One of the reasons I can't quit tabletop role-playing games, even with all the video games I play, is because I can't get past the human factor that occurs in said tabletop games.
I have played a mountain of video games, especially role playing games like the Baldur's Gate series -- the old-school, isometric style of gameplay where the map is static and combat is turn based.
I've been playing Baldur's Gate 3 and Diablo 4 and, man, if you'd told me around 25 years ago that the two biggest games of 2023 would be a Baldur's Gate game and a Diablo game, I probably would have actually believe you -- which isn't something that could be said of most series.
How does One D&D affect your favorite class? Here’s a list of the biggest changes to each class so far in the playtest
The monumental playtest of One D&D has made major changes to the game and almost every single one of its intended starting classes just ahead of the 50th Anniversary of Dungeons and Dragons.
The latest One D&D playtest introduced a new Weapon Mastery system, which allows characters with the Weapon Mastery feature -- currently Fighters and Barbarians -- to do a host of cool special attacks with all kinds of different weapons.
Back in January when Wizards of the Coast backed off of Open Gaming License (OGL) updates to go with their new edition of Dungeons & Dragons, they also made a second decision that -- while popular -- hadn't seen as much fanfare as of yet: they released the current D&D rules as a System Reference Document, or SRD under a Creative Commons license.
The latest One D&D playtest document has a host of changes to how weapons are going to work in the game's next version, which is slated to come out next year to celebrate the 50th anniversary of Dungeons and Dragons.
Alongside working on the new Dungeons and Dragons Player's Handbook for the revised 5th edition of D&D next year -- yes, it's now referred to as "revised 5th edition," not "One D&D" or "6th Edition" or anything else --Wizards of the Coast is also working on revamping the Dungeon Master's Guide.
It's official: the team at Critical Role is making its own tabletop role playing game named Daggerheart, a high fantasy TTRPG designed for running long campaigns.
If you watched the most recent D&D Direct all the way to the very end, you would have seen a tantalizing hint in amongst the upcoming books for 2023 and 2024 -- Jeremy Crawford and Chris Perkins couldn't help but mention the return of Vecna, one of the D&D franchise's most iconic villains.