The Queue: Rebuilding
Funny true story — I had essentially finished this edition of the Queue when a glitch erased all my work.
Much pirate ghosting was heard.
So let’s try this again.
I was looking over the datamined Nightborn models over at MMO-C, and thinking how nice it was to see night elves (or an off-shoot of them) in an antagonistic role. Not that I have anything in particular against night elves, I just like seeing some variety in our villains. It got me thinking about which playable races we end up fighting, either as Big Bads or just as dungeon bosses. Obviously we’re falling over ourselves with Orcs, Humans, and Trolls to fight. Are there any races you wish we saw more as bad guys? I can only think of two gnomes we’ve fought (Thermaplugg and Manastorm), and I can’t think of a villainous dwarf (other than Iron Dwarves in Ulduar) since Blackrock Depths (though Dwarf mobs seemed fairly common in the Twilight Hammer during Cata).
We’ve had a few Tauren bosses, but not many, and never a Tauren based raid. I’d enjoy that, I think. Maybe a Grimtotem power play, something to do with Magatha and the various relics she’s collected. I’d like it if Magatha came back and had reached out to the Taunka and Yaungol to create a Taurenoid supremacist movement, leading up to a raid full of various Tauren and Tauren mythology related bosses.
More Tauren is what I’m saying.
Question:
Ok, so I spent hours camping Crystalback (rare boar) on my baby hunter alt, and when he finally appeared and I started taming, some §$(&/(%$§)! pala KILLED HIM! Do I a) curse her into oblivion, b) drink myself into oblivion, c) give up and return to my feral main?
– Ok, seriously: With so many quality-of-life changes coming up, like the sharing of herb and ore nodes, d’you think it’s time that beasts became non-attackable after a hunter has started to tame?
Honestly, I’m sure there’s lots of reasons not to allow this. Perhaps it could be used to keep players from completing quests, I don’t know. I’m not sure how it would work, since you as a hunter are ‘attacking’ a mob when you try and tame it. I’m not saying I support when people do that — it’s a real jerk move — I’m just saying I don’t know how to prevent it.
Back in the day, when Hunters would do the Lok/Rhok quests, if you tried to attack the mob they had to fight it would just kill you. Maybe we could do that.
Since I am not affected by the Shadow Priests and the Old Gods thing, can I sit here an be angry that gnome hunters and mechanical pets are going to be things that exist? (Will get over these things if you all campaign for Marks hunters to have a pet option)
You can be angry about anything you want. I don’t share your upset — I think Gnome Hunters is a change long in coming and it makes perfect sense, and I love the mech pet option, although I wish only Gnomes got it. Back when Blood Elves finally got Warriors I was pretty stoked at Warriors being a class anyone could be, and it makes sense for Hunters as well. The idea that all Azeroth’s peoples have the ability to hunt makes perfect sense to me.
As for MM getting a pet option, I wouldn’t hold my breath on it. I expect it will in the future, but for now they want to try this design out.
Will there be changes to fist weapon xmog restrictions and why are those restrictions still in place?
So far there haven’t been. I wish they would change them so that I could actually use fist weapons in my xmog, especially since they put staves and polearms on the same mog list as 2h swords, axes and maces. Those use entirely different animations, so why not let fist weapons onto the same transmog as 1h swords, axes and maces? Also, put daggers on there. Let rogues mog away from daggers if they want.
As a Draenei, would you advocate for unifying all Draenei in OU and AU? If so, do we go to Draenor, or bring them to Azeroth?
Here’s my thing.
I loved that we got a whole lot of Draenei lore and got to see Draenei society as a society, with their own architecture and an intact governing system and everything. I love that as of the end of Warlords we saved Draenor from the Legion and the Iron Horde (I’m still calling them the Fel Iron Horde) and hopefully the Draenei put Grommash on trial for what he did. That’s all great.
But the Draenei of AU Draenor and the Draenei of our timeline have had completely different experiences. Thanks to us, they didn’t lose the majority of their people. They didn’t watch the Orcs make roads of their corpses, force them into breeding experiments, use them as power sources for unholy rituals. The Draenei of AU Draenor know the Iron Horde would have done all those things to them, but our Draenei saw these things.
AU Draenor never experienced the Broken, while our timeline saw the Draenei panic and treat the Broken as abominations to be shunned. Not our proudest moment, and one the Draenei of the alternate timeline avoided. As a people, they’ve diverged from us. They no longer have Velen to guide them, instead led by Yrel and the other Exarchs. They may have their own destiny entirely, and it’s one I don’t know if we could ever join them on.
Essentially, the biggest difference between them and us is, in their darkest hour a hero came and showed them a path through to hope. That hero wasn’t there when the same fate happened to us. They’re what could have been and I’m not sure they could come to Azeroth and not pity us, nor us view them as anything but unrealistic. We’re hard bitten survivors, they’re everything we lost to survive.
So yeah, I’d love to see more of them. I think it could be interesting if a group of them came over to our Azeroth and consternated our Draenei with their ways.
I just realized that the artifact weapons are basically üath of the titans from back in the day :D silly me never noticed…
We were just talking about this on the podcast last night because it’s not just a weapon, it’s an alternate means to player progression with upgrades to powers and talents and it’s weird to imagine going to level 111 in the Rage of Argus expansion and suddenly not using your Artifact, and the powers that it grants, any longer. I mean, how good is that green 2h sword going to have to be to make using it worth losing all those upgrades? Or do we? And if we don’t then do we have to go back and get our Artifacts even if we start playing after Legion, or will the level 110 Character Boost automatically provide you with a fully leveled Artifact of your chosen specialization?
I have no idea but I’m definitely curious about this.
So I don’t get how the wardrobe works for unlocked models. Do we get all the items we’ve ever looted in our gaming history unlocked, or does it only log those that we have in our possession at the time we log in on Legion?
Here’s our overview of the Transmog changes from this year’s BlizzCon. To sum things that have been said since up:
You’ll get all your old quest items for sure. If you ever completed a quest, you’ll get it back in your Wardrobe. You’ll even get quest items you didn’t take. You won’t get every item you ever had, to my knowledge. Items that you deleted and that aren’t in your bank, void storage or bags upon logging in when the Wardrobe is first enabled, you won’t have access to. (At least, that’s how it reads to me. I’d hold on to everything until the Wardrobe is in place.) So no, you won’t get everything you ever looted, just everything that you ever got from a quest and everything you currently have. But it’s cross account, so make sure to log on all of your alts just in case one of them as something you want.
Please keep in mind that at present the Wardrobe is live on the beta, and it DOES unlock appearances as you progress through the Demon Hunter start zone. Once they allow importing of other characters I’ll report more on how it works.
Are Warlock demons associated with the Burning Legion? What’s the difference if not?
They sure are.
And that’s the second attempt to write this edition of the Queue. Tomorrow is Alex, and then I’m up Thursday and Friday. See you guys then.
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