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Phil Ulrich

Phil Ulrich — Phil Ulrich is a software developer from Cincinnati, an amateur game dev, a former raid leader (and current raider) for a WoW guild full of retired ex-raid-leaders, and sometimes even a writer. His time in World of Warcraft goes back to 2008, and he's really been hooked ever since. Outside of WoW and Diablo, Phil is also an avid console and PC RPG fan, and a tabletop RPG "forever DM."


Player Housing was disabled immediately after WoW patch 12.0.5 due to critical bug, but it’s back now

Patch 12.0.5 launched Tuesday in World of Warcraft, and while there were a lot of features players were excitedly looking forward to -- Decor Duels, Abyss Anglers, or even helping Decimus help us by finishing the Voidforge -- the patch also launched with one major thing players were not expecting or looking forward to: critical bugs that caused the Player Housing system to be disabled, at least in the US and Oceania.

Tavern Watch Podcast: From cozy robots to wizard colleges

On this episode of the Tavern Watch Podcast, we're talking about the return to Strixhaven (where their undergraduates can now prepare spells like D&D Wizards), some of our upcoming favorite crowdfunding projects -- among them the multiplayer expansion to Ion Heart, Austin Walker's debut game Realis, and the genre-straddling Cypher System megadungeon Jewel in the Sky -- and also how when you leave fans alone with high-quality free products they'll do things like convert the core rules of Ars Magica into the easy to read and use Markdown format.

Tavern Watch plays Triangle Agency, episode 3: Welcome to Zbarro #641

It's just another average day in Ternion City: four agents of the Triangle Agency, paragons of order keeping reality safe from anomalous activity that wants to rend it asunder, find themselves confronted with the job of what to do with the remains of a Wuhan-Baxter corporate killsquad, while their final member comes face-to-face with her biggest challenge so far: an extremely well-presented business pitch slide deck.

The Queue: Monday already?

I definitely did not authorize it to be Monday already. The dilemma of weekends: the more I do on the weekend, the more I feel like I need a second weekend after my weekend because I used the first one up doing stuff, but the less I do on the weekend, the more I feel like I need a second weekened because I wasted the first one.

Anyway, this is The Queue, our daily Q&A column. Grab your favorite morning beverage (I have an iced coffee, unlike the fine captain up here) and let’s get to answering some questions.


The Queue: Very superstitious

On Monday nights, after our raid ends, I like to park myself right at the Great Vault so that when I get home from work Tuesday afternoon I’m ready to log in and hopefully secure a piece of shiny new loot. This week, for the first vault of the season, I decided to wander over to the Horde-only side of Silvermoon City and see if we had a bank over there with our own Great Vault. We do, as it turns out, and I thought — you know, it’s silly, but maybe as a Horde character, I’ll have slightly better luck if I use the Horde-only Vault.

I did get some Hero-tier gloves that I can catalyze next week, and I managed to continue to evade the bug where people are getting nothing but the same item slot over and over (example: eight sets of bracers), so I guess it worked? I’ll probably continue to do this on Mondays. If baseball players can be superstitious, so can I.

Anyway, this is The Queue, our daily Q&A column where you ask questions, and we probably have answers, but we have to do a little ritual first. Just in case.


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