:11
>> As you're as you're looking into it,
30:13
yeah, you actually discover that each
30:15
one has an individual serial number. And
30:18
so you would have to know all the
30:20
numbers of all the cameras in order to
30:22
send individual signals.
30:24
But they can be they can be fried
30:26
remotely.
30:29
>> [clears throat]
30:30
>> Um
30:31
well, what I'm thinking is
30:34
it'll take me a day, but I can fix the
30:36
ship to where we can fly her. We can't
30:39
get
30:41
out of orbit,
30:43
but we can fly cuz there are like
30:47
the hubs of activity on the planet,
30:49
right? Like there are like cities and
30:50
stuff. We heard that on the thing.
30:52
>> Yeah, a couple time zones east of here
30:54
is the nearest one.
30:57
>> I can fly us to the nearest city. We can
30:59
report what's going on.
31:02
See if they can transmit something to
31:04
find our ship and put out, you know,
31:08
a warning that it is a stolen vessel
31:11
currently.
31:13
That'll have eyes looking for her.
31:16
And then we can see if we can't find
31:19
Jolly, put it on this.
31:23
See if we can get it repaired to at
31:24
least get us
31:26
out of the atmosphere.
31:30
>> I have a question. What if if it only
31:32
takes a day to make the ship
31:35
go
31:36
airborne, why didn't the previous crew
31:38
do it?
31:39
>> They didn't have anything but what they
31:42
had. Like what's here is what's here.
31:45
You have a little bit, you have a
31:46
vehicle, you brought some
31:49
materials.
31:51
You think that
31:52
>> me. [clears throat]
31:53
This is kind of what I do. I can
31:56
>> the ship's log mentions that their
31:58
engineer was crushed um
32:02
by a large carnivore.
32:05
>> That's a them problem. They don't have a
32:07
captain that knows how to
32:07
>> Right. Large carnivore. Was it Does it
32:10
describe it at all or just large
32:11
carnivore?
32:14
>> It was dark. They're pretty sure that it
32:16
was the the pink and green
32:19
Nottorex, but
32:20
no one knows for sure.
32:22
>> Do they have any information in the log
32:24
about whether the Nottorex is in fact
32:26
Jolly?
32:29
>> They're not 100% certain
32:33
that Jolly is what they're looking for,
32:35
but they're they're working under the
32:37
same assumption that you are that either
32:38
it is Jolly or that it ate Jolly.
32:42
Um
32:42
>> Or I have a better
32:45
>> Unfortunately their tracker
32:48
their their tracker um was damaged
32:53
on just a week
32:55
Sorry, you were saying?
32:58
>> What if
32:59
uh what if the
33:02
tracker
33:05
is a
33:06
uh a
33:07
you know is a red herring and it's not
33:09
actually you know like it's not actually
33:12
something we're supposed to recover but
33:14
it was planted by
33:16
this reality TV team?
33:19
>> Well, I that was my initial thought but
33:21
there is that brother's contract.
33:24
>> Except if they set up both contracts
33:25
they wouldn't pay for it. They it'd just
33:27
be a way to keep you thinking you could
33:29
get money either way, right?
33:30
>> Yeah.
33:31
>> It is a possibility. However, you can't
33:33
you you weren't um able to discover any
33:36
links between the the broker and the
33:40
original contract.
33:43
So it's it's it's iffy. It could be the
33:45
one, it could be the other.
33:47
>> I what I'd like to do uh whether or not
33:49
we fix the ship um
33:52
I want to spend some time since the
33:53
captain wants to do the work of getting
33:56
the ship flight worthy, I want to spend
33:57
my time trying to basically create a
33:59
signal jammer.
34:01
>> All right.
34:02
>> Whereas these camera the camera flying
34:04
things have to have to be able to send
34:05
signals out to be of use. If I can jam
34:08
them, I don't have to blow them all up.
34:10
>> I'm not sure what kind of contingency
34:12
plan they have so I think I am going to
34:13
stick with my plan of having me and my
34:16
fire team try to distract by preaching
34:18
on as many in front of as many cameras
34:20
as we can.
34:21
>> Just go out in public. Just build build
34:23
a platform or get on something high.
34:25
They've they've they've got cameras
34:26
everywhere.
34:27
>> You can monopolize as many cameras as
34:29
you have people to stand in front of
34:31
them.
34:32
>> I mean if we get everybody else inside,
34:34
you and your grunts can stand out here
34:35
and that's the only entertainment all
34:37
these little tiny ones flying around
34:39
have.
34:40
>> Exactly.
34:42
>> All right. So, are you going to spend
34:43
the night in the ship?
34:45
>> I think that might be our only option.
34:48
We have a little bit of rations.
34:50
>> Okay.
34:51
>> I I do I do have a question about the
34:53
rest of our grunts that we left at the
34:55
previous ship site. Do we want to
34:58
>> behind?
35:02
>> I've been bringing my fire team. That's
35:04
just my
35:04
>> Yeah, I've been I I brought my fire
35:06
team, but I don't know that we brought
35:07
anyone else.
35:09
>> Okay.
35:11
>> Well, we can
35:11
>> So, I'm
35:12
>> I'm wondering if we want to
35:14
>> with the truck back to get them.
35:16
>> You are definitely within
35:18
range if you were to like position
35:20
someone in between the two camps, you
35:21
could relay, but it's it's not any
35:23
longer than that.
