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Heroes of the StormOct 26, 2017 11:00 am CT

D.Va no longer banished by mines in latest Heroes of the Storm hotfixes

We’re not likely to see a major patch for Heroes of the Storm until after BlizzCon (which isn’t far away at this point), but we do have a fresh round of hotfixes. Surprise, surprise: These hotfixes fix not one, but two D.Va bugs. No matter what game she’s in, D.Va manages to be the buggiest character of all time. But hey, D.Va plays to win, and I guess being the best at being a mess is still a victory.

Originally Posted by Blizzard Entertainment (Official Post)

Bug Fixes

AI

  • Tutorial: Fixed an issue causing AI Heroes to ignore certain objectives during Tutorial missions.
  • Blackheart’s Bay: Fixed an issue that could cause Minions and Summons to become stuck when attempting to attack the Keep and standalone Tower in the Middle Lane.

Heroes, Abilities, and Talents

  • D.Va: Fixed an issue preventing Boosters from receiving the Rush-down Talent’s cooldown reduction bonus if D.Va was attacking an enemy shortly before activating Boosters.
  • Junkrat: Using Concussion Mine to destroy D.Va’s Mech and knock her into the terrain will no longer remove her from the Battleground until she respawns.

User Interface

  • Loadouts: Switching Skins using the Loadout menu will now correctly display that Skin during Hero Select.

The tutorial hotfix is honestly pretty funny. Even the robots don’t want to play the objective. Maybe that isn’t the best teaching tool, but it sure is true to life in the Nexus. And Overwatch. And pretty much any multiplayer game in existence.

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Filed Under: D.va, Hotfixes
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