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OverwatchMar 5, 2018 4:00 pm CT

Brigitte receives new skin, ultimate already nerfed on the Overwatch PTR

Newest Overwatch hero Brigitte was officially announced late last week, but has already received a tuning pass on the PTR. Most notably, the cost of her Ultimate has been increased by 30%, meaning she’ll be casting it less often. However, her passive Inspire effect had its cooldown reduced from 2 seconds to 1.5 seconds — meaning as long as she’s in the fray swinging her weapon around, she’ll be applying her heal effect to her allies more often.

Originally Posted by Geoff Goodman (Official Post)

There have been additional changes made that should now be on the PTR as well. Here is a list of changes:

HERO UPDATES

Brigitte

Shield Bash

  • Added a small delay before her shield drops after a Shield Bash
  • Added a vertical speed cap after Shield Bash
  • Please note that we are still tuning this value

Rocket Flail

  • Canceling a melee swing renders you unable to melee again until it would have completed had it not been canceled

Rally

  • Ultimate cost increased by ~30%

Inspire

  • Decreased cooldown from 2 seconds to 1.5 seconds

USER INTERFACE UPDATES

The Team Information Screen now displays the ultimate charge of your teammates

BUG FIXES

Heroes

  • Fixed a bug that prevented Doomfist’s Rocket Punch from traveling forward if he had been hit by an enemy Doomfist’s Rocket Uppercut
  • Fixed a bug that sometimes prevented players from aiming Doomfist’s Rocket Punch when facing an enemy
  • Fixed an issue that allowed players to jump over Doomfist’s Rocket Punch when on an incline
  • Fixed a bug that caused Doomfist’s Seismic Slam to cancel if he wasn’t able to get close to his target
  • Fixed a bug that caused Mercy’s health regeneration to occur instantly if she took damage while at full health
  • Fixed a bug that prevented Moira’s Biotic Orb from receiving kill credit if it expired at the same time it killed an enemy
  • Fixed a bug that prevented Reinhardt’s Charge from pinning enemies

The change to Brigitte’s Rocket Flail mirrors some of the early balance changes in Overwatch. When the game first released, you could skip the reload animation on weapons by using a melee attack. The melee attack was faster than the reload, allowing players to start shooting again faster than intended. This change seems to be in a similar vein; you can no longer use animation tricks to attack faster than intended — nor can you do it accidentally.

In addition to the mechanical changes, today’s PTR update also includes a new legendary skin for Brigitte:

While Brigitte’s base skin shows off her current role as a Crusader and Reinhardt’s squire, her Engineer skin is a throwback to her engineering background — and pulls a lot of influence from her father, Torbjorn. The color scheme, the detailing, and the gear motif are all a great nod to her father. Both of Brigitte’s appearances are great so far; I’m excited to see what else they come up with down the road.

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