35:26
>> It's not super far. We could just send
35:28
somebody back with the truck once we're
35:29
all safely inside.
35:31
>> Exactly. And then and then we park the
35:32
ship or the truck inside this ship
35:35
tonight so it doesn't wander off.
35:38
>> I'd have my fire team basically
35:40
like sitting on various vantage points
35:42
on the crash ship
35:44
uh trying to look like they're not there
35:46
and
35:47
>> don't we send you and your fire
35:49
Why don't we send you and your fire
35:51
team?
35:52
We have a microphone and speakers.
35:56
You could be prophesizing out of the
35:58
windows of the truck while you go pick
36:00
up the grunts.
36:03
>> I like that.
36:06
>> Or you could stay here and just send
36:07
your fire team. Mine could go help if
36:09
you needed.
36:11
>> If you want, you might even be able to
36:13
like
36:15
get the get the ship moved along the
36:17
ground.
36:19
Um
36:23
>> Or it couldn't take off, but it could
36:24
like hover.
36:26
>> Yeah. Hov- It could hover like a little
36:28
bit or uh um it even it does have
36:31
landing gear that it could roll along.
36:34
And
36:35
and that does have power. You might have
36:37
to chop down a few trees,
36:39
but I think you could get the ship um
36:42
dragged back to where your original camp
36:44
was if you don't want to haul your
36:46
grunts over to this one.
36:48
Which either one is a possibility.
36:51
>> If we move it to our camp, we don't have
36:53
to worry about the camp that's here. I
36:55
don't know if there's any people alive
36:56
here,
36:57
but I don't know that there's not and I
36:59
don't know that they won't try to stop
37:00
us.
37:02
Mhm.
37:07
I thought I had plasma guns.
37:08
>> each.
37:09
>> Well,
37:10
e- either way, we should probably make
37:13
sure we're all together, that the whole
37:15
crew is together. And also for more
37:18
inspirational speeches from Brother Ron
37:20
cuz they responded really well to that
37:22
last one. Having an unhappy crew is the
37:26
worst thing.
37:28
>> All right. Um Do I need to bring the
37:30
jammer?
37:31
>> when they're scrubbing everything with
37:32
toothbrushes.
37:33
>> Do I need to like stay here to try and
37:35
make the jammer or can I bring stuff to
37:36
do it? Or just send like
37:38
>> You can bring everything that you want
37:40
with you if you're taking the ship with
37:43
you. Um
37:45
All this All the stuff for the jammer is
37:47
technically detachable, but you don't
37:49
have power at your original campsite.
37:52
>> Yeah, I think we should just bring the
37:53
ship.
37:54
>> Is there power here?
37:56
>> Yeah, the ship does have power. The
37:58
engine um according to
38:01
Bob's log, he believes the engine was
38:03
sabotaged.
38:05
>> Right. That's what I was asking
38:07
originally was whether it was
38:09
intentional damage
38:11
>> a crash. It landed and then the damage
38:14
was done.
38:15
>> Uh-huh.
38:17
Which means there's still a lot of
38:19
operatives
38:21
>> is probably still operatives from the
38:23
reality TV stuff here. So, we need to
38:26
watch out for them.
38:27
>> Do we have any Do we have any
38:30
>> didn't find any just in their logs, so
38:33
sorry, go ahead.
38:33
>> Do we have any grunts on the crew who
38:36
are new if I mean could they planted
38:39
someone?
38:42
>> Um
38:42
>> Maybe Jeff.
38:44
>> About half of your [laughter] grunts
38:46
were new.
38:47
>> Oh,
38:48
so a lot of a lot of new kids, hmm.
38:51
>> And there were actually a handful of
38:54
grunts unaccounted for.
38:56
>> Oh.
38:57
>> There's like three of them.
38:59
>> Who weren't at the landing site or
39:02
>> site. They um it's possible that they
39:05
were just on the ship um
39:08
taking their nap shift or something or
39:10
helping the cook. The cook is among the
39:12
missing.
39:14
He was He did not leave his kitchen. He
39:16
was busy
39:17
prepping lunch.
39:18
>> Yeah, but he's one of ours. He's been
39:20
around for ages.
39:21
>> Yeah, yeah, yeah. Yeah. You You trust
39:23
your cook.
39:23
>> Always the cook though. It's always the
39:25
cook. They're very suspicious.
39:28
>> Yeah, but he's been with us for like as
39:30
long as I've owned the ship like
39:33
>> You know that ancient epic the the
39:35
ancient epic tale, the one from a
39:36
thousand years ago called Under Siege
39:38
where the cook saves the whole ship?
39:40
>> [laughter]
39:41
>> Yeah, so I mean
39:42
>> Wow. [clears throat]
39:44
But I mean do Do you remember the
39:47
ancient tale from thousands of years ago
39:49
Red October where the cook sabotaged the
39:51
ship?
39:52
>> Yeah, but that one the captain was like
39:55
really brave and ultimately managed to
39:58
get away, you know, even though everyone
40:00
thought he was dead
40:00
>> [clears throat]
40:01
>> with the help of the the other handsome
40:02
fellow.
40:03
>> I mean Bob is technically revivable.
40:08
I don't know how many people would call
40:10
him handsome, but he's not ugly.
40:12
>> [laughter]
40:12
>> At this point I'm just going to say
40:14
We're moving the ship, right? Let's get
40:17
that stated.
40:17
>> Yeah, let's all right, let's do this.
