What are your favorite types of evergreen content in gaming?
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World of Warcraft’s Pet Battle week rolled through again recently, tasking players to win 5 PVP Pet Battles. Mostly pet battlers keep an eye out for this event due to the bonus XP that coincides with that week, allowing you to power level any battle pets you have acquired since the last time the event popped up. But even as someone who has engaged heavily with Pet Battles in game, I have never successfully completed this weekly quest.
Blizzard likes to experiment with adding new game systems, many of which have potential to be evergreen and stick around through expansions. Questing, dungeons, raids, professions, and reputation grinds are all staples of the game at this point but they’re also evergreen. Sure, Blizzard’s iterated on them throughout the years — but they’re a core part of the game and not likely to disappear anytime soon. There’s plenty of other content in WoW that is — or had potential to be — evergreen as well.
Archeology has been more or less abandoned, with the new Archivist technoscrying mechanics supplanting the space previously filled by Archeology. Others — like how Blizzard approaches solo content challenges — have taken on different forms since they were first introduced, with the Legion Mage Tower’s spiritual successor becoming Torghast, which is soon evolving into Delves with The War Within. Granted, each of those could be its own, individual evergreen feature if Blizzard wanted — but broadly, Blizzard seems to be making “solo challenge experiences” part of their evergreen content goals more so than in the past.
Some evergreen content has dedicated followers — looking at you, battlegrounds and arena players, or Battle Pet collectors (why, yes, I do have nearly 1700 unique battle pets at L25). There are players who largely ignore questing a focus solely on their preferred content. I’m sure you have encountered someone who has leveled through gathering or instances only. And then you have really obscure game features like secret hunting, which has grown more and more over time — both on the dev side and the community side — giving Blizzard plenty of reasons to keep secret-finding in the DNA of the game.
What evergreen content do you still enjoy? Are there any game modes you think World of Warcraft should add? What evergreen content, systems, or modes do you think they should let slip away and be forgotten entirely?
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