Although we’re still in the middle of Warlords of Draenor’s final raid tier, it’s an exciting time as we begin looking forward to Legion and changes it might bring.
World of Warcraft has been around a long time now.
There comes a time in every Mage’s life when they want to improve their game.
Since the last Arcane Sanctum, some major things have happened.
Once you've progressed through the first two wings of Hellfire Citadel, you'll start tackling some of the more complicated encounters.
I’d planned to write about Timewalking before I’d even had a chance to try it.
Now that we have some new raid content to tackle, it seems appropriate to look at it from a Mage perspective.
This week we take a look at what Mages can expect from patch 6.2 including tier set bonuses, class changes and more.
Mages have many options only available to us when it comes to plodding along on the ground. We’ll start off with transportation aids that aren’t class specific and then move on to the good, Mage only stuff.
We take a look at just why you might want to play a mage — though we may be a bit biased.