The Queue: Dilophosaurus, the dinosaur that did not have venom
If you think of a man getting murdered by a venom spitting Dilophosaurus due to its appearance in Jurassic Park, I don’t regret to inform you that the animal in question was over 20 to 25 feet long, weighed around a ton, and absolutely did not have (much less need) venom of any kind.
QftQ: What are your thoughts about Horde being allowed into Bel’Ameth, the new capitol ‘city’ of the night elves?
Look, the burning of Teldrassil back in Battle for Azeroth was a pretty big deal to me, but at this point? I just want it to be over. We have a new World Tree, we have a new capitol, I say at this point we should just let both factions try and get beyond Thunderdome here. Let Alliance go to Suramar, let Horde visit Bel’Ameth.
Q4tQ How do you feel about the quantity of trash in Amirdrassil?
Whenever anyone asks about trash in raids, I flash back to the Trial of the Crusader raid and how that big trashless round raid nearly destroyed my guild. I learned an important lesson then — trash in raids serves both as a teaching aide for groups to learn the upcoming mechanics and as a palette cleanser to allow groups to calm down after killing a new boss.
Plus trash loot is often really nice. So I’d say Amirdrassil needs more trash.
Q4tQ: Scientific inaccuracies aside, any thoughts on the new Jurassic Park game they just announced? Been a while since there was a good dino themed action survival game, so I’m cautiously optimistic.
- Dino Crisis needs a remake.
- You can tell me all you want that I should ignore the scientific inaccuracies, but there is no way I can do that. I simply cannot take a game that presents Dilophosaurus as a small venom spitting gremlin when in reality Dilophosaurus was a 25 foot long, one ton creature that neither would have needed nor had the physical adaptations for venom, much less venom spitting.
- I don’t blame Jurassic Park for getting the science wrong — some of the things we now take for granted weren’t fully discovered or described back then. But the fact remains, every time a new Jurassic Park property is released it gets further and further away from the reality of these animals and that’s a bloody crime. We know that Velociraptor had feathers, and was the size of a mid sized dog at best. We know that they couldn’t pronate their foreclaws, and so, opening a door the way we see them do simply wouldn’t be possible.
- I honestly would love a game that flipped the script and had a group of dinosaurs on Isla Nublar trying to escape humans and simply live free.
- “Tyrannosaurs can’t see things if they aren’t moving” is the stupidest thing any paleontologist, real or fictional, has ever said. First off, they had huge eyes with binocular vision and absolutely could see things even if they weren’t moving. Second, they had an enormous portion of their brains devoted to their sense of smell and a snout with a huge nasal cavity which absolutely could smell you, no matter how much you weren’t moving. I would sooner have believed that the T-Rex was simply not hungry at that moment, or that it had imprinted on humans and so wasn’t inclined to eat them.
Q4tQ Do you plan on rolling an Earthen character in The War Within? If so, for which class?
No. If I did, it would be a Warrior. But no. I have a Dwarf and a Dark Iron Dwarf and that’s enough for me.
Okay, that’s the Queue and y’all have no idea how hard I fought to keep my answer about that Jurassic Park game to a minimum. I had so many things I forced myself not to say. I cut like 500 words of Dilophosaurus facts out.
Take care and be well, everyone. Dilophosaurus was the biggest predatory dinosaur alive in the early Jurassic, not a small animal that needed venom to hunt.
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