40:20
Yeah, I'll have somebody that knows how
40:21
to drive drive while I am
40:25
going to be in the engine room fixing
40:27
whatever they broke.
40:29
>> While you're doing that, I'm going to be
40:31
working on the long the signal jammer
40:33
slash long-distance transmitter because
40:36
I still think we might be able to reach
40:38
Corvi.
40:40
>> Uh
40:41
I will I will go into their medical lab
40:44
or medical facilities and just
40:46
investigate to see if it's up to snuff
40:48
cuz someone's going to get hurt. Someone
40:50
always gets hurt.
40:54
All right. Um
40:57
Okay, so who was it that got bitten?
41:03
Oh.
41:04
>> I'm sorry, I didn't hear what you said.
41:05
>> That was me. That was Helena.
41:08
>> Okay, so Helena has started to feel
41:10
feverish at this point as you're driving
41:13
the ship back and chopping trees as you
41:15
go. She has to sit down and she reaches
41:18
up to scratch her neck and notices it's
41:19
all swollen.
41:22
>> Oh, no.
41:24
>> So, we need someone to do a medicine
41:27
a medicine check to diagnose
41:29
>> That's probably me.
41:31
I'm definitely a medical professional
41:34
and also a bear.
41:42
I am going to spend
41:44
hm
41:45
I'm I'm going to spend a point and
41:47
reroll one of my dice.
41:49
Spend a roleplay point.
41:52
All right.
41:53
And I rolled the I rolled a two and I
41:56
rolled another two.
41:57
>> You don't have to spend until after you
41:58
see what's on the dice.
42:00
>> Okay.
42:01
>> But the roleplay point will allow you to
42:02
reroll as many of those dice as you
42:05
want.
42:05
>> Well, two of them were pretty good and
42:07
one of them was bad, but uh
42:09
I rerolled the dice and it was the same
42:11
one. Anyway, well, I it may not matter.
42:14
I have really high medicine. Okay.
42:18
Well, that's a 19.
42:21
>> A 19 with a 19 you
42:23
>> Oh, a 19 a 19 with mayhem high.
42:28
>> Okay.
42:28
>> Of course.
42:31
>> Yep, so the target was 18
42:34
to diagnose it and cure it is 21.
42:37
>> Yes.
42:39
>> Would curing it be a separate role or
42:43
>> Yes.
42:45
>> You have to roll before you
42:47
cure it.
42:48
>> You have to
42:48
>> Well, yeah. That's
42:50
>> I think someone might want to attempt
42:53
might want to spend a role play point to
42:54
negate this this mayhem card. Will
42:57
someone read that?
42:57
>> Oh, boy.
42:59
Oh, no.
43:00
I'm doing it now.
43:00
>> Wait, it's your card.
43:03
>> Hey, go ahead and read it though.
43:05
>> I I'm going to read it.
43:07
>> it.
43:08
>> Um, fire the quartermaster. Every weapon
43:12
currently in use gains either failure
43:14
prone or reload intensive game chief's
43:18
choice. This can be remedied with a
43:19
successful engineering check TN 17 or
43:24
you know, a replacement.
43:26
Um
43:27
>> I just spent the point.
43:28
>> I just spent the point. No, go away
43:30
card.
43:30
>> has to be yeah, whoever whoever
43:32
>> I I will spend a point and
43:35
yeah, I I'm not feeling this one. I'm
43:37
not feeling this one. This is
43:40
This is sad mayhem consequences, not fun
43:42
mayhem consequences.
43:46
>> Yeah, we didn't need Matt to roll five
43:48
times to figure out plus all our fire
43:50
teams to figure out all our weapons.
43:52
>> I mean, I'll give it a shot, but
43:54
definitely not leaving the one out.
43:56
>> I spent a point. Spent a point. We're
43:57
not going to worry about this one.
43:58
>> It's negated. But, this
44:01
this disease has not been negated,
44:03
however. Um, able to identify it as
44:09
it's it's a infection disease that
44:10
affects the mind.
44:12
>> Oh no.
44:13
>> And sometimes if if people survive this,
44:16
they come out uh with a different
44:19
skill set than they went in with.
44:22
>> Oh no.
44:23
>> [laughter]
44:24
>> Well, we don't we don't want our lawyer
44:27
to be like that. So
44:29
Is
44:30
Is this a different
44:31
>> a potion
44:33
>> [laughter]
44:33
>> Is curing the same role or would curing
44:35
be a different role?
44:36
>> I will let you roll once per day until
44:40
it is cured. And every failure every
44:43
every day that you fail, we will change
44:46
we will alter the victim's skills by one
44:49
point.
44:50
>> Oh boy.
44:51
>> So is the is the first roll today or
44:53
does that count as my first roll?
44:55
>> ahead and roll today.
44:56
>> Okay.
44:57
>> You do have a a med bay on this this
45:00
ship. The um
45:02
uh what did I call it?
45:03
>> roll good.
45:04
>> med bay
45:05
>> Do you have any bonuses?
45:07
>> Um
45:08
>> I
45:08
>> [clears throat]
45:08
>> Okay, I'm
45:09
>> It does.
45:12
Let's see.
45:16
We'll give you a two for the med bay.
45:19
>> Oh, really?
45:21
>> Yeah.
45:22
The Sparrowhawk is the name of this
45:24
ship.
45:26
>> So that's a 19 on the dice.
