All of the upcoming features Blizzard has announced for player housing… though there’s no release timeline for any of them
Blizzard’s 2026 roadmap for World of Warcraft didn’t include anything about our new favorite feature, Player Housing (aka house transmog), but Blizzard still has lots of plans for in-game housing. (And I do mean a lot.) Blizzard has talked about upcoming housing features both on the blog and in interviews, with a PC Gamer interview featuring a log of juicy tidbits on upcoming housing features.
Blizzard has said that players are really guiding ongoing development of Player Housing, and we’ve already seen that in action. For example, when players found a bug that allowed their houses to float, Blizzard didn’t issue a bug fix to remove the ability. Instead, they made it easier for all players to make their houses float, and warned that there weren’t any textures on the bottom of homes, so players may want to put something under their homes to give them a more finished appearance. Many of the items on Blizzard’s housing to-do list are apparently inspired by players, too, as Blizzard reads feedback and see what players are building.
But what the developers haven’t committed to is a timeframe for any of these features to become a reality, and we may not know when new features arrive until they show up in the patch notes. There are a few housing features slated for patch 12.0.5, and though none of them are major that doesn’t mean that we won’t see more as the next WoW patch continues development.
For now, this is what we know Blizzard is working on for Player Housing, in patch 12.0.5 and beyond.
New Player Housing updates coming in WoW patch 12.0.5
All of these features are currently in the patch 12.0.5 patch notes:
- If a guild member currently in the guild neighborhood is kicked or leaves the guild, they will now be teleported out of the guild neighborhood during their eviction. Their eviction notice should be visible after teleporting.
- House exterior editor improvements:
- Added a popup to warn about Decor attached to your House when swapping types.
- Added a hide/show Decor toggle while editing your House Exterior.
- We now prevent position and rotation from resetting when swapping exterior House types.
- Updated Exterior House Editor button to use a unique button icon.
- Implemented new budget icons for House Upgrades.
- You can now click Decor links in chat to open the Decor Catalog. Shift+Clicking Decor will also link it in chat.
- Decor and Houses now fade in, rather than simply popping in at distance.
- Added a friendlier message when you try to enter a House that you are not allowed in.
- Updated the chat message when acquiring Decor to include links to the Decor in the Catalog
- Your Dyed versions of the same Decor are now shown on one card instead of multiple cards in the Decor Catalog, with the ability to cycle between your owned variants in the preview window.
- In the Cornerstone pane, updated the confirmation dialogs for Buy and Move to include the plot number, Neighborhood, and price.
- Added a new tutorial helptip for how to switch Endeavors. Added a reminder in the inactive Endeavor’s page that only one Endeavor can be contributed to at a time.
- Added a tooltip for the Endeavors completion reward that displays the House XP and Community Coupons earned.
Patch 12.0.5 is still a ways out. We expect the patch will launch in early May, and it’s possible more features from Blizzard’s “coming soon” list may be added before the patch is released.
Housing features coming in the future
Here are the features Blizzard has talked about adding to WoW Player Housing, none of which have a specific release date:
- More ways to showcase cosmetic collections, like companion pets, mounts, and perhaps weapons and armor. Hunter pets and alts aren’t on the near future agenda due to technical limitations.
- Companion pets sound like they’re coming soon (with charity pet Roofus looking to be the first one). You’ll add these pets — most, but not all, will be placeable — by adding a pet bed decor item, assigning a pet to it, and then setting whether the pet should wander the house or stay in place. You’ll also be able to place pets outside, but they cannot wander. Pets will have their own placement limits outside of the usual decor limits.
- The return of exterior lighting, which was removed during alpha testing because the lighting effects were causing a significant performance hit. Exterior lighting will likely have placement limitations that prevent you from placing multiple lights too close together, which seems to have been the source of these issues. (You’ll still be able to put as many lights as close together as you want inside your house.)
- Mass select items to move or rotate them. Copy and paste items or groups of items. This much-wanted feature will make it easier to rearrange and tweak rooms so they look perfect.
- Housing Layouts that you can save and share for rooms in your house, the exterior of your house, or the entire home, inside and out. You can use Layouts to back up you house or specific rooms — say, if you want to decorate for the holidays but want to go back to normal after the holidays — and also let you share your designs with other players (or use designs other players have created).
- Housing Showcases, in which you can submit your home to timed or themed showcases, allowing players to visit your home — technically, a copy of your home that was snapshotted when you submitted it — and players can vote on their favorite houses. The winners will get a trophy decor item to show off — kind of like a housing version of Trial of Style, further enforcing that this is just house transmog.
- Visitor Codes, that will let you hand out one-time access codes for players to check out your home. Like Showcases, this generates a snapshot of your home for others to visit.
- A guest book for players to sign when they visit, possibly a feature specifically for Showcases and Visitor Codes.
- Co-ownership of homes, letting players own and decorate their homes together.
- Guild halls or other shared communal spaces. While we hadn’t heard anything about guild halls until housing lead Jesse Kurlancheek mentioned them to PC Gamer, Jesse said they may be live soon, perhaps shortly after Midnight’s launch. However, they were conspicuously absent from Blizzard’s latest housing features list, so they may be further out.
- Plenty of new decor. There will be decor drops from Midnight raids, as well as more items representing different cultures and biomes. So snow wasn’t available for this real world winter season, but we may have it before the next.
- More Endeavors featuring new cultures and, of course, even more decor to collect.
- Interior and exterior budgets will keep going up, so our houses can keep growing and getting weirder.
- Increased decor storage, as well as easier ways to manage your decor and delete decor if you need to.
- New renown levels for housing that will add new rooms, features, and increased budgets. Players should expect 5 – 10 new levels available in each major patch.
- While this one isn’t likely to come any time soon, Blizzard is considering adding new neighborhood areas, either by expanding current neighborhoods or adding new ones.
- Another one that doesn’t seem to be on the immediate agenda is basements. While players have created basement-like spaces, you officially can’t make below-ground levels of your home due to technical limitations. Perhaps some time in the future.
Player Housing bug fixes coming soon
While Blizzard doesn’t always comment on bugs before rolling out hotfixes, the developers have noted that they’re working on some persistent player problems. If you experience an issue, please make a bug report about it to help Blizzard track down these bugs and fix them.
Here are housing bugs Blizzard has specifically talked about:
- Rotation bugs that can cause items to rotate on their own, due to their rotation angle not being saved properly. It sounds like a fix for this problem is currently in testing, so it may be hotfixed soon.
- Players losing house XP, which Blizzard is still attempting to diagnose. So far, they’ve added additional logging to try to track down the source of the problem.
It’s a big list, and probably doesn’t include everything Blizzard is working on. And it doesn’t include everything I’d like to see, such as new home exteriors and colors. I’d love to see techno-cities of Gnome-style housing, or the spooky graveyard full of Gilnean-style homes. But, as I said, these things could be on the development list, just not on the list that Blizzard is comfortable with sharing just yet.
It’s clear that Player Housing is a feature Blizzard intends to keep building, on, that will continue well past Midnight. For now, this is the feature development list that we know about, but I’ll keep this post updated with new features and release dates when we get them.
Is there anything you’re looking forward to on the list? Or anything you’re looking forward to that isn’t on the list? There’s a world of possibilities, and it feels like Blizzard is just getting started.
Originally published February 6, 2026; updated March 20, 2026.
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