Changes to Nighthold trinkets coming tomorrow

While everyone loves upping their ilevel, trinket drops in Nighthold have been a bit inconsistent. Some started out super powerful, while others just didn’t impress. The Convergence of Fates trinket, which has a chance on hit to reduce cooldown abilities, has already seen a huge nerf, with a recent hotfix reducing its proc rate for Retribution Paladins by a staggering 70%. And while Lore says the trinket was “wildly out of line with other trinkets” for Ret Pallies, he says the change went to far.

Now Convergence of Fates is getting more changes — and the rest of Nighthold’s trinkets are, too. The goal, like with recent adjustments to Legendaries, is to improve underpowered trinkets to bring them in-line with their counterparts. Almost all of these come as buffs, though there are a few nerfs, too. Lore has posted a detailed list of changes for everything except Convergence of Fates, which the team is still working on adjusting. (Though they’re cutting it awfully close if these changes are going live tomorrow.) However, expect its base effectiveness (before talents) to be reduced for Windwalkers, but increased for Retribution Paladins and Frost and Unholy Death Knights.

These changes will go into effect with weekly restarts, so Tuesday for NA realms and Wednesday for EU realms.

For all the details, see Lore’s full post below.

Originally Posted by Lore (Official Post)

In general, we’ve found that our tuning on trinkets which relied on a direct damage or healing effect (as opposed to their raw stats) have come up a bit short this expansion. To help address that, we’re making the following changes:

  • Claw of the Crystalline Scorpid: Damage increased by 30%.
  • Arcanogolem Digit: Damage increased by 30%.
  • Entwined Elemental Foci: The amount of Critical Strike, Mastery, and Haste granted by this item’s proc has been increased by 5%.
  • Might of Krosus: Base damage reduced by 25%, but is now always a critical strike.
    • The tooltip for Might of Krosus will display the amount of damage that will result from the critical hit, not the base damage.
    • Also fixed a bug where the cooldown was incorrectly being reduced if Might of Krosus damaged at least 3 targets.
  • Draught of Souls: The Use effect of this trinket now respects the global cooldown.
    • The damage of this trinket is now reduced by 30% for Unholy Death Knights (was reduced by 40%).
    • Designer Notes: Since Draught of Souls deals Shadow Damage, it’s increased by Unholy’s Mastery, which means we needed to reduce its base damage to keep its overall value similar to other classes. It’s currently a little too low, however, so we’re increasing the damage it deals for Unholy.
  • Icon of Rot: Damage increased by 40%.
  • Pharamere’s Forbidden Grimoire: Damage increased by 85%.
  • Fury of the Burning Sky: Damage increased by 40%.
  • Star Gate: Damage increased by 30%.
  • Aluriel’s Mirror: Healing-over-time amount increased by 140%. Detonation effect reduced by 35%.
    • Designer Notes: Aluriel’s Mirror’s detonation effect is strong when it activates, but hard to rely on. We’re increasing the heal-over-time effect significantly to improve the up-front value of this trinket, and reducing the detonation effect slightly to compensate.
  • Perfectly Preserved Cake: Absorb amount increased by 140%.
  • Etraeus’ Celestial Map: The amount of Critical Strike, Mastery, and Haste granted by this item’s proc has been increased by 5%.

As for Convergence of Fates, we’re spending a little extra time to make sure our changes here are as comprehensive as possible, so we don’t have final numbers yet. However, we can share our overall plan for the changes we intend to make. We intend to reduce its base effectiveness (before talents) for Windwalkers, and increase its base effectiveness for Retribution Paladins and Frost and Unholy Death Knights. Separately, we plan to adjust its effectiveness individually for the following talents:

  • Serenity (Windwalker)
  • Crusade (Retribution Paladin)
  • Incarnation (Feral Druid)
  • Hungering Rune Weapon (Frost Death Knight)
  • Dark Arbiter (Unholy Death Knight)

We’re planning to make these changes with the next weekly restarts, alongside the release of Mythic Nighthold. Overall, this should make the trinkets in Nighthold more competitive with other trinkets available elsewhere in the expansion.

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