45:30
>> Mhm.
45:30
>> And with a two, that gets me to 21.
45:33
>> Yeah, it does.
45:35
>> You are able to administer an antidote.
45:40
>> Um yes, so I
45:42
>> your patient feels better.
45:44
>> I'm like digging digging through the med
45:47
bay, seeing what's here, like opening
45:50
drawers, throwing things on the ground.
45:52
Okay, I think I can make some I think
45:54
>> Yeah, I mean no one's seen this disease
45:55
in a while, but you you've read about it
45:57
and you actually
46:00
uh ran a simulation on a on a similar
46:02
um
46:03
>> It's like you know, I never I never
46:05
thought I would see this disease. I read
46:07
about it in medical school and
46:10
wow, this is really exciting. I'm going
46:12
to write a paper on this and I'm like
46:15
poking Helena.
46:17
And but yeah, eventually we get around
46:19
to it and I I give you an injection and
46:23
so you're probably fine now. Yeah, your
46:25
brain is probably not going to degrade
46:27
into nothingness. It's I I think you're
46:29
going to be okay.
46:31
>> All right.
46:31
>> Thank you.
46:32
>> What's going on?
46:33
>> much.
46:33
>> Uh since I don't want to have to
46:36
make too many rolls. I got a 21 on
46:38
engineering, nothing specific to
46:41
uh none of my mayhem dies and higher.
46:44
Uh 21 on engineering to try and build um
46:47
the long-range transmitter {slash}
46:49
signal jammer.
46:51
I can I can I can make only one of them
46:52
if that's what you want. I don't know.
46:55
Um
46:56
but just let me know.
46:58
I can also try an experimental science
46:59
check.
47:01
>> All right,
47:02
that you can now
47:07
Sorry, my voice um
47:09
channel seemed to flake out there for a
47:10
minute. I will just repeat myself. Um
47:14
>> [clears throat]
47:14
>> so you are you do not have a lot of
47:17
resources, but you are very confident
47:19
that you can now use this device to
47:22
track down where it was broadcasting to.
47:25
You don't think you can send a signal,
47:28
but you're absolutely certain that the
47:31
source is coming from an asteroid, which
47:33
is moving relatively quickly um above
47:37
somewhere above the planet's surface.
47:41
It's either an asteroid or a satellite
47:42
at that speed.
47:43
>> Yeah, I relay that information.
47:46
>> Okay, if it's disrupting anything with
47:48
the malice, turn it off, please, cuz I
47:49
don't want anything running that's
47:50
long-range.
47:51
>> This is a it's a it's not a sending
47:54
device. This is a receiver.
47:56
It's not going to be doing anything. I
47:58
can't turn off their stuff.
48:00
>> No, that's fine as long as it's not
48:01
going to disrupt cuz I'm not getting us
48:03
in trouble.
48:04
>> No, this thing is just
48:06
>> range the range of the disruption of the
48:08
moths is only a few feet. So, as long as
48:09
you keep it inside the ship, even if it
48:12
is producing those waves, it won't harm
48:14
them.
48:15
>> I also don't want it to get picked up by
48:17
anybody else and have us get in trouble
48:18
for it.
48:19
>> [laughter]
48:20
>> Um because if they are working with the
48:22
people on the planet, we'll know soon
48:23
enough and I'm not going to jail for it.
48:25
Um
48:28
I did So, with if you have a
48:31
specialization, what does that do for
48:32
your rolls?
48:35
>> Um it will allow you to reroll one die.
48:40
>> Okay, I'm going to reroll the one die
48:41
cuz I'm doing my mechanics test to fix
48:43
this thing.
48:45
>> Okay.
48:45
>> Okay, I rolled one higher. So, I rolled
48:47
a 21 total.
48:49
I rolled two sixes. One of them is the
48:51
mayhem die. I don't know if it needed to
48:52
be higher, but if it meets it or they're
48:54
equal.
48:56
Um but I rolled two sixes, a three, and
48:58
then I have a plus six on top of it.
49:00
>> You were able to manufacture
49:03
a missing part that the other crew did
49:06
not have. It will still take you the
49:08
whole night to implement your solution,
49:11
but you're confident you can get this
49:12
thing off the ground.
49:14
>> Oh, yeah. She's a
49:16
I'm
49:17
in the engine room. I'm cranking. You're
49:19
hearing rips of duct tape. And my
49:22
specialization is jury-rig. You're just
49:24
hearing
49:25
duct tape and I'm like slapping parts
49:27
together.
49:31
Hm?
49:31
>> Yeah, I said you were made for this
49:33
mission.
49:34
>> Oh, yeah. I'm just like slapping parts
49:36
together. I'm grabbing stuff that we
49:37
took from the camp and like ripping
49:39
sheets of tents and just tying things
49:41
on. Just
49:43
it's going to fly.
49:45
>> All right.
49:48
In the meanwhile, you get the you drive
49:51
the ship over to your original landing
49:54
site.
49:55
>> [clears throat]
49:56
>> Your grunts are happy to see a vehicle
49:58
even if it doesn't necessarily fly. They
50:01
do ask if there's a mess hall and are
50:03
disappointed to learn that it is empty.
50:07
>> No.
50:08
>> But we do have the cleaning equipment,
50:10
right?
50:11
>> Yes, you do.
50:12
>> We don't have food.
50:12
>> a
50:13
It is a We have some rations.
