Phil Ulrich
Tavern Watch Plays Starfinder: Murder in Metal City, episode 1: If you’re watching this, I’ve already shut down
A group of strangers gather in a dimly lit bar in the mechanical megalopolis of Striving at the behest of one Tier-99-Professor, who promised them some incredible news.
Zine Month 2026 brings you lots of tabletop game projects that are small on page count, but big on fun
Every February, publishers both accomplished and new take to their favorite crowdfunding platforms to release their newest zines as part of (the event formerly known just as) Zine Quest.
Lady Liadrin confronts tests of her faith in the Light in her new WoW Midnight animation
Last week, we got to take a look at the origins (maybe) of Midnight's baddie supreme, Xal'atath, in "Supremacy." This week, we got a look at the past of another important figure in World of Warcraft, and one who's on our side this time: Lady Liadrin, the iconic Blood Elf Paladin, in "All That Is Sacred." https://www.youtube.com/watch?v=CoJgQA4Uhks We also get to see someone new in this animation: High Priest Vandellor, Liadrin's adoptive father who took her in after her parents were slain by Amani trolls, and who first inspired her faith and awe for the light -- in fact, she would eventually follow in his path as High Priestess Liadrin (which you get to see if you're a Blood Elf pursuing your heritage armor, or during the Lorewalking chapter on Elves).
New Xal’atath animation gives us a glimpse at the origins and motivation of WoW Midnight’s antagonist (assuming she isn’t lying)
Folks who'd been hoping for a new World of Warcraft animation like the Harbingers and Warbringers series that predated Legion and Battle for Azeroth respectively finally got a little something today to whet their appetites: a Xal'atath-focused animation, subtitled "Supremecy." Seemingly set sometime between the end of the Manaforge Omega raid and the beginning of Midnight, this animation shows Xal'atath winning over "loyal, tractable" servant Nexus-King Salhadaar by wielding something very unusual for her: the truth.
Tavern Watch Podcast: Taking turns in the (tabletop) dungeon
Keeping things tense and exciting in tabletop games without just resorting to throwing the players into a fight is a central part of our discussion today on Tavern Watch -- we're talking torches burning down in Shadowdark or Crows, using the spotlight like a TV show director to keep things tense in Monster of the Week, or the Chaos mechanic in Triangle Agency that makes every roll a balancing act.
World of Warcraft’s 2026 roadmap shows us some unexpected surprises during Midnight
Continuing on a trend of transparency that started prior to Dragonflight, the World of Warcraft team today gave us a look at a 2026 roadmap that shows both the expected cadence of Midnight's content patches, as well as some new and exciting features and game modes and the return of an older feature that we haven't seen outside of a single experiment during Battle for Azeroth.
Tavern Watch Plays D&D, Oops! All Artificers edition, episode 3: Attack of the 90 foot pigman
Things are getting even weirder for our party of all Artificers as they wrap up their sojourn into the Mournlands in the name of...
How to activate and use the new built-in damage meter in World of Warcraft: Midnight
The Midnight pre-patch marks the removal or sunsetting of many addons from World of Warcraft.
Tavern Watch Plays D&D, Oops! All Artificers edition, episode 2: One sticky situation after another
There's an old chestnut about how if you confront an average D&D party with a door, they'll try anything except going through it.
Tavern Watch Plays D&D, Oops! All Artificers edition, episode 1: Into the Mournlands
Is there any D&D 5E class more flexible without a single multiclass level than the Artificer?



