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WoWNov 21, 2017 6:00 pm CT

WoW’s pre-Antorus hotfixes adjust Tier-21 bonuses for everyone

Antorus, the Burning Throne is set to be the final raid of World of Warcraft’s Legion expansion, and it’s scheduled to release on November 28, one week from today. Not too surprisingly, the Tier-21 set bonuses that have been in the game files for a while now — and openly known as not final — have received a round of hotfixes across the board. These will likely be the final iterations of the bonuses until after Antorus has been out for long enough to determine what else, if anything, needs to be adjusted.

Every single class in the game received some sort of change to their Tier-21 bonuses, although some individual specs were left untouched. There’s no across-the-board pattern here — some bonuses got nerfed, some got buffed. Despite these likely being the final iterations before Antorus, it’s worth noting classes often get adjusted once the Mythic version of a raid has been out for a few weeks.

In other words, don’t freak out too much if it looks like you’ve been nerfed — there’s still plenty of time to balance classes for this final raid. For the full list of changes — and two other quality-of-life changes — check out the official post below:

Originally Posted by Blizzard Entertainment (Official Post)

Hotfixes

Dungeons and Raids

  • Siege of Orgrimmar
    • Paragons of the Klaxxi and Siegecrafter Blackfuse are much better hosts and no longer lock their doors if you leave the raid early.

Items

  • Death Knight: Dreadwake Armor
    • Frost
      • 4-piece bonus now deals 210% weapon damage per tick (was 420%).
    • Unholy
      • 2-piece bonus now deals 35% of direct damage (was 25%) from Death Coil over 4 seconds.
  • Demon Hunter: Felreaper Vestments
    • Havoc
      • 4-piece bonus now increases haste by 15% (was 40%) for 8 seconds.
  • Druid: Bermantle Battlegear
    • Balance
      • 4-piece bonus now increases the damage of Moonfire and Sunfire by 20% (was 10%) for 4 seconds.
  • Hunter: Serpentstalker Guise
    • Beast Mastery
      • 4-piece bonus now reduces the cooldown of Aspect of the Wild by 1.5 seconds (was 2.0 seconds).
    • Survival
      • 2-piece bonus now increases the critical strike damage of your next Raptor Strike by 100% (was 50%) within the next 20 seconds.
  • Mage: Runebound Regalia
    • Arcane
      • 2-piece bonus now increases your damage by 2% (was 4%) for 8 seconds per Arcane Charge spent.
      • 4-piece bonus now has a 10% chance (was 8%) to increase your haste by 15% (was 20%) for 6 seconds.
    • Fire
      • 4-piece bonus now increases your critical strike damage by 10% (was 12%) while Combustion is active.
    • Frost
      • 2-piece bonus now increases the damage of Flurry by 15% (was 25%) for each successive ice bolt.
      • 4-piece bonus now increases the damage of your next Ice Lance by 20% (was 25%).
  • Monk: Chi’Ji’s Battlegear
    • Brewmaster
      • 4-piece bonus now reads, “Every time you dodge an attack, the remaining cooldown of Breath of Fire is reduced by 1.0 sec.”
    • Windwalker
      • The 4-piece bonus is now the 2-piece bonus, and still has a 10% chance to generate 1 Chi when you consume Blackout Kick!
      • The 2-piece bonus is now the 4-piece bonus, and now it increases the damage of your next Blackout Kick by 175% (was 150%).
  • Paladin: Light’s Vanguard Battleplate
    • Retribution
      • 2-piece bonus now increases the damage of Judgment by 40% (was 60%).
  • Priest: Gilded Seraph’s Raiment
    • Shadow
      • 4-piece bonus now increases the critical strike chance of Mind Flay, Void Bolt, and Mind Blast by 0.5% (was 1%) per stack of Void Form.
  • Rogue: Regalia of the Dashing Scoundrel
    • Assassination
      • 2-piece bonus now increases the critical strike chance of Deadly Poison and Wound Poison by 60% (was 15%) for 6 seconds.
      • 4-piece bonus now has a chance to grant 2 Energy (was 4 Energy) when your Deadly Poison or Wound Poison critically strikes.
    • Outlaw
      • 2-piece bonus now increases the damage of your next Run Through by 15% (was 5%), stacking up to four times.
      • 4-piece bonus now has a 16% chance (was 12%) to grant you a random Roll the Bones effect, that is not already active, for 10 seconds.
    • Subtlety
      • 4-piece bonus now has a 3% chance (was 5%) to grant Shadow Gestures when using Gloomblade, Backstab, and Shadowstrike.
  • Shaman: Garb of Venerated Spirits
    • Enhancement
      • 2-piece bonus now has a 30% chance (was 15%) to increase the damage of your next Rockbiter by 100%.
      • 4-piece bonus now causes the target to take 15% (was 10%) increased Fire and Nature damage from your attacks for 4.50 seconds after using Rockbiter.
  • Warlock: Grim Inquisitor’s Regalia
    • Affliction
      • 4-piece bonus now increases Corruption, Siphon Life, and Agony damage by 10% for 8 seconds (was 6 seconds).
    • Destruction
      • 2-piece bonus now increases the critical strike chance of Incinerate by 40% (was 20%).
  • Warrior: Juggernaut Battlegear
    • Arms
      • 2-piece bonus now increases your critical strike damage by 7% (was 10%) after using Colossus Smash.
      • 4-piece bonus now increases the damage and critical strike chance of your next Whirlwind or Slam by 12% (was 15%), stacking up to three times.
    • Fury
      • 2-piece bonus now causes the target to bleed for an additional 18% (was 30%) of the direct damage dealt by Rampage, over 4 seconds.
      • 4-piece bonus now increases the damage of your Rampage by 25% (was 75%) for 8 seconds.

Events

  • WoW’s 13th Anniversary
    • Anniversary boss bonus rolls now reward Artifact Power instead of gold if you do not receive an item.

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