50:16
We have these mustard packets. Surely we
50:19
can make something out of this.
50:21
>> We have a herd.
50:22
>> You do have a herd. You also have
50:24
it in Bob's in Bob's log.
50:28
Um he did find they they did plan on
50:32
baiting the creature and they figured
50:34
out what it eats.
50:36
So they were they were going to try to
50:38
plan to trap it until their tracker got
50:41
dropped and stepped on.
50:43
Now they can't even can't even see if
50:45
it's coming, so they kind of gave up at
50:47
that point and were like, "Eh, we'll
50:49
just wait for the next ship to come down
50:51
and steal it."
50:51
>> Yeah, that that's
50:53
cracks.
50:55
>> How far away is it if we look at the
50:57
tracker, how how far away is the thing?
51:00
Is it within range?
51:02
>> It's um it's not more than a couple
51:04
miles.
51:04
>> Okay.
51:05
>> It's just kind of ranging in a in a in a
51:08
circle.
51:09
>> I'm honestly wondering if it's an even a
51:11
creature at this point.
51:13
Or if it's if it's a robot.
51:15
>> Hm.
51:16
I mean you don't have any info, so.
51:18
>> Yeah.
51:19
>> Uh can I do a a xenobiology check to see
51:22
if I like do I know what kind of
51:24
creature this was? We've been kind of on
51:26
the run the entire time. Can I like sit
51:28
and think
51:29
>> Yeah, you can you can study the
51:31
observation notes that Bob and his
51:33
partners made. Yeah, just xenobiology.
51:36
>> That's a 15.
51:38
>> Um
51:39
based on what the information they've
51:41
gathered, it looks like it was a
51:43
genetically engineered uh project which
51:47
was shut down fairly soon after it
51:50
started.
51:51
Um there have been attempts to recreate
51:54
the dinosaurs in the past. This one was
51:56
less than successful.
51:58
Um but a lot of people did like the
52:00
products as sort of vanity pets. Um
52:04
there are very few worlds in which they
52:05
are illegal in which they are legal,
52:08
rather. Mostly they're not allowed.
52:11
>> Yeah. They're
52:12
>> highly illegal, yes.
52:14
>> Yeah.
52:14
>> They're divorced. Okay.
52:16
Hm.
52:17
>> They can snap you in half with a single
52:19
bite.
52:20
>> I I definitely think this is Jolly and I
52:23
think Jolly might be a a murder beast
52:27
that we would need to be careful of.
52:29
>> Do we have any notes on whether or not
52:31
its insides are like more heavily
52:32
armored than its outsides?
52:35
>> Um [laughter]
52:35
it would appear to be no.
52:37
However, it is
52:39
the the the the T-Rex, the Nutter X
52:42
creature, is definitely not native to
52:45
this planet.
52:46
>> Okay.
52:46
>> for sure.
52:47
>> Yeah.
52:48
>> This this seems like a really likely
52:51
target of being Jolly.
52:54
What were they going to bait Jolly with?
52:57
>> Um they were going to try and and catch
53:00
one of the game animals that it seems to
53:02
like to chase around.
53:03
>> Hm.
53:04
>> Does Bob's ship have an AI? Have we been
53:08
>> Good question.
53:09
>> around it?
53:09
>> You actually
53:11
>> you
53:12
when you went in there looking for the
53:14
their AI, you found that it had been
53:17
physically removed from the ship.
53:19
>> Ouch.
53:20
>> Somebody intentionally pulled that whole
53:21
thing out and took it out.
53:23
>> they're going to plant it in our ship
53:25
and override V.
53:27
>> Yep.
53:28
That's probably exactly what they did.
53:30
Okay.
53:31
Making a note of of that for the
53:33
evidence.
53:34
>> Mhm.
53:36
>> I mean, their plan for baiting Jolly is
53:39
something that we could also try to we
53:41
could add a little extra to it to
53:42
collect the 2 million better the 12.
53:45
>> They actually have a specific Bay a
53:47
specific cargo Bay on the ship they were
53:49
going to try and lure it into but they
53:51
ate all of their bait.
53:53
>> Well, if they ate the bait then we at
53:54
least know that the bait is edible.
53:56
>> It is in fact edible. Yeah. Um there's a
53:59
there's a listing of several edible
54:02
animals on the planet and some that are
54:04
not. Technically yes, Bob is edible.
54:09
>> We're we're saving Bob for for later
54:12
reviving.
54:14
>> Yeah.
54:14
>> I mean Bob is a trial
54:15
>> I don't know about reviving.
54:17
>> Both of those could be true. Both of
54:20
those could be true.
54:21
>> We just may need him to sign a contract
54:23
or two.
54:24
>> You can get that off the
54:25
>> It is at this point that you someone
54:27
looks down at the tracker and realizes
54:30
that Jolly is moving in your direction.
54:34
>> Mhm.
54:35
>> We don't actually have any like bait
54:38
right now. So
54:40
>> I have a sniper rifle.
54:41
>> Is that the ship have functioning guns?
54:44
>> Uh
54:44
>> I don't need to bait it if it gets close
54:46
enough.
54:47
>> most of it trying to fix the engine or
54:49
used up all the ammunition for those
54:51
that they couldn't scrap.
54:53
>> Well,
54:54
it's hoping.
54:55
>> Yeah, it was worth a shot. So what
54:57
influenced it to start moving in our
54:59
direction?
54:59
>> Mhm.
