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Phil Ulrich

Phil Ulrich — Phil Ulrich is a software developer from Cincinnati, an amateur game dev, a former raid leader (and current raider) for a WoW guild full of retired ex-raid-leaders, and sometimes even a writer. His time in World of Warcraft goes back to 2008, and he's really been hooked ever since. Outside of WoW and Diablo, Phil is also an avid console and PC RPG fan, and a tabletop RPG "forever DM."


Tavern Watch plays Triangle Agency, episode 3: Welcome to Zbarro #641

It's just another average day in Ternion City: four agents of the Triangle Agency, paragons of order keeping reality safe from anomalous activity that wants to rend it asunder, find themselves confronted with the job of what to do with the remains of a Wuhan-Baxter corporate killsquad, while their final member comes face-to-face with her biggest challenge so far: an extremely well-presented business pitch slide deck.

The Queue: Monday already?

I definitely did not authorize it to be Monday already. The dilemma of weekends: the more I do on the weekend, the more I feel like I need a second weekend after my weekend because I used the first one up doing stuff, but the less I do on the weekend, the more I feel like I need a second weekened because I wasted the first one.

Anyway, this is The Queue, our daily Q&A column. Grab your favorite morning beverage (I have an iced coffee, unlike the fine captain up here) and let’s get to answering some questions.


The Queue: Very superstitious

On Monday nights, after our raid ends, I like to park myself right at the Great Vault so that when I get home from work Tuesday afternoon I’m ready to log in and hopefully secure a piece of shiny new loot. This week, for the first vault of the season, I decided to wander over to the Horde-only side of Silvermoon City and see if we had a bank over there with our own Great Vault. We do, as it turns out, and I thought — you know, it’s silly, but maybe as a Horde character, I’ll have slightly better luck if I use the Horde-only Vault.

I did get some Hero-tier gloves that I can catalyze next week, and I managed to continue to evade the bug where people are getting nothing but the same item slot over and over (example: eight sets of bracers), so I guess it worked? I’ll probably continue to do this on Mondays. If baseball players can be superstitious, so can I.

Anyway, this is The Queue, our daily Q&A column where you ask questions, and we probably have answers, but we have to do a little ritual first. Just in case.


The Queue: Glad that you could fake those frames, Uther

If you’re not terminally online like I am — first of all, good for you, because it means you get to miss the latest Nvidia DLSS discourse. The short version is that while DLSS 1 through 4.5 were legitimate ways to improve your framerate in games via some honestly ingenius graphics card shenanigans, DLSS 5 appears to throw all that out the window in favor of taking creative control away from the graphics professionals who designed it and handing it to the same slop factories that are responsible for AI deepfake videos. The internet has reacted accordingly, while Nvidia’s CEO has decided to take the Principal Skinner “no, it’s the children who are wrong” approach to the feedback.

At least we got a bumper crop of memes out of it, right?

Anyway, this is The Queue, our daily question and answer column where we have some thoughts about generative AI, but my mom taught me that if you don’t have anything nice to say, you say it quietly with your friends instead of in public. Let’s get to it.


Tavern Watch Podcast: D&D 2024 is dead, long live D&D 5.5e

On this episode of the Tavern Watch Podcast, the team gets a win -- a win in naming things, it turns out, as Wizards of the Coast (in addition to finally announcing some products for 2026) also has started referring to the 2024 revision of D&D as "D&D 5.5e." Considering it ended up being more a balance update than the massive revolution in tabletop gaming that we were originally sold, we're all of the opinion this is for the better (and is easier to say, to boot).

The Queue: Glory be for a bounty so richly abundant!

This little guy might be the highlight of the weekly events for me. Hunting down wayward Magisters and Thornspeakers for a weirdo with a suffering fixation? Holding fancy parties in the woods? Defending a black hole in the Voidstorm? No thanks. I’ll take this little rat loa, his big booming voice, and his pachinko machine world event. Though maybe doing it sixteen times last week by using eight shards from early access and eight more from week one was a lot.

No, your eyes do not deceive you: it’s a brand new Queue author! But if there’s one thing I know how to do, it’s authoritatively answering questions like I know what I’m talking about, so let’s get into it; you’ve got questions, we’ve got answers.


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