All of the new profession recipes (that we know about) in WoW Classic Season of Discovery Phase 2
World of Warcraft Classic Season of Discovery Phase 2 is underway and among the new things to discover between level 25 and 40 are twenty new profession recipes that players can learn across the non-gathering professions: Alchemy, Blacksmithing, Leatherworking, Tailoring, Engineering, and Enchanting.
Originally, five of the new profession recipes were teased in the preview with some of them being wearable while others are consumable. Part of these new recipes include using new materials that players can either create or find in the open world. The Phase 2 recipes are tied a quest line that starts in the Gnomeregan raid: when a players loots the Grime-Encrusted Salvage item that drops from mobs or the bosses in the raid and inserts it into the The Salvagematic 9000 in the Dormitory area.
There are more steps to do but once players complete the quest line, they’ll be able to buy these new recipes from Ziri “The Wrench” Littlesprocket. Keep in mind, you need to be at least skill level 200 in your respective profession to craft these new materials and recipes.
New craftable Phase 2 materials
- Alchemy — Recipe: Insulating Gniodine
- Blacksmithing — Plans: Low-Background Truesilver Plates
- Leatherworking — Pattern: Faintly Glowing Leather
- Tailoring — Pattern: Hyperconductive Arcano-Filament
- Engineering — Schematic: Polished Truesilver Gears
- Engineering — Schematic: Soul Vessel
New craftable Phase 2 items and consumables
Alchemy
- Recipe: Mildly Irradiating Rejuvenation Potion
- Restores 262 to 438 mana and 340 to 460 health. Also increases attack power by 40 and damage done by all spells by 35 for 15 sec.
Blacksmithing
- Plans: Reflective Truesilver Braincage
- Increases damage and healing done by magical spells and effects by up to 21.
- Gain reinforced willpower, preventing Silence, Interrupt effects, and spell pushback for 10 sec.
- Plans: Tempered Interference-Negating Helmet
- Improves your chance to get a critical strike with melee and ranged attacks and with spells by 1%.
- Reduces movement speed by 20%, but also increases your spell resistance to all schools by 50, and increasing melee attack speed by 20% for 10 sec.
Enchanting
- Enchanted Sigil: Innovation
- Deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 min. This can only be applied outside of combat.
- Formula: Enchant Chest — Retricutioner
- Reflect 9 damage back to the attacker when the bearer is struck in Melee.
- Formula: Enchant Weapon — Dismantle
- Cause all spells and attacks to sometimes deal 60 to 90 additional damage to mechanical creatures.
Engineering
- Schematic: High-Yield Radiation Bomb
- Inflicts 150 to 250 fire damage to those in the blast radius plus an additional 25 nature damage every 2 sec for 10 seconds. Also reduces the movement speed of affected targets by 25% for 10 sec.
- Schematic: Ez-Thro Radiation Bomb
- Inflicts 112 to 188 fire damage to those in the blast radius plus an additional 10 nature damage every 2 sec for 10 seconds. Also reduces the movement speed of affected targets by 25% for 10 sec.
- Schematic: Hyperconductive Goldwrap
- Improves your chance to get a critical strike with melee, ranged, and spell attacks by 1%.
- Flips a coin. On heads, you gain 10% increased chance to crit with spells and melee attacks for 30 sec. On tails, you gain 10% movement speed for 30 sec.
- Schematic: Whirling Truesilver Gearwall
- Increases your chance to block attacks with a shield by 1%.
- On a successful block the whirling razor-sharp gears on this shield inflict 5 to 10 physical damage to the attacker and 2 to 10 physical damage to the bearer.
Leatherworking
- Glowing Gneuro-Linked Cowl
- Improves your chance to hit with spells and with melee and ranged attacks by 1%.
- Instantly deal 343 to 757 damage to yourself but increases your melee and ranged attack speed by 20% for 10 sec.
- Glowing Hyperconductive Scale Coif
- Increases damage and healing done by magical spells and effects by up to 21.
- Instantly deal 312 to 688 damage to yourself but increases your spell casting speed by 20% for 10 sec.
- Gneuro-Conductive Channeler’s Hood
- Increases damage and healing done by magical spells and effects by up to 21.
- Allow 100% of your mana regeneration to continue while casting and increasing damage and healing done by spells by up to 50 for 20 sec seconds.
- Rad-Resistant Scale Hood
- Improves your chance to hit with spells and with melee and ranged attacks by 1%.
- Immediately remove all active poison effects and gain immunity to all Nature damage for 3 sec.
Tailoring
- Pattern: Gneuro-Linked Arcano-Filament Monocle
- Increases damage and healing done by magical spells and effects by up to 22. Restores 4 mana per 5 sec.
Originally published on February 6, 2024. Updated on February 12, 2024.
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