55:00
>> Sounds like
55:01
somebody's maybe from outside is
55:04
influencing it to make things
55:06
interesting because we're hold up in the
55:08
ship and boring their viewers.
55:10
>> Is the ship
55:10
>> It could be but it also does seem to
55:12
just run circles around the area.
55:15
So it could be that the herd it was
55:16
chasing
55:18
happened to turn this way. Either way
55:20
they are rapidly approaching.
55:22
>> We should get everybody who's not like
55:23
all the grunts should get in the ship
55:25
since we don't want them getting eaten,
55:27
right?
55:28
>> Yeah, we don't want that, right?
55:29
>> No. We don't want to use them as bait.
55:32
>> No, we don't want that no matter how
55:34
irritated I am with them.
55:36
>> [laughter]
55:37
>> I'm going to go look for a nice place on
55:39
like the ship is currently the tallest
55:40
thing around, right? Cuz we were just in
55:42
a clearing and then our ship left. Ship
55:44
is currently the tallest thing we have.
55:46
>> Yeah, I would say you probably parked in
55:48
the shade, but it's not very like
55:51
all-inclusive all-encompassing. It's
55:53
just kind of next to it.
55:54
>> All right, I'm going to go up on the top
55:56
of the ship then and unhook the
55:59
uh breaker the breaker bar and see about
56:02
you know, targeting looking around
56:04
seeing if I can see it.
56:05
>> All right. It is now time to invoke
56:08
let's settle this with like adults.
56:10
>> Oh dear.
56:11
>> is resolved with a series of contested
56:13
skill check. It says it's my choice, but
56:16
if anyone wants to throw out any
56:18
suggestions
56:20
>> I am I'm envisioning a scene that's like
56:22
Chris Pratt in Jurassic World.
56:24
>> Right. Yes.
56:27
Yeah, same.
56:28
>> Communing with the raptors.
56:30
>> I wanted to stealth I wanted to stealth.
56:32
>> to
56:34
Sorry, what was that?
56:36
>> I just I think I might I might in
56:38
coordination with what I believe is
56:40
Evelyn's idea of of trying to talk to it
56:44
with hand gestures
56:46
um I was thinking I could stealth out
56:48
and when it's coming in I could
56:51
basically
56:53
spring out of the brush, you know, go
56:55
for its foot and then run back into the
56:57
brush because I'm not very big and I
56:58
have a reasonable stealth athletics and
57:00
endurance rolls.
57:02
So I could lure it in to make sure it
57:04
comes to where we want it for the mind
57:07
control with the hands.
57:09
>> It is not coming alone. It is in fact
57:12
chasing that same herd that you saw
57:13
earlier.
57:14
>> Yeah, I figure if I buy
57:16
>> a lot of them and those are
57:18
>> the herd
57:19
>> beast things are dinner, too.
57:21
>> Yeah, but well that's
57:23
Wait a minute, here's a question. Does
57:25
it count as as non-combat resolution
57:29
if we kill the herd
57:31
>> [laughter]
57:32
>> or not all of them? No, I don't
57:33
>> If no shots are fired during this
57:34
conflict.
57:35
>> So, if I bite on
57:37
>> Mhm.
57:38
>> have claws and teeth, and I am a
57:40
predator that can bring down a moose.
57:43
I I could just kill one, right? And then
57:47
drag it away
57:49
preferably towards us, where where its
57:51
blood would, you know, leave a nice
57:52
trail, and I'd feel kind of guilty, but,
57:54
you know, at the same time, it's I'm a
57:55
predator.
57:56
>> Um yeah, probably a thing you could do.
57:58
Um okay. So, but you're They were
58:02
Someone was talking about um trying to
58:05
commune with it.
58:06
>> Mhm.
58:07
>> I'm going to offer a number of skills
58:10
that are possibilities that you could
58:11
roll.
58:12
>> Okay.
58:12
>> Um as you try to
58:15
Are you trying to entice the Not-A-
58:17
Not-A-Rex thing? Or
58:21
all of the creatures, or some of the
58:22
creatures, or what's your plan?
58:24
>> Mhm. Mhm. I think I well,
58:30
I think I kind of want the Not-A-Rex to
58:32
come into the cargo bay they'd had
58:34
prepared for it, and I would also like
58:36
the rest of these things not to eat us
58:38
if they
58:39
>> allow
58:41
I will allow you a choice of, let's see,
58:45
xenobiology,
58:47
um empathy, and let's call it
58:51
intimidate.
58:52
Um We'll even We'll even let someone
58:55
roll willpower if they want to.
58:57
>> Well, I've got I've got good empathy and
58:59
intimidate.
59:01
>> And if we wanted to use
59:02
some stealth kind of um something like a
59:05
stealth roll and try and
59:07
influence their direction, we could do
59:09
that, too.
59:10
>> All right. Can I use my
59:11
>> I have I have I will have everyone
59:13
choose one skill that they want to use
59:16
to contribute to this effort.
59:18
>> All right. Okay. So, can I use my
59:20
distraction specialty with my deceive
59:22
skill to see if I can help uh get the
59:24
animals away from Jolly?
59:26
>> I will accept that, yes.
59:27
>> Um and I will use empathy to try and
59:31
commune with this not a T-Rex and
59:34
convince it to come inside to the cargo
59:36
bay. It's so nice here.
59:38
>> Yeah, let's start with that destruction
59:40
roll. Let's see
59:42
what we can get.
