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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.


The Queue: Continuously expanding character backstory

Left to my own devices I will absolutely just keep expanding the backstories I create for each and every tabletop RPG character I make, and truthfully, even characters I make for video games like Baldur’s Gate 3, Wrath of the Righteous or Rogue Trader.  I mean, paragraph after paragraph explaining every single detail of my character’s life and history.

I don’t know why I do this.


The Queue: Visiting the Allosaurus Annex

Saurophaganax maximus was thought to be a very large predatory theropod that lived in the famous Morrison Formation of Jurassic North America. Several of the bones assigned to this genus were very similar to, but significantly larger than, those of Allosaurus specimens which had already been found in the Morrison, while others were unusual for those of a theropod at all, especially some of the vertebrae.

 


The Queue: Eating you is their culture

I spent yesterday watching a ton of paleontology content, including several that speculated about recent studies about encephalization quotient and therapod dinosaurs. Some of the videos are a bit optimistic, in my opinion, like the one arguing that Tyrannosaurs rex was more intelligent that a chimpanzee. I’m not arguing that T.rex wasn’t smart, there are a lot of studies that are coming to that general conclusion.


The Queue: Warhammer 40k Rogue Trader > Baldur’s Gate 3 please do @ me

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Now, keep in mind, I’m playing Warhammer 40k Rogue Trader more than a year after it was released. And it certainly loses in the comparison of graphics and animated cutscenes, with W40kRT being a more stylized game with a much darker and more grim tone than  other Isometric CRPG’s (unless you’re Planescape Torment, in which case this could be said to be stealing your bit.)

Honestly, it’s not that this game is better than BG3, so much as it is to me more enjoyable to play than that game. Maybe it’s because you get to swing a giant chainsaw sword around and set things on fire with your mind while flirting with a completely deranged psyker who enjoys screaming people to death, I don’t know. I do know that the inventory system is not what I would call good.


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