Warcraft 3: Reforged developers talked to us about The Culling and how WoW affected the remaster process
During BlizzCon 2018, Dan O'Halloran and I had the opportunity to sit down and talk Warcraft 3: Reforged with Systems Game Designer Michael "Skip" Scipione and Production Director Tim Morten.
The cosplay competition at BlizzCon was amazing, but no less amazing are many of the other outfits we saw around the convention floor this year.
As far back as I can remember Blizzard has been known for their amazing cinematic trailers, and this year's BlizzCon was no exception.
We sat down at BlizzCon with Executive Producer of WoW John Hight and Lead Software Engineer Brian Birmingham to learn how WoW Classic came to be and what their vision of it will look like.
The Heroes Global Championship has crowned another victor!
BlizzCon this year had many surprises.
WoW Battle for Azeroth Interview: The origins of Saurfang, Sylvanas wielding Xal’atath, and the possibility of three factions
During BlizzCon, Mitch and I sat down with WoW Senior Creative Director Alex Afrasiabi and Technical Director Patrick Dawson to talk about Battle for Azeroth.
Look, we know -- BlizzCon 2018 was chock full of news for all franchises.
During the Puzzling Dungeons and Bewitching Hunts Panel at BlizzCon, players learned more about the history of single player gameplay in Hearthstone, as well as the first details of the Rumble Run, the single player experience in Rastakhan's Rumble.
The second day of BlizzCon 2018 was a bit quieter than the first — if you're behind on the news, you can read our recap of day one first — but there was still a ton of info to get through.