Latest WoW Player Housing preview covers Neighborhoods and events
While Blizzard’s posts about Player Housing remain purposefully vague — the feature is still in active development and details may change — the latest update offers a juicy look at how players will create neighborhoods and the Endeavors (events) that happen there. And as with other updates, I am left with even more questions (and even more excitement) about my future dream home.
The latest preview also has a half dozen new screenshots of different settings (three Alliance and three Horde), and they all look great. While Durotar can feel quite desolate, the Horde neighborhood shots bring out the beauty of the desert and show off fall colors in Azshara — definitely places you would want to live. I’m hoping to snag the cactus-filled plot in the header image.
There’s a lot in the post — vibes, if not details — so read Blizzard’s full article for the latest on Neighborhoods and Endeavors. However, here are the highlights:
- There will be 50 houses per neighborhood. Each neighborhood has around 50 plots for houses. Plots are all the same size, but are arranged to give you choices on whether you want to be in the heart of the action or live as an isolated hermit. Guild Neighborhoods are a little different because they’ll have housing for all members of the guild (by adding additional attached instances).
- There will always be homes in Public Neighborhoods. Public Neighborhoods are created as needed to meet player demand (so the game will never run out of space for your home), and anyone can get a house in them. They are named randomly and their Endeavors are also random, decided by the game.
- Guilds and groups can form their own Private Neighborhoods. Private Neighborhoods fall into two categories: Guild Neighborhoods for guilds and Charter Neighborhoods for groups who want to make a Private Neighborhood that isn’t based on guild membership. These groups can name their Neighborhoods and manage their Neighborhood Endeavors, and of course their membership is limited to players who are guild members or have been invited.
- No solo Neighborhoods. There will be a minimum number of players required to make a Neighborhood, so you can’t fire up a Private Neighborhood of one. Blizzard hasn’t said what the minimum will be, however.
- Move whenever you want. You can move your house between Neighborhoods as you like. Your house will simply be packed up and will appear in a new Neighborhood when you choose one for yourself.
- Set your own house permissions. Your house and yard have flexible permissions, so you can keep kids off your lawn or let anyone explore the elaborate hedge maze you built. Permissions for the interior of the house are separate from the exterior, and can be changed at any time — so if someone is ruining your quiet book club meeting by /yelling everything, you can throw them out.
- Work together to complete Neighborhood events. Endeavors are neighborhood-wide events that occur once a month, and represent different factions, cultures, or events happening in the wider world. Complete tasks — that range from crafting to running dungeons — to earn currency to buy decor and level up your house. Endeavors are managed by the game in Public Neighborhoods, but in Private Neighborhoods players can choose which Endeavor that want to take on this month.
- What level is your house? Yes, your house has a level, though details are very sparse — all we’ve seen is one Renown-style menu showing housing rewards. Higher levels can unlock additional decor and raise the limit on the number of items you have, and you’ll earn levels by completing Endeavor content. We don’t know a full list of rewards or whether there are other ways to level up your house.
For more on player housing, check out Blizzard’s other housing posts:
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