Podcast
Tavern Watch Plays Starfinder: Murder in Metal City, episode 2: Hot on the trail
With a lead in their hot little hands freshly pried from the storage of a hijacked murder-drone, our crew of Starfinder adventurers -- brought together first to meet their friend Tier-99-Professor, then by happenstance to investigate his murder -- dive into the back alleys and data storage centers of Striving to see if they can pin down any clues as to why someone would want the good Professor dead.
Blizzard Watch Podcast: Midnight waiting room
Midnight releases into early access later this week, and then full release next week, so for now the crew is pretty much just in waiting mode.
Lore Watch Podcast: Neuromancer: the novel and its far reaching sci-fi influence
This week our usual crew of Joe, Matt, and Eric was joined by Liz to discuss William Gibson's novel Neuromancer.
Tavern Watch Plays Starfinder: Murder in Metal City, episode 1: If you’re watching this, I’ve already shut down
A group of strangers gather in a dimly lit bar in the mechanical megalopolis of Striving at the behest of one Tier-99-Professor, who promised them some incredible news.
Blizzard Watch Podcast: It’s Diablorama week for Blizzard games
There's always a lot of news to discuss, but this week there was specifically a lot of news to discuss for all the very best Diablo games: Diablo 2, Diablo 4, Diablo Immortal, end of list, apparently.
Lore Watch Podcast: Who was the High Elf Xal’atath is piloting, and more weird body questions
We thank our listeners and patrons for giving us another round of great questions, which we summarily answered and used as a diving board directly into the deep end of tin foil hat theories and speculation.
Blizzard Watch Podcast: Overwatch is aggressively mid, and more roadmap discussion
This week we have a lot to say about the Overwatch (not two!) yearly overview.
Lore Watch Podcast: Influences in WoW, from music to Arthurian legend
Our readers dutifully sent in questions, and our three hosts -- Joe, Matt, and Eric -- gave them all the answers they could want, and more.
Tavern Watch Podcast: Taking turns in the (tabletop) dungeon
Keeping things tense and exciting in tabletop games without just resorting to throwing the players into a fight is a central part of our discussion today on Tavern Watch -- we're talking torches burning down in Shadowdark or Crows, using the spotlight like a TV show director to keep things tense in Monster of the Week, or the Chaos mechanic in Triangle Agency that makes every roll a balancing act.
Blizzard Watch Podcast: Following the WoW 2026 roadmap
This week we're all about the WoW roadmap which came out last week, for both Retail and Classic eras.



