Here are all of the racial traits in WoW Classic
WoW Classic reintroduces a whole list of racial traits — both old and new — in a far different context than the current game. There are racial traits that were incredibly powerful, and others that made little sense. Here’s a look at all of the racial traits that will be in WoW Classic, as well as some uses for each.
- Diplomacy: Reputations Gains increased by 10%. A very useful trait for anyone looking to do some big reputation grinds and save some time.
- Mace Specialization: Skill with Maces and Two-Handed Maces increased by 5.
- Perception: Dramatically increases stealth detection for 20 sec. It has its uses in PVP against Rogues and Druids to catch them before they catch you, especially in an age of stun-locks.
- Sword Specialization: Skill with Swords and Two-Handed Swords increased by 5.
- The Human Spirit: Spirit increased by 5%. An essential trait for anyone looking to play a Priest, given that it combined nicely with Spiritual Guidance.
- Find Treasure: Allows the Dwarf to sense nearby treasure, making it appear on the minimap.
- Frost Resistance: Increases Frost Resistance by 10.
- Gun Specialization: Guns skill increased by 5. Hunter players might find this useful but a lot of the best weapons in the game are bows.
- Stoneform: While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increased by 10%. Lasts 8 sec. This trait is great tool for PVP and could be used in PVE here and there to help with Rogues and Druids.
- Nature Resistance: Nature Resistance increased by 10.
- Wisp Spirit: Transform into a wisp upon death, increasing movement speed by 50%. In WoW Classic there will be a lot of running back from death, so this is surprisingly useful.
- Quickness: Dodge chance increased by 1%.
- Shadowmeld: Activate to enter stealth. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling. Dodge chance increased by 1%. This trait lets you drop out of combat like a Rogue Vanish. Don’t underestimate Shadowmeld!
- Arcane Resistance: Arcane Resistance increased.
- Expansive Mind: Intelligence increased by 5%. Anyone looking to play a Mage or a Warlock should consider Gnomes because of this trait because mana in WoW Classic isn’t plentiful.
- Engineering Specialization: Engineering skill increased by 15.
- Escape Artist: Escape the effects of any immobilization or movement speed reduction effect. This is very useful for PVP against Rogues and Druids especially. If you avoid the right stun, it can be the difference between a won and lost fight.
- Axe Specialization: Skill with Axes and Two-Handed Axes increased by 5.
- Blood Fury: Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec. This is the reason why most people argue that Orcs are one of the best melee DPS races. This ability is incredible for burst damage.
- Command: Damage dealt by Hunter and Warlock pets increased by 5%. It’s a fantastic trait for pet classes in PVP or solo content. Any help in damage is appreciated when the enemies aren’t pushovers.
- Hardiness: Chance to resist Stun effects increased by an additional 25%. Yet another reason why Orcs are so strong in WoW Classic. It helps you get the upper hand against classes like Rogues.
- Cannibalize: When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yards. Any movement, action, or damage taken while Cannibalizing will cancel the effect. This is a neat thematic addition to the race even if it doesn’t have a huge amount of uses.
- Shadow Resistance: Shadow Resistance increased by 10.
- Underwater Breathing: Underwater breath lasts 300% longer than normal. Any current Undead player might wish they could have the newer version of this trait.
- Will of the Forsaken: Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec. This will surely have a ton of uses in PVP to help you break free and escape or close the distance on a target.
- Cultivation: Herbalism skill increased by 15. This trait can help you get a head start on making some money. Remember, there aren’t any World Quests, so professions are important!
- Endurance: Total Health increased by 5%. This could help anyone who is looking to play a tank and doesn’t have the best gear available.
- Nature Resistance: Nature Resistance increased by 10.
- War Stomp: Stuns up to 5 enemies within 8 yards for 2 sec. This stun can help a lot while tanking to manage pulling several enemies at once.
- Beast Slaying: Damage dealt versus Beasts increased by 5%. A great trait for solo PVE content. This lets your pet do most of the work.
- Berserking: Increases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 sec.This trait alone makes Trolls one of the best races for the Horde in PVE content.
- Bow Specialization: Skill with Bow Weapons increased by 5. Hunter players should seriously consider how impactful this trait is. The higher skill means you’ll hit higher levels enemy more and increase your overall damage output.
- Regeneration: Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
- Throwing Specialization: Skill with Throwing Weapons increased by 5.
That’s all of them! They were a lot different back then, and if you want to min/max, knowing which race to pick is essential.
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