World of Warcraft hotfixes for July 13
A new set of hotfixes for patch 6.2 have just been released. Today’s list is relatively short, but a number of fixes have been made to tier armor set bonuses. Certain set bonuses were not granting a chance to trigger the set bonus effect if the attacking ability’s damage was fully absorbed by a damage shield. Balance Druids, Discipline Priests, Combat and Assassination Rogues and Affliction Warlocks have all been fixed. Read on for the full list of hotfixes.
July 13
Raids and Dungeons
Hellfire Citadel
General
- Fixed an issue where using chaining abilities against very large targets could cause the ability to not chain correctly to smaller targets.
Hellfire High Council
- Fixed an issue that could cause Dia Darkwhisper to not cast Mark of the Necromancer a final time upon reaching 30% health.
Items
- Wrynn’s Vanguard Battle Standard and Vol’jin’s Spear Battle Standard can no longer be used while in a rated-PvP environment.
Class
Tier Armor Set Bonuses
Fixed an issue affecting a number of tier armor set bonuses not granting a chance to trigger the set bonus effect if the attacking ability’s damage had been fully absorbed by a damage shield.
- Tier-18 2-piece set bonus for Balance Druids
- Tier-18 2-piece set bonus for Discipline Priests
- Tier-17 4-piece set bonus for Combat Rogues
- Tier-18 2-piece set bonus for Assassination Rogues
- Tier-18 2-piece set bonus for Affliction Warlocks
- Tier-18 4-piece set bonus for Affliction Warlocks
Druid
Restoration
- Lifebloom should now be correcting granting full effects of Mastery: Harmony’s bonus to periodic healing during the bloom portion of the spell.
Hunter
General Abilities
- Fixed an issue where Kill Shot (Beast Mastery, Marksmanship) can occasionally fail to reset its cooldown if it fails to kill the target.
Talents
- Barrage should no longer incorrectly hit targets that are in stealth if the Hunter is unable to see them.
Mage
Frost
- Water Elemental‘s Water Jet and Freeze ability could no longer be incorrectly cast at the same time.
Monk
General
- Fixed an issue with Monk abilities that could incorrectly detect two-handed vs. dual-wielded weapons.
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