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The Queue: The music in Mass Effect 2 was the best

Whether it’s the Suicide Mission music from the suicide mission at the end of the game, or the music from the Overlord DLC, or even the music from the final confrontation with the Shadow BrokerMass Effect 2 had by leaps and bounds the best music in the series and possibly one of the best scores of any video game. It just manages to perfectly encapsulate the emotion of the scenes you’re playing through. Honestly, I’m almost enjoying listening to the game as much if not more than I am playing it. One of the best things about it is the way certain themes and motifs come back in different ways throughout the score, and I’m finding new ones as I listen to it.

Anyway, it’s Queue time. It’s very dramatic from my end due to the music, so imagine yourself as an action hero as I answer your question.

The Queue: btw, THIS-IS-A-QUEUE

I’ll be honest, I don’t quite understand where this one came from — but that won’t stop me from using it in a Queue title! (Unless it’s, like, actually mean-spirited or something.)

Anyhow, it’s Thursday and we’re here to Queue what we Queue best: The Queue.

What does it mean to play to earn instead of playing to have fun?

I've been mulling this one over ever since the president of Square Enix, Yosuke Matsuda, penned this missive on the subject, and I'm no closer to a real understanding of how it is a good idea to move away from the model of people playing games because they are an enjoyable pastime and towards a model that says you should be playing games to get a tangible reward.


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