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Mobile > Video GamesMar 1, 2023 10:00 am CT

5 great decks to use for Marvel SNAP’s Featured Location, Quantum Realm

Appropriately enough, the final Featured Location of the Marvel SNAP Into the Quantum Realm season is the Quantum Realm itself. Unfortunately, no one can be told what the Quantum Realm is. You have to see it for yourself. Wait. Wrong movie franchise. Let’s get ready to look out for the little guy and grab some cubes!

Featured Locations, for those unaware, typically change over on Tuesdays and make a specific location more likely to appear. These mini-events are the way SNAP adds new Locations to the game, and are usually worth some deck adjustments if you’re looking to win some matches.

Let’s take a look at some great deck lists to use while Quantum Realm is the Featured Location, though all of these decks will work to your benefit whenever you encounter the Quantum Realm Location in the future.

What is the Quantum Realm in Marvel lore?

We first joined Scott Lang on a journey into the Quantum Realm in the third act of 2015’s Ant-Man. Our stay was brief but it gave us a tantalizing glimpse. The franchise would return to the Quantum Realm again in the third act of 2018’s Ant-Man and the Wasp. This time, Hank Pym, creator of the Pym particles that make Ant-Man’s shrinking tech work, flies a quantum shuttle into the Quantum Realm to rescue his wife, Janet Van Dyne, who had been stranded there for the last thirty years. Scott would be trapped there himself during The Blip while harvesting healing particles, but eventually escapes thanks to the most heroic New York rat in the MCU.

Not satisfied to wait until the third act once more, 2023’s Ant-Man and the Wasp: Quantumania spends nearly its entire run time in the Quantum Realm.  Janet describes the Quantum Realm as “worlds within worlds… a place outside time and space… a secret universe beneath ours.” She should know it better than most, after spending so much time trapped there. Its denizens run the gamut from whimsy to weird to borderline silly. If you want to see my spoiler-free review of Quantumania, you can check out this tweet.

What’s the key to winning when Quantum Realm is up?

In Marvel SNAP, the Quantum Realm Featured Location sets the Power of every card played there to 2. The key here is the word played. The Quantum Realm won’t have any effect on cards moved to the Location, or those placed at the Location by other cards like Lockjaw (After you play a card here, swap it with a card in your deck), or Jubilee (On Reveal: Play a card from your deck at this location). Another important aspect of the Location is the Power is set to 2, but it is not constrained to 2. Any card played at Quantum Realm could still receive buffs from cards like Blue Marvel (Ongoing: Your other cards have +1 Power).

Great decks to use on Quantum Realm

Ongoing Thanos

Deck code:

eyJOYW1lIjoiVGhhbm9zIExvY2tqYXcgT25nb2luZyIsIkNhcmRzIjpbeyJDYXJkRGVmSWQiOiJBbnRNYW4ifSx7IkNhcmREZWZJZCI6IlF1aW5qZXQifSx7IkNhcmREZWZJZCI6IkFybW9yIn0seyJDYXJkRGVmSWQiOiJMb2NramF3In0seyJDYXJkRGVmSWQiOiJNckZhbnRhc3RpYyJ9LHsiQ2FyZERlZklkIjoiS2FaYXIifSx7IkNhcmREZWZJZCI6IkJsdWVNYXJ2ZWwifSx7IkNhcmREZWZJZCI6IkxlZWNoIn0seyJDYXJkRGVmSWQiOiJLbGF3In0seyJDYXJkRGVmSWQiOiJTcGVjdHJ1bSJ9LHsiQ2FyZERlZklkIjoiT25zbGF1Z2h0In0seyJDYXJkRGVmSWQiOiJUaGFub3MifV19

For good or for ill, one of the best decks in the current meta, Ongoing Thanos, should get a boost from the Quantum Realm. Drop your stones at Quantum Realm and they are 2-Power instead of 1. Just don’t drop the Reality Stone there because it will change Quantum Realm into a different Location. Lockjaw at Quantum Realm will ensure any cards he pulls from your deck are not reduced in power.

Spread Power

Deck code:

eyJOYW1lIjoiU2FuZFwiTWV0YVwiIiwiQ2FyZHMiOlt7IkNhcmREZWZJZCI6IlN1bnNwb3QifSx7IkNhcmREZWZJZCI6IkVib255TWF3In0seyJDYXJkRGVmSWQiOiJBcm1vciJ9LHsiQ2FyZERlZklkIjoiRWxlY3RybyJ9LHsiQ2FyZERlZklkIjoiU3Rvcm0ifSx7IkNhcmREZWZJZCI6IldhdmUifSx7IkNhcmREZWZJZCI6IlNhbmRtYW4ifSx7IkNhcmREZWZJZCI6IkNhcHRhaW5NYXJ2ZWwifSx7IkNhcmREZWZJZCI6IkFlcm8ifSx7IkNhcmREZWZJZCI6IkRyRG9vbSJ9LHsiQ2FyZERlZklkIjoiT2RpbiJ9LHsiQ2FyZERlZklkIjoiTWFnbmV0byJ9XX0=

This deck uses the recently buffed Sandman to foil the plans of many decks in the current meta by limiting them to playing just one card per turn. It features several ways to ramp into an early Sandman with Electro (On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn), and Wave. If your opponent is trying to advantage of the Quantum Realm Location, you can foil their plans with Storm. You also have access to Captain Marvel who can move herself to the Quantum Realm Location if that would give you the win.

