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WoWJan 30, 2018 12:15 pm CT

WoW PVP tuning hotfixes adjust a variety of PVP templates and abilities

A round of World of Warcraft hotfixes aimed at PVP balance is rolling out today, most of them small tweaks to players’ states in their PVP template. Beast Mastery Hunters, for example, gain an additional 3% Agility, while Protection Paladins lose 25% of their Versatility.

However, some of the changes are more dramatic, such as a change to Holy Paladins’ Pure of Heart. Rather than removing all poison and disease effects on the Paladin’s target, Pure of Heart will only remove one of each. The change will undoubtedly introduce a new element of strategy to the ability — both using it and countering it.

Check out the full notes below:

Originally Posted by Lore (Official Post)

Hi all,

Tomorrow (January 30th) we plan to apply a few PvP-focused tuning changes via hotfix. Details below.

Thanks!

Druid

  • Balance
    • PvP template Versatility reduced by 15%
    • PvP template Intellect reduced by 2%
  • Feral
    • Earthen Grasp now has a 15 second cooldown, up from 10 seconds
    • King of the Jungle increases movement speed and damage by 3%, down from 4%

Hunter

  • Beast Mastery
    • PvP template Agility increased by 3%
  • Marksmanship
    • PvP template Agility decreased by 1.5%

Mage

  • Arcane
    • PvP template Intellect reduced by 2%
    • Arcane Power now increases damage by 25% in PvP situations, down from 30%

Monk

  • Windwalker
    • PvP template Agility reduced by 2.5%

Paladin

  • Holy
    • Pure of Heart now removes 1 poison and 1 disease effect from the target, instead of all poison and disease effects
  • Protection
    • PvP template Versatility reduced by 25%

Priest

  • Holy
    • PvP template Intellect increased by 3%
    • Renew heals for an additional 75% in PvP situations, down from an additional 100%
    • Rapid Mending increases the range of Prayer of Mending by 10 yards, down from 20 yards
    • Ray of Hope now only increases healing caused by the casting Priest by 50%, rather than all incoming healing on the target

Rogue

  • Assassination
    • PvP template Agility reduced by 2.5%
  • Subtlety
    • PvP template Agility reduced by 3%

Shaman

  • Elemental
    • PvP template Intellect reduced by 1.5%
    • Icefury increases the damage of Frost Shock by 250% in PvP situations, down from 300%

Legion PVP Season 6 began back in November, so it’s interesting to see these changes happen two months into an active season. However, if PVP balance hasn’t been quite right this season, making these changes now rather than waiting until even later in the Season is a welcome move. Do you have any strong feelings one way or the other about these changes?

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Filed Under: Arena, Hotfixes, Pvp
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