The Queue: Down with love

It’s not that I’m anti-holiday per se, or anti-love. It’s that I really just love this header image.
This is The Queue, our daily column where you ask us the questions, and we can be neither blamed nor stopped.
Q4tQ Any plans for Valentine’s Day this week?
Other than forcing my elementary schooler to write a couple dozen Valentines and buying discount chocolate, not really. Every year I buy one big bag of those awful chalky conversation hearts, and when that’s finished I’m pretty much over Valentine’ Day.
It’s funny though, I think the reason I’m not all that hype for it is because it is toward the end of the onslaught of major and minor limited-time holiday festivities that have been going on since September. Back to school bleeds into Pumpkin Spice season, which becomes Halloween, then Thanksgiving, then Christmas and New Years, rapidly rolling into the Lunar New Year, and now Valentine’s. We have Mardi Gras in two weeks, and then St Patricks, then Easter, and then nothing really until the very end of May with Memorial Day.
If Valentine’s Day was in mid-May or early August I’d be way more into it but right now I’m just tired.
So qftq: do you like the idea of a meta reward of an expansion being a “fixed” expansion phase?
For example, you complete the battle for azeroth meta, and one of the rewards is seeing zandalar without the naga invasions, with voldum being repaired, and nazmir being cleared of blood trolls.
Thoughts?
On the one hand, yes, absolutely. It’s always bothered me that we complete these big sweeping narrative arcs and then at the end it’s like “welp we saved everyone, but everything’s still on fire I guess.” They’ve been using some degree of narrative-focused phasing tech for at least a decade now. It just makes sense to bring zones to a conclusion rather than either leaving them at the step-before-resolution, or else reverting back to the original state.
On the other, I would want it to be a resolved state rather than a reverted one, which I know is not what everyone would prefer. A good example is probably the Jade Statue questline in the Jade Forest. I’d say that, after we’ve captured Garrosh and whatever most of the Sha energy should’ve dissipated, but there ain’t no slapping that statue back together. Though, of course, Chromie is usually there to bridge the gap, anyway.
Q4TQ: My wife is gone for the next four days. It’s just me and the dogs. What should I do with all of my free time? Pizza, ice cream, and video games until 2am?
Yes.
I also recommend you adopt a posture while sleeping that resembles a starfish.
Q4tQ: who’s your favorite skull or skeleton character in gaming, movies, etc.?
His backstory is incredibly relatable, and something I wish we saw more of in media in general. The idea of this vaunted hero of the past, but also he isn’t really a hero because the stories were smudged together, is brilliant. It’s a top-down redemption arc that necessarily makes us question the past and our heroes. Sir Daniel always had a heroic heart, but sometimes the deeds just don’t match the intent.
He is also the most realistic. Although he is reanimated by way of magic, he is mute because he has no soft palate, larynx, or mechanism for producing breath, and that just makes sense.
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