Phil Ulrich
Midnight patch 12.1 release date is August 11, so get ready to venture to the Coiled Isle
The World of Warcraft content train shows no sign of slowing down as we start to head into the end of the first set of patches for Midnight.
Tavern Watch Podcast: Do you like your TTRPGs crunchy or streamlined?
This week on the Tavern Watch Podcast, we wander very naturally into one of the most age-old discussions among tabletop players and GMs alike: do you have a preference for crunchy systems or streamlined ones?
Decor Duels are being removed in WoW patch 12.1 — and so are many of their rewards
Introduced with patch 12.0.5, Decor Duels brought the idea of "prop hunt" gameplay to World of Warcraft -- the game, ostensibly an old training exercise revived by the newly-united elves, had players split into teams of hiders and seekers; the hiders would assume the form of ordinary inanimate objects, while the seekers would have to find the disguised players.
Turbulent Timeways is live with Classic Timewalking this week — and a frosty new mount for finishing four weeks
Turbulent Timeways has returned during World of Warcraft's patch 12.0.7, and is live through August 11.
Tavern Watch Plays Legend in the Mist, Episode 3: Welcome to the real party
In the final episode of our Legend in the Mist actual play, the Inkwell Club has managed to calm down the frenzied (and cursed) Spring Renewal Festival, only to see that several townsfolk are still caught in the thrall of something sinister and being led down the narrow switchback paths to the bottom of Skunk Glen Ravine.
Tavern Watch Plays Legend in the Mist, Episode 2: You have two wolves inside of you
Our Legend in the Mist actual play continues!
It’s a perfectly normal Tuesday maintenance (mostly) — all servers now back online!
Today's WoW maintenance is is actually extremely short in length for most of the realms, only being an hour long or so.
Tavern Watch Plays Legend in the Mist, episode 1: Festival prep pandemonium!
The Legend in the Mist TTRPG has finally released, and Tavern Watch is here to dip our toes back into the world of rustic fantasy adventure!
Tavern Watch Podcast: Bad players get sent to the Water Temple
This week on the Tavern Watch Podcast, we discuss one of the favorite pastimes of tabletop GMs: stealing borrowing very liberally from our favorite movies, books, and even other games for our own tabletop games.
The Queue: Void Nouns
Do you ever read a word so many times that it ceases to look like a real word? Lately, for me, that’s been “Void.” We’ve been combating the forces of the Void for years now. We fought a Voidlord. We’ve visited their home turf in Voidstorm. We’ve empowered Voidforges to get Voidshards we can make into a Voidcore, and then there’s the other Voidcore that’s a bonus roll. We’ve got Void Invasions, Void Assaults, and Void Rituals in ritual sites. Now we’re off for a Void Showdown on other planets.
I guess if there’s one thing you can say for the Void, it’s got consistent branding.
This is The Queue, our daily column where you ask us questions and the answers, like your Voidwalker used to complain, are void where prohibited.



