After controversy over changes to the OGL, Wizards of the Coast backs down offers D&D content via Creative Commons
Next year will be the 50th anniversary of Dungeons & Dragons, and in anticipation of the event Wizards of the Coast has been updating the Open Gaming License (OGL) that allows third parties to publish D&D-compatible content...
The Dungeons and Dragons community has been angrily swarming like Wizards of the Coast kicked an ant hill as a change to the existing Open Game License was leaked.
Everything you need to know about Dragonlance and Krynn before playing Shadow of the Dragon Queen, the latest setting coming to D&D
Dragonlance: Shadow of the Dragon Queen is now available, bringing the world of Krynn to D&D 5e , a setting with almost four decades of lore and worldbuilding under its belt.
One of the changes is the One D&D playtest is the addition of Epic Boons -- special feats available to specific class groups at level 20.
The Rogue class in Dungeons & Dragons 5e has come a long way from its roots as the Thief class back in the AD&D days, but the One D&D Rogue — and the entire concept of Expert Classes, which includes the Bard, Ranger, and Rogue — is reminiscent of those early Thieves.
Wizards of the Coast has demonstrated their plans for what the Bards will be in the upcoming One D&D, with playtest material showcasing the new Expertise classes.
Rangers are not the strongest class in D&D right now, and Hunters are not the most exciting subclass, but there's a bright spot at the end of the tunnel in One D&D.
The One D&D Playtest continues with Expert Classes, giving us a preview of Bards, Rangers and Rogues
Released in the familiar Unearthed Arcana format, the Expert Classes playtest document for One D&D presents changes to the entire structure of classes in the game with the creation of Class Groups.
In terms of both video games and tabletop games, I tend to prefer role-playing games.
Spelljammer: Adventures in Space is a must-buy D&D set because you need magic space boats in your campaign
Spelljammer: Adventures in Space is a massive set of three different supplemental materials for Dungeons and Dragons DMs to explore, and this article will give you some concrete examples of how to use it in your own campaign -- beyond the naturally effusive praise afforded to magic space boats, of course. Spelljammer comes with three books, the adventure Light of Xaryxis -- which, as an adventure, is basically designed for you to use it in a game -- the monster book Boo's Astral Menagerie which by virtue of being a book full of monsters is even easier to use in a campaign, and finally the Astral Adventurer's Guide.