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Phil Xavier

Phil Xavier @harmonicstrike — Phil Xavier, also known as Red, began his Blizzard adventure many years ago, with such titles as Rock N' Roll Racing and Blackthorne -- but it was the one-two punch of Warcraft II and Diablo that really took hold of his nerdy heart. He is also deeply interested in other games, especially for the Switch (but without ignoring the PC and PS4), and in discussions about game design (and game-making) in general. There is a place called rcnsk.com where he writes stuff unrelated to Blizzard Watch, but the truth is that there's nothing really in there yet.


The Queue: I like humans

I like humans in fantasy games. I know I’m the exception here: people are all about elves and dwarves, orcs and minotaurs, vampires and werewolves, demons and angels. And I like those too! But for some reason, I always tend to gravitate towards good old, boring, predictable, vanilla, run-of-the-mill humans. Their stories speak more to me.

When it comes to other races, the truth is that, although there are exceptions, they can often be very stereotypical. Elves are long-lived, pretty, magically-inclined, nature-loving, and a bit arrogant. Orcs are brash, hot-headed, and warlike. Dwarves dig and drink. Humans, on the other hand, are more of a blank slate — and for that reason, they don’t have a predetermined set of stories already written for them. I just find that the intricacies of political drama on human kingdoms and the pains and woes of human drama are not only easier to relate to, but they usually scrape a little deeper as well.

And with my defense of what is often called “the most boring race someone could choose to play as in a fantasy game” — I disagree — it’s time to Queue.


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