Overwatch

Brigitte receives new skin, ultimate already nerfed on the Overwatch PTR

Newest Overwatch hero Brigitte was officially announced late last week, but has already received a tuning pass on the PTR. Most notably, the cost of her Ultimate has been increased by 30%, meaning she’ll be casting it less often. However, her passive Inspire effect had its cooldown reduced from 2 seconds to 1.5 seconds — meaning as long as she’s in the fray swinging her weapon around, she’ll be applying her heal effect to her allies more often.

[blizzardquote author=”Geoff Goodman” source=”https://us.forums.blizzard.com/en/overwatch/t/pc-overwatch-ptr-patch-notes-february-28-2018/12620/39″]

There have been additional changes made that should now be on the PTR as well. Here is a list of changes:

HERO UPDATES

Brigitte

Shield Bash

  • Added a small delay before her shield drops after a Shield Bash
  • Added a vertical speed cap after Shield Bash
  • Please note that we are still tuning this value

Rocket Flail

  • Canceling a melee swing renders you unable to melee again until it would have completed had it not been canceled

Rally

  • Ultimate cost increased by ~30%

Inspire

  • Decreased cooldown from 2 seconds to 1.5 seconds

USER INTERFACE UPDATES

The Team Information Screen now displays the ultimate charge of your teammates

BUG FIXES

Heroes

  • Fixed a bug that prevented Doomfist’s Rocket Punch from traveling forward if he had been hit by an enemy Doomfist’s Rocket Uppercut
  • Fixed a bug that sometimes prevented players from aiming Doomfist’s Rocket Punch when facing an enemy
  • Fixed an issue that allowed players to jump over Doomfist’s Rocket Punch when on an incline
  • Fixed a bug that caused Doomfist’s Seismic Slam to cancel if he wasn’t able to get close to his target
  • Fixed a bug that caused Mercy’s health regeneration to occur instantly if she took damage while at full health
  • Fixed a bug that prevented Moira’s Biotic Orb from receiving kill credit if it expired at the same time it killed an enemy
  • Fixed a bug that prevented Reinhardt’s Charge from pinning enemies
[/blizzardquote]

The change to Brigitte’s Rocket Flail mirrors some of the early balance changes in Overwatch. When the game first released, you could skip the reload animation on weapons by using a melee attack. The melee attack was faster than the reload, allowing players to start shooting again faster than intended. This change seems to be in a similar vein; you can no longer use animation tricks to attack faster than intended — nor can you do it accidentally.

In addition to the mechanical changes, today’s PTR update also includes a new legendary skin for Brigitte:

While Brigitte’s base skin shows off her current role as a Crusader and Reinhardt’s squire, her Engineer skin is a throwback to her engineering background — and pulls a lot of influence from her father, Torbjorn. The color scheme, the detailing, and the gear motif are all a great nod to her father. Both of Brigitte’s appearances are great so far; I’m excited to see what else they come up with down the road.

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