The Queue: It’s almost Halloween
Can you believe it’s almost Halloween?
Yeah.
…
I got nothing else to say on this intro, other than the fact that my character is wearing a carrot orange tabard. Let’s do The Queue, because it’s almost Halloween!
Q4tQ: Animal Crossing Pocket Camp shutting down their online servers, but putting out a “Complete” version of the game you can play offline has me thinking. Setting aside the feasibility of this actually happening to WoW, but would you be interested in purchasing a “WoW Complete” should the game ever choose to shut down? Your character would get to live on, and you could keep farming for rare drops like mounts and transmog, but there would be no new content or ability to play with friends. Things like seasonal events would continue to cycle, and maybe there would be some type of Follower system that would scale old raids if you felt like challenging yourself, but aside from NPCs you’d be alone. Would such a version of the game interest you, and if so how much would you be willing to pay to keep playing after the servers shutdown?
I’m not entirely convinced that this would work so well for a game like WoW unless the developers specifically made an effort to make the game playable “forever” without the need for new content to be developed. My best guess is that they would have to invest some effort into some sort of developing repeatable content — something like ReMists meets Torghast meets Delves, perhaps — to allow you to embark upon leveling again while tackling Dungeons and Raids (all converted to “Follower” style), with things like higher difficulty levels to tackle, and a plethora of achievements to conquer and rewards to earn.
But I’m still having a hard time really seeing it, honestly.
I do, however, feel a lot of attachment to my characters and the things they have collected. So I would love to have the ability to preserve them somehow. But I don’t know if I’d still feel like playing them through the same old content again and again.
Blizzard once had a philosophy of not making major class balance changes mid-season (they might tweak numbers, but not make major changes to talents that might change stat priority, for example).
Apparently that has been thrown by the wayside in TWW. For better or for worse?
I think it’s been super chaotic. But it’s also nice that specs won’t just get left by the wayside for six months at a time.
I prefer it this way. I know that constant change can be annoying, especially when you have to redo your talent tree when a new patch hits. But that’s, in my opinion, a lesser evil when compared to having the player of an undertuned spec feel powerless for months — and perhaps be benched, told to re-roll, denied from groups, and eventually even lose their appetite for playing the game.
This is true of other games I play as well: with Hearthstone it’s the same, I’d rather see balance changes more frequently than letting the balance issues fester for too long.
Q4tQ How is your Metaphor: ReFantazio playthrough going?
I just hit 24 hours played (I’m a bit slow), and I’m really enjoying it so far. While I’m still early in the game, combat style (and difficulty) reminds me of SMT V, while gameplay outside of combat is more akin to the Persona series. But I still feel like I’ve barely even scratched the surface of what the game has to offer, so it’s hard to say much more than that for now.
Q4tQ Are there any games coming out in November that you’re looking forward to?
Totally Spies! Cyber Mission
(No, Red, we don’t tell people you had a major crush on the Totally Spies! girls when you were a teen; it’s embarrassing.)
Metal Slug Tactics, definitely! I love the Metal Slug games, with their beautiful pixel graphics done in a cartoonish style, their banging music, and their zany sense of humor. I also love tactical games, such as Final Fantasy Tactics or some entries in the Fire Emblem series. This game is — at least on paper — like a match made in heaven for me.
From the recent gameplay preview we’ve got, this seems like it’s a tactics game on a smaller scale, with your party featuring only a few characters, and your choices hinging on how those characters are positioned in relation to each other, or the order in which they act. That reminds me a lot of the gameplay in Persona 5 Tactica, another tactical game that I thoroughly enjoyed.
(Also, the music is, once again, banging.)
q4tq: what is YOUR favorite spooky scary Halloweeny game?
Does… does Vampire Survivors count?
This has been The Queue, friends. Now go spook your friend and demand chocolate, or something.
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