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World of Warcraft hotfixes for July 13

A new set of hotfixes for patch 6.2 have just been released. Today’s list is relatively short, but a number of fixes have been made to tier armor set bonuses. Certain set bonuses were not granting a chance to trigger the set bonus effect if the attacking ability’s damage was fully absorbed by a damage shield. Balance Druids, Discipline Priests, Combat and Assassination Rogues and Affliction Warlocks have all been fixed. Read on for the full list of hotfixes.

[blizzardquote author=”Rygarius” source=”http://us.battle.net/wow/en/blog/19820045/patch-62-hotfixes-july-13-7-13-2015″]

July 13

Raids and Dungeons

Hellfire Citadel

General

  • Fixed an issue where using chaining abilities against very large targets could cause the ability to not chain correctly to smaller targets.

Hellfire High Council

  • Fixed an issue that could cause Dia Darkwhisper to not cast Mark of the Necromancer a final time upon reaching 30% health.

Items

  • Wrynn’s Vanguard Battle Standard and Vol’jin’s Spear Battle Standard can no longer be used while in a rated-PvP environment.

Class

Tier Armor Set Bonuses

Fixed an issue affecting a number of tier armor set bonuses not granting a chance to trigger the set bonus effect if the attacking ability’s damage had been fully absorbed by a damage shield.

  • Tier-18 2-piece set bonus for Balance Druids
  • Tier-18 2-piece set bonus for Discipline Priests
  • Tier-17 4-piece set bonus for Combat Rogues
  • Tier-18 2-piece set bonus for Assassination Rogues
  • Tier-18 2-piece set bonus for Affliction Warlocks
  • Tier-18 4-piece set bonus for Affliction Warlocks

Druid

Restoration

  • Lifebloom should now be correcting granting full effects of Mastery: Harmony’s bonus to periodic healing during the bloom portion of the spell.

Hunter

General Abilities

  • Fixed an issue where Kill Shot (Beast Mastery, Marksmanship) can occasionally fail to reset its cooldown if it fails to kill the target.

Talents

  • Barrage should no longer incorrectly hit targets that are in stealth if the Hunter is unable to see them.

Mage

Frost

  • Water Elemental‘s Water Jet and Freeze ability could no longer be incorrectly cast at the same time.

Monk

General

  • Fixed an issue with Monk abilities that could incorrectly detect two-handed vs. dual-wielded weapons.
[/blizzardquote]
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