59:44
>> Okay, [clears throat]
59:45
uh if I have the specialty, I can reroll
59:46
one of the dice?
59:48
>> Yes, and you can spend role play points
59:49
at any time to roll reroll any number of
59:52
dice that you choose. But you have to
59:54
take the second result.
59:55
>> Okay, so my distract, I rolled a
59:59
22. They have not top.
1:00:01
>> A 22, and what was the actual skill?
1:00:03
>> Deceive.
1:00:04
>> Deceive, so what would counter that?
1:00:09
>> Perception maybe?
1:00:10
>> Probably perception on their on their
1:00:12
part. Okay, so they're going to roll
1:00:13
perception.
1:00:15
Um
1:00:17
which dice now?
1:00:18
I don't think they have any bonuses to
1:00:19
it.
1:00:21
Um yeah, they don't have any listed
1:00:23
bonuses to perception. So, 36 and that
1:00:27
is
1:00:28
five. They definitely failed, but that's
1:00:30
one success.
1:00:32
>> Okay then, for the stealth
1:00:33
>> So, you get you get some of the
1:00:36
the
1:00:37
the goose lizards
1:00:40
you get them distracted and going off in
1:00:41
another direction.
1:00:43
>> Okay, that I want to use that like when
1:00:45
I my stealth roll is to get out there,
1:00:48
kill one,
1:00:49
and drag it into the near the cargo bay,
1:00:52
so there's a blood trail that will lead
1:00:54
him
1:00:55
right up to where Evelyn's waiting.
1:00:58
>> All right, let's start with the the
1:00:59
stealth roll.
1:01:00
>> Okay, four four and so that's four and
1:01:04
four is eight, five is 13 plus five, so
1:01:10
18 total.
1:01:11
>> 18 stealth?
1:01:13
>> And my
1:01:15
the die
1:01:15
>> not beat that, they got a 10. Okay, so
1:01:18
[clears throat] first
1:01:19
>> I basically sneak out there when the
1:01:21
when they get distracted start going
1:01:22
off, they'll grab one's neck and just
1:01:25
break it cuz that's what the main way
1:01:27
Wolverines kill things.
1:01:28
>> So, you're grabbing that one as as bait?
1:01:30
>> Yeah, I'm I'm literally going to drag it
1:01:31
back so that they'll be like
1:01:33
>> ahead and
1:01:34
go ahead and make your attack roll cuz
1:01:36
you get two
1:01:37
um two actions per turn.
1:01:40
>> Okay.
1:01:41
>> Defense.
1:01:41
>> Okay, that's two sixes and a two.
1:01:45
Um so, that's 12
1:01:47
14 plus my athletics, which is an
1:01:51
uh nine.
1:01:52
>> Oh, you got this.
1:01:53
>> Yeah, so that's 21.
1:01:55
And uh no, the high roll wasn't the uh
1:01:59
mayhem die to my
1:02:00
>> All right, no mayhem.
1:02:02
This is uh the longest streak we've had
1:02:04
in a while
1:02:05
without mayhem.
1:02:06
>> [clears throat]
1:02:07
>> I wonder cuz we had a long streak with
1:02:09
it, so I wonder how long a streak we've
1:02:10
had in [laughter] a while.
1:02:11
>> Oh, we'll see when I we'll see when I
1:02:13
roll.
1:02:14
>> Okay, so you manage you do manage to get
1:02:18
that you you you uh roll your damage.
1:02:22
>> It's a six plus four
1:02:23
>> I mean, six plus four, so uh 10 on the
1:02:27
damage.
1:02:27
>> 10. Okay, it is definitely wounded and
1:02:30
squealing.
1:02:31
>> Okay. All right, that was it for my
1:02:32
attack. Wait a minute. Oh, I can reroll
1:02:34
a die
1:02:36
if I spend a point. So, I'll do that.
1:02:38
>> it's
1:02:39
it's one die if you have a specialty or
1:02:41
any of the dice if you spend a role play
1:02:43
point.
1:02:44
>> I don't have a specialty uh in
1:02:45
athletics, so I'll spend the point and
1:02:47
I'll reroll.
1:02:48
>> Okay.
1:02:49
>> Okay, [clears throat] so now it's
1:02:51
So, now it's
1:02:52
five, six, and one. So, five, six, and
1:02:55
one is 11, 12 plus four is uh 16.
1:03:01
>> That thing is dead.
1:03:03
>> Okay, uh the highest roll was mayhem
1:03:06
that time.
1:03:06
>> Okay.
1:03:07
>> Cuz that's the roll I rerolled.
1:03:08
>> get one.
1:03:10
Ooh, this one should be fun. Okay, read
1:03:12
that for me.
1:03:13
>> Any publicity is good publicity. Word is
1:03:15
getting out about you. Hold this card.
1:03:18
When you complete a mission objective,
1:03:20
play this card to gain one resource or
1:03:22
one reputation at the game chief's
1:03:24
discretion.
1:03:24
>> [laughter]
1:03:25
>> Very nice. We like that.
1:03:26
>> Very nice.
1:03:27
>> I mean, you're literally being broadcast
1:03:30
across the the galaxy right now. So.
1:03:33
>> And and we're in the middle of resolving
1:03:36
let's settle this like adults, which
1:03:37
could be even more reputation.
1:03:39
>> are cameras buzzing around. They are
1:03:40
very excited about what is going on
1:03:43
here.
