Large social guilds often have a fraught history with raiding.
Many times over the past nine years of Officers' Quarters I've recommended a set of written policies for your guild.
Nothing causes more headaches for officers than loot.
What should you do when a damage dealer is incredibly low on the DPS meters?
In the lull between expansions, raiding guilds want to keep as many active players as they can.
Archimonde is the final hurdle for raiding guilds in Warlords of Draenor, and he is an appropriately daunting challenge.
Wiping isn't very fun, but it's a necessary part of the progression process.
In this week's Officers' Quarters, a demoted former officer takes over a guild.
Raiding guilds and social guilds are a dime a dozen, but finding a guild that specializes in challenging dungeon content is another story.
Why do guilds ask for specific classes or specs when they recruit?