I feel it's kind of important at this point to note that we don't actually know what's going to happen in the wake of Shamans' ability previews.
The Legion Shaman class preview is up and the class is once again all about its iconic totems.
I have an interesting relationship with Multistrike.
While Doomhammer remains an awful artifact weapon for Enhancement, that fact alone doesn't make me less than excited about Legion.
Is Enhancement just not broken enough to be fixed? Does it need to be fixed? And what would a fix even look like?
Some changes to Enhancement have diminished our flavor a little. Others have just made the spec way less annoying to play.
When I first played World of Warcraft, I barely cared about Lightning Shield. Now, I barely care about Lightning Shield. Those are the end points; the parts in the middle get interesting.
Sometimes, you open up a set of patch notes and you see that there are a whole lot of changes that just beg for your attention. Other times, it's patch 6.2 and you don't play a Rogue or a Monk, you play a Shaman.
Talent selection is not crazy difficult at this point in the game's lifespan if you've played Enhancement before... but who doesn't want to think more about their talent selections?
Last week, I talked a lot about totems and Enhancement, and how we really don't need them any more - or if you want to be super on-point, we basically don't have them any longer anyway. This week, I want to talk about how we could reverse that.