Tavern Watch Podcast
In the final episode of Into The Weirs: mysteries are revealed, dragons are fought, pirates are recruited, and lava is hot.
In the penultimate episode of Into The Weirs, the party does the body swapping dance courtesy of a magical orb.
As we begin to wrap up our homebrew D&D campaign, Into The Weirs, the party faces down a monstrosity composed of undead dragon babies, enters the dragon citadel that may hold the answers to all their questions, and encounters a foe whose slogan is “we bring death.” Matthew Rossi DMs this session alongside our cast of players: Anne Stickney as Kiska, a slightly unsettling drow druid who has left the Underdark in search of the source of recent natural problems.
In this month’s episode, though Wizards of the Coast has backed off on its controversial OGL changes, the damage is done.
In this month’s episode, we dive into the details of Wizard of the Coast’s controversial proposed update to its Open Gaming License that would allow it to control, prohibit, and seize the rights to third-party published content compatible with Dungeons & Dragons.
As we enter into the home stretch of our homebrew D&D campaign, Into The Weirs, the party sets off for an ancient citadel, but along the way meet a childlike dragon that may or may not be responsible for massive carnage.
In this month's episode, we discuss the recent One D&D playtest changes to Bards, Rangers, and Rogues, as well as the addition of rules for handling more social, less combat oriented campaigns.
In this month's episode, we deep dive into One D&D, the upcoming massive update coming to our favorite RPG.
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party gets an unpleasant surprise courtesy of the Deck of Many Things leading to a battle against an Elder Brain Dragon, a horrible aberration that spews tadpoles that can turn you into a mind flayer.
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party find a local whose innards have been harvested and this leads them down a trail to an unexpected confrontation.