Bast Negative

Deck code:

eyJOYW1lIjoiTWlzdGVyIE5lZ2F0aXZlIiwiQ2FyZHMiOlt7IkNhcmREZWZJZCI6IkJhc3QifSx7IkNhcmREZWZJZCI6IlBzeWxvY2tlIn0seyJDYXJkRGVmSWQiOiJaYWJ1In0seyJDYXJkRGVmSWQiOiJJcm9uaGVhcnQifSx7IkNhcmREZWZJZCI6Ik15c3RpcXVlIn0seyJDYXJkRGVmSWQiOiJCcm9vZCJ9LHsiQ2FyZERlZklkIjoiU2lsdmVyU3VyZmVyIn0seyJDYXJkRGVmSWQiOiJNck5lZ2F0aXZlIn0seyJDYXJkRGVmSWQiOiJXb25nIn0seyJDYXJkRGVmSWQiOiJJcm9uTWFuIn0seyJDYXJkRGVmSWQiOiJNYWdpayJ9LHsiQ2FyZERlZklkIjoiU2VyYSJ9XX0=

This was my favorite deck for a long time before the nerf to Silver Surfer (On Reveal: Give your other 3-Cost cards +2 Power) made it less competitive. It wasn’t so much the actual nerf of taking Silver Surfer’s buff from +3 to +2. It was actually adding 2-Power to the card itself that hurt the deck. When Mister Negative hits Surfer, he’ll cost 2-Energy rather than zero.

Quantum Realm has a chance to help this deck. Bast (On Reveal: Set the Power of all cards in your hand to 3) acts as a fall back for those games when you don’t get Mister Negative, or don’t get him out early enough. Quantum Realm can act as sort of a second Bast to help those low-power cards you’re running have a bit more punch.

Patriot Ultron

Deck code:

eyJOYW1lIjoicGF0cmlvdCIsIkNhcmRzIjpbeyJDYXJkRGVmSWQiOiJXYXNwIn0seyJDYXJkRGVmSWQiOiJNaXN0eUtuaWdodCJ9LHsiQ2FyZERlZklkIjoiU2hvY2tlciJ9LHsiQ2FyZERlZklkIjoiTXlzdGlxdWUifSx7IkNhcmREZWZJZCI6IlBhdHJpb3QifSx7IkNhcmREZWZJZCI6IkNvc21vIn0seyJDYXJkRGVmSWQiOiJEZWJyaWkifSx7IkNhcmREZWZJZCI6IldhdmUifSx7IkNhcmREZWZJZCI6IkJsdWVNYXJ2ZWwifSx7IkNhcmREZWZJZCI6IkRyRG9vbSJ9LHsiQ2FyZERlZklkIjoiT25zbGF1Z2h0In0seyJDYXJkRGVmSWQiOiJVbHRyb24ifV19

Patriot Ultron runs several buff cards like the titular Patriot, as well as Blue Marvel. These both help to increase the Power of the cards at Quantum Realm. Both Mystique and Wasp played at Quantum Realm will have their Power increased, but for the most part, you’re going to want your Ultron (On Reveal: Create four 1-Power Drones at each other location) to unleash his Ultron bots to take care of securing the Quantum Realm Location.

Cerebro 2

Deck code:

eyJOYW1lIjoiQ2VyZWJybyAyIiwiQ2FyZHMiOlt7IkNhcmREZWZJZCI6IkljZW1hbiJ9LHsiQ2FyZERlZklkIjoiTmlnaHRjcmF3bGVyIn0seyJDYXJkRGVmSWQiOiJHb29zZSJ9LHsiQ2FyZERlZklkIjoiTXJTaW5pc3RlciJ9LHsiQ2FyZERlZklkIjoiU2NvcnBpb24ifSx7IkNhcmREZWZJZCI6IkNlcmVicm8ifSx7IkNhcmREZWZJZCI6Ik15c3RpcXVlIn0seyJDYXJkRGVmSWQiOiJCcm9vZCJ9LHsiQ2FyZERlZklkIjoiTXJGYW50YXN0aWMifSx7IkNhcmREZWZJZCI6IlN0b3JtIn0seyJDYXJkRGVmSWQiOiJIb2Jnb2JsaW4ifSx7IkNhcmREZWZJZCI6IkJsdWVNYXJ2ZWwifV19

If the Quantum Realm Location is going to make your cards there 2-Power, let’s put it to use with our old friend, Cerebro. All your 2-Power cards become 4-Power. If you can pull off the Cerebro plus Mystique (On Reveal: If the last card you played has an Ongoing ability, this card gains it) combo, your 2-Power cards become 6-Power.

What are your decks?

We’ve seen Locations that reduce Power, but Quantum Realm is the first that sets Power to a specific number. As you’re building your decks, keep in mind that there will still be matches that you don’t see Quantum Realm, so rest assured that each list suggested here should be flexible enough that you don’t have to retreat if you don’t get Quantum Realm in your Location pool.

Whether Quantum Realm is in your Location pool due to the event, or just one of the randomly chosen ones after the event, hopefully these decks and tips help you win!

What other great decks have you used with Quantum Realm? Let us know in the comments.

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