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The QueueAug 19, 2022 12:00 pm CT

The Queue: Weekend ready edition

Blood Elf Kyrian in Icecrown

It’s the weekend, which means it’s time to hike up to the top of Icecrown Citadel to listen to Arthas monologuing in order to not get a mount or any transmog. Frankly, it’s a pretty distressing way to spend a weekend, unsuccessfully hunting transmog, but the only way to guarantee I don’t get any new looks is not to try.

So let’s do some questions and then it’s off for some fruitless weekly transmog runs. Let’s Queue.


VEILSTRIDER ROXXII ASKED:

Q4TLiz: Seeing as you’ve played mistweaver and holy paladin a lot. What do you think drives the difference in mistweavers seemingly wanting to be in melee more and holy paladin wanting to be in it less?

We all want what we don’t have. The point of talent trees is having more gameplay choices, so we want the things we don’t have. Holy Paladins don’t have good ranged options, so that’s what we want more of. Mistweavers’ melee options have been weak for quite a few expansions now. We both want options to do what we want to do within our own class fantasy.

Personally, I think Monk talents look fantastic. I mean, they’re weirdly arranged, like someone made a talent tree and put it in a blender and went with whatever came out, but that’s a solvable problem. What I like about it is there’s a whole bunch of talents focused on melee and a whole bunch of talents focused on ranged and you pick which direction you want to do. You could spec ranged healer without ever picking up Rising Sun Kick, and just laser focusing on ranged gameplay. Or you can pick up a lot of different abilities that buff combat and mix in with healing. It’s a choice.

Holy Paladin doesn’t have a choice that’s very defined right now. There are a handful of talents that work with Flash of Light and Holy Light for more ranged healing, they’re scattered all over the talent tree, and some of them you have to take whether you’ll ever cast them or not. You also can’t make a build fully focused on ranged healing: you can only pick up a piece here and there. If you’re at range, you’re still going to have less Holy Power available to cast your powerful heals,  and the added synergies to Flash of Light and Holy Light don’t match up.

Not to mention that Flash of Light and Holy Light are expensive heals — 22% of base mana and 15% of base mana, respectively. Compare that to Mistweavers: their basic heal, Vivify, costs 3.8% of base mana, plus they have access to Mana Tea and Lifecycles for mana regeneration and mana efficiency. Paladins don’t have things like that, and to make ranged healing feasible, our mana-based healing needs a significant balance adjustment so we can use it to fill the gaps when we don’t have the Holy Power to use our big heals. So far, the alpha hasn’t really opened up that option for Holydins, but I think there are some really interesting things for Mistweavers to lean in or out of melee as much as they like.

It’s about making the choice.


BRAINSTRAIN SAID:

I think Blizz is still extremely wary of catering to “casuals”. They clearly see the leveling bonus simply as a carrot to get people resubbed and then hooked on Season 4 content.

As if they can’t even conceive that players enjoy leveling for its own sake.

Or thinking back to 9.0, Covenants had a ton of what should have been casual-friendly features, but they were locked behind a truly insane anima grind.

You could interpret WoW’s entire design ethos as plagued by a fear of rewarding players too freely. Resulting in a game that tends to reward you far too little for your play time.

I think Blizzard has starting to come around, recognizing that a lot of the roadblocks in early Shadowlands were a mistake. They’ve backtracked on a lot — anima drops are huge, making the ridiculous anima costs of things much less restrictive. The cost of switching Conduits is gone. The penalties for switching Covenants are gone. The restrictions on Covenant transmog are gone. There’s a place to turn in Anima and switch Conduits right in Zereth Mortis.

And Zereth Mortis itself is much more accessible. There’s lots of “for fun” content and not much required content, so anyone who grinds like crazy doesn’t get well ahead. You can fly in Zereth Mortis. You can buy gear with anima or with Sandworm Relics. You can convert any piece of recent gear into tier pieces with set bonuses.

I feel like throughout Shadowlands, the game has made a significant turn towards being more accessible for casual players. Not perfect, mind you — limiting the jellycat mount to normal and up seems odd — but more so than before. And I think this is an intentional shift, and that we can expect more of it moving forward.

Just because WoW has had some anti-casual ethos in the past doesn’t mean it will in the future. Not forever. Change is coming. Change has already come.


MUSEDMOOSE ASKED:

Actual Q4tQ: what game would you like to see remade/remastered? It seems to be happening a lot these days.

As always, my vote for this is Final Fantasy VI. Seeing it done in the style of Octopath Traveler would be amazing; seeing it fully changed like Final Fantasy VII Remake could be staggering. I just feel like it gets so neglected in favor of later games in the series. >_<

I’d also like to see Persona 4 Golden redone to match the animated scenes, so the whole game is like playing an anime. And I really wish the Star Wars: Knights of the Old Republic remake hadn’t gotten canned; I would still love to see that happen.

I don’t have any particular thoughts on remakes, but I do have good news for you: the Knights of the Old Republic remake wasn’t canceled, but it’s almost certainly been delayed because the development has changed hands. How that will turn out is up in the the air.


AU-LIZ ASKED:

What’s your favorite Covenant transmog?

It’s a tie between Kyrian and Venthyr. While Venthyr are decidedly more stylish, sometimes you have to mix it up and switch color schemes. Right now I have a mostly Kyrian look, which is a very good match with the base model Silver Hand Holy Paladin weapon. It’s a good look, being an angelic looking creature in the purest white, carrying a hammer as big as you are and ready to smash something with it. It’s a good look.


FELINAE ASKED:

Q4tQ From what you’ve seen so far in alpha – what is your most looked forward to?

Definitely UI customization. That’s going to make gameplay so much simpler, without any fidgety addons, things to download, customize, re-customize, and so on. I’ll be glad to have things built in and simplified — and so far the setup looks pretty good. Eager to see how it keeps developing.


RETPALLYJIL ASKED:

Q4tQ:

Do you think it’s time for them to completely overhaul the guild tabard designs so people use them again?

Yes, but also my current guild tabard is a frog and I’m pretty okay with that.

Except also every guild tabard looks weird on female models so I can’t wear a frog myself. Hm. Win/lose here.

And that’s all for now, friends. Hug your loved ones. Pet your dogs. Have a good weekend and get some relaxing in.

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