How to Sanctify your gear with Angelic Crucibles in Diablo 3 Season 27
Diablo 3 Season 27 is underway, with the Seasonal theme Light’s Calling that lets crafty Nephalem empower their gear with the strength of the High Heavens, using the Angelic Crucible to Sanctify them. That sounds incredible, but it does leave us with some questions:
- What is an Angelic Crucible? Where do you find it?
- Who can Sanctify items, and when?
- What can you Sanctify? How does it work?
- Is Sanctifying worth it?
So let’s dig into just how Season 27’s new Angelic Crucibles work, and how you can make the most of your gear as you play through the latest Season Journey.
What you need to know about the Season 27 theme
Angelic Crucibles are the new consumable item underpinning the Season 27 theme. The Angelic Crucible is necessary for you to Sanctify any gear. As with previous seasonal themes, the Crucibles will only drop in seasonal play. Angelic Crucibles will drop anywhere in Sanctuary, and we even enjoy a doubled drop rate following PTR 2.7.4 testing.
Sanctifying is similar to re-rolling an item in Kanai’s Cube but on steroids. When you Sanctify an item, it is re-rolled as a Primal Ancient (giving max stat rolls) and adds a Sanctified power from a pool of three for your class.
Wondering what powers are available to you? Check out the list below from the patch notes:
- Whirlwind pulls in and holds all enemies within 25 yards.
- Hammer of the Ancients hits in all directions around the Barbarian. Every tenth cast of Hammer of the Ancients unleashes a powerful shockwave.
- Hitting enemies generates stacks of Tempest Rhythm. Activating Wrath of the Berserker consumes 50 stacks of Tempest Rhythm and startles enemies within 16 yards, causing them to take 2% increased damage per stack for 20 seconds. Max 50 stacks.
- Blessed Hammer now crackles with energy, damaging enemies within 15 yards of its path. All runes but Dominion now throw the hammer in a direct path in front of the Crusader.
- Every two seconds, call down Fist of the Heavens on a random nearby enemy. After casting Steed Charge, this effect occurs more rapidly for five seconds.
- After casting Falling Sword, you descend from the sky with two Archangels that can cast Consecration and Condemn.
- Strafe now casts the last non-channeled Hatred spending ability cast.
- Casting Vengeance unleashes a barrage of rockets that deal damage equal to a percentage of the maximum life enemies possess. The number of rockets fired increases over 30 seconds. Elites and Bosses receive less damage per rocket.
- Firing Cluster Arrow no longer drops explosive ordinance. Instead, it concentrates its explosive force into piercing rays of light.
- Casting Wave of Light now summons a bell at the target location that deals damage when any player attacks the bell. Up to five bells can be active at one time.
- All Way of the Hundred Fists combo punches use the second stage combo punch. Consecutive hits from Way of the Hundred Fists increases its damage by 2%. Max 350 stacks.
- The target of your Seven-Sided Strike is barraged with spiritual punches for 15 seconds. This can only affect one enemy at a time.
- Your Golem now picks up corpses within 20 yards. Each corpse it stores allows you to cast any corpse spending ability with the max number of corpses consumed per cast. Up to 30 corpses can be stored.
- Enemies within 50 yards are constantly assaulted by the Army of the Dead – Unconventional Warfare while this item is equipped.
- Hitting enemies with Death Nova five consecutive times adds a spirit that afflicts an enemy every fifth cast of Death Nova. Up to three spirits can be sent at a time.
- Enemies affected by Locust Swarm are also Haunted. When you cast Piranhas, all Haunted enemies within 60 yards are pulled into the pool. A lesser enemy stunned by Bogadile is instantly killed. Elites and Bosses stunned by Bogadile take massive damage.
- Horrify becomes an aura that causes enemies to receive 100% more damage and deal 15% less damage in addition to its other effects.
- You summon two Gargantuans and three Zombie Dogs periodically. Gargantuans gain the effect of the Restless Giant rune. Zombie Dogs gain the effect of all runes. Enemies hit by Sacrifice are Immolated, causing them to take 100% more damage from your Pets.
- Your Storm Armor charges over 30 seconds. Casting Storm Armor at full charge releases a powerful thunderbolt, instantly killing a random enemy within 30 yards. Bosses and Elites are not killed but take significant damage.
- Arcane Orb now periodically spawns up to four orbiting charges that will generate an additional orb when cast. All charges from the Arcane Orbit rune now detonate at the same time.
- Magic Missile fires 10 missiles and gains the effect of the Seeker rune.
The caveats to Season 27’s theme
Every D3 seasonal theme has some caveats, and Season 27 is no exception. Here are the important ones to keep in mind as you are starting your Sanctifying journey:
- Yes, Angelic Crucibles drop anywhere — once you’ve reached level 70. A bummer for anyone wanting to tote a Sanctified item to smash through leveling
- Angelic Crucibles only work on legendary items but will work on any legendary item. No trying to pull a fast one by Sanctifying a random normal polearm from a weapon rack.
- You can Sanctify as many legendaries as you have Crucibles, but your Sanctified gear behaves similarly to the Ethereals from Season 24 — there can be only one (equipped).
- Sanctifying grants perfect stats and additional unique power, but the stats and power picked are random — a similar roulette experience to Season 24’s Ethereals and Season 25’s Soulstones. Similarly, you cannot pre-pick the stats that will get boosted by enchanting at the Mystic or pre-re-rolling in the Cube.
Why you want to Sanctify your gear
Using the Angelic Crucible is easy; treat it the same as you would Ramaldni’s Gift. Instead of adding a socket to a weapon, you’re re-rolling the item to a Primal Ancient, with a pretty snazzy new power tacked on in addition to the legendary’s existing power.
Angelic Crucibles are usable anywhere. Find one from a Cursed Chest? No problem. Get a drop in your loot explosion at the end of the Greater Rift? Awesome. As long as you have your item handy (and you’re not getting smacked in the face by a demon), you can Sanctify it.
As for why — why not? You’re getting a free, powerful upgrade to the legendary item of your choice without having to run a rank 75 Greater Rift to unlock Primal Ancients. Happy Angelic Hunting!
Originally published August 26, 2022; updated September 13, 2022
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