1:03:44
>> Yeah, so yeah, I mean.
1:03:45
>> Like I camp dragon past the the the
1:03:47
cobra chicken and I throw it in the back
1:03:49
and go, "All you."
1:03:51
Ugh, blood doesn't taste all that great.
1:03:53
>> Mhm. Okay. And then we had the I'm going
1:03:57
to let Cameron roll next.
1:03:59
>> Okay.
1:04:00
>> Okay.
1:04:00
>> Uh I'm going to use uh to cover the
1:04:03
empathy. I have influence, so I'd like
1:04:05
to
1:04:06
use that to try and make make it uh the
1:04:09
thing we're trying to entice in look
1:04:11
upon us favorably. So.
1:04:13
>> Mhm.
1:04:14
>> That's so nine. 11 plus nine is 20.
1:04:19
>> Okay, that's a really good roll. Okay,
1:04:21
where's my chart? Here we go.
1:04:22
>> It's a lot of pressure for me not to
1:04:24
blow it.
1:04:25
>> [laughter]
1:04:26
>> Okay.
1:04:28
So, what do we want to oppose empathy
1:04:30
with?
1:04:33
>> Just to to play off what Liz is trying
1:04:36
to do what Eleanor is trying to do. Um
1:04:39
you know, she's trying to to uh make you
1:04:43
know, make friends with it. So, I think
1:04:45
that's what
1:04:46
>> Yeah.
1:04:46
>> uh that's what Helena's trying to do is
1:04:49
make you know, make it as
1:04:51
non-threatening or as inviting an
1:04:53
environment
1:04:55
um as she can.
1:04:56
>> Okay, I think what it's going to do
1:04:58
you're at the Nautilax, right?
1:05:00
That's what you're doing.
1:05:02
What it's going to do is try to oppose
1:05:04
your roll with an intimidate roll.
1:05:07
So, it's Yeah, and still and it spreads
1:05:10
its little stubby wings and it growls at
1:05:13
you. And it gets a nine on it, which
1:05:16
does not beat [clears throat] your 20 by
1:05:18
a long shot. That is three successes so
1:05:20
far.
1:05:21
>> If you've ever been in a courtroom, you
1:05:23
know that attitude would not fly with a
1:05:25
judge. You've got [laughter] to try
1:05:27
better.
1:05:29
>> A role-play point. All right.
1:05:32
>> Are you Are you training it to be a
1:05:33
lawyer now? I mean, is that a good idea?
1:05:37
>> I'm just a simple genetically engineered
1:05:39
not a dinosaur.
1:05:41
>> Who is not yet um flying.
1:05:43
>> time, all you're hearing is down in the
1:05:45
engine room.
1:05:46
>> I used to work in the engine room. So,
1:05:47
I'm not going to worry about making
1:05:49
[laughter] you roll.
1:05:49
>> Yeah.
1:05:50
>> Hey, Liz.
1:05:50
>> I I think Liz rolled.
1:05:52
>> Okay.
1:05:53
>> this, Liz, I'm going to remind you that
1:05:55
you guys downloaded a dictionary
1:05:58
um with some potentially helpful key
1:06:00
phrases that I will give you a plus two
1:06:05
to your roll for.
1:06:06
>> Okay. It's like, "Good dinosaur. Good
1:06:09
job, Jolly."
1:06:11
What a good Jolly. Would you like a
1:06:13
treat? Would you like a treat, Jolly?
1:06:16
>> All right, roll that.
1:06:17
>> So, that's a 15.
1:06:19
>> Okay. Jolly is going to oppose with
1:06:23
willpower.
1:06:24
>> Okay.
1:06:25
>> Uh-oh. That is also a 15.
1:06:30
Did you already add your two?
1:06:31
>> Oh, I didn't add the two.
1:06:33
I just added my empathy.
1:06:35
>> There you go, 17.
1:06:36
>> So, that would be a 17.
1:06:38
>> So, not only is this venture a success,
1:06:41
it is a flawless success.
1:06:44
Gain one reputation.
1:06:46
>> Woohoo. Oh, what a good Jolly.
1:06:49
>> And then also
1:06:51
>> Because you can see when you get this
1:06:54
critter inside your
1:06:56
your cargo bay, your
1:06:58
your the other ship's cargo bay, and
1:07:00
shut the door, you can see a pink bright
1:07:03
pink collar on on this uh critter.
1:07:07
It's It The letters um on the collar are
1:07:10
j a w l y.
1:07:14
>> Jolly, yeah.
1:07:15
>> Jolly.
1:07:17
Jolly. Well, yeah, that's a big
1:07:19
>> spelled different on your mission brief.
1:07:21
>> That's a big jaw on that guy.
1:07:25
>> So, that is another reputation. You just
1:07:27
gained two reputation on that flawless
1:07:31
capture.
1:07:32
>> I am not sure if it's a guy or a gal,
1:07:34
and I'm not going to go check.
1:07:37
>> You're pretty sure that the mission
1:07:39
brief stating that it was a he was was
1:07:42
fairly confident in that assertion.
1:07:44
>> It also spelled the name wrong, so uh I
1:07:46
wouldn't trust the brief. [laughter]
1:07:49
>> All right.
1:07:50
So, uh and we're going to end this
1:07:53
episode on that flawless victory.
1:08:07
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1:08:08
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>> [music]
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